Big Huge Games and THQ hold hands, making a next-gen RPG

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THQ announced today that they’ve made nice with Maryland (what, what represent!) based developer, Big Huge Games. The mighty duo will be creating a brand new Role-Playing Game for release on Xbox 360, PlayStation 3, and PC in 2009. Hold on to your pre-order dollars.

Yes, it’s going to be awhile, but there’s no doubt the game is definitely going to be huge. A few months ago, Elder Scrolls IV: Oblivion and Elder Scrolls III: Morrowind lead designer, Ken Rolston, hopped aboard the Big Huge Games team. Now, as history has shown, Rolston (a 25-year RPG design veteran) doesn’t know when to stop designing — I’m still playing Oblivion, damn it.

And you might want to leave your socks in the other room, because Big Huge Games aren’t content with simply making a great RPG:

“We’ve wanted to do an RPG for years and I think we have a great direction that will knock everyone’s socks off,” said Tim Train, president and COO of Big Huge Games.

Well, at least he’s given us fair warning.

THQ and Big Huge Games Announce Development Agreement

Famed Designer Ken Rolston to Lead Next-Generation Role-Playing Game Project

AGOURA HILLS, Calif.–(BUSINESS WIRE)–May 3, 2007–THQ Inc. (NASDAQ: THQI) today announced that it has entered into a development agreement with Big Huge Games for a brand new Role-Playing Game (RPG) scheduled for release on the Xbox 360(TM) video game and entertainment system, PLAYSTATION(R)3 computer entertainment system and Windows PC in 2009.

Ken Rolston, whose most recent design accolades include Elder Scrolls IV: Oblivion(TM) and Elder Scrolls III; Morrowind(TM), is a 25-year RPG design veteran. He began his career with popular pen and paper RPG’s Paranoia and Rune Quest and has gone on to create the highest rated, top selling RPG games across every relevant gaming platform. Elder Scrolls IV: Oblivion topped the sales charts in North America, as well as every major European market following the franchise debut in March, 2006.

“THQ has built its business by identifying the right content to compete and win in the genres gamers are most passionate about,” said Kelly Flock, executive vice president of worldwide publishing, THQ. “Partnering with Ken Rolston and the rest of the team at Big Huge Games is a major win for THQ and marks a bold, first move into the traditional Role-Playing Game space.”

“We’ve wanted to do an RPG for years and I think we have a great direction that will knock everyone’s socks off,” said Tim Train, president and COO of Big Huge Games. “THQ’s ability to create and grow new intellectual properties, and their reputation for fantastic developer support, made them the ideal partner to bring our dream game to market.”

“I’m flabbergasted by the talent, craft and boundless energy of the Big Huge Games team,” said Ken Rolston, lead designer, Big Huge Games. “In such splendid company, I’m privileged to embark on a bold pilgrimage to create a refreshingly original RPG experience. I know eager game fans will share our excitement as we reveal further details in the coming months.”


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