Doom Eternal

Bethesda responds to Mick Gordon’s allegations over the Doom Eternal soundtrack

A new development in the ongoing Doom controversy

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Last week, video game composer Mick Gordon issued a lengthy statement detailing his side of the behind-the-scenes details of Doom Eternal‘s soundtrack. Today, Bethesda issued its response.

In Gordon’s post, the composer alleges that id Software failed to pay him for part of the game’s soundtrack. He also specifically cites executive producer Marty Stratton’s letter from 2020 as a statement full of “lies, disinformation, and innuendo.” Issues arose after fans noted sound mixing discrepancies in the Doom Eternal soundtrack.

Gordon’s statement is lengthy, going into detail about the harassment he received from fans following the statement. He also alleges crunch and being berated over a call during the development process. In his conclusion, Gordon says that he has afforded Stratton and the company “ample opportunity” to address the issue, and by publishing the blog, he’s exercising his right to defend himself.

“I never quit Doom,” wrote Gordon. “I quit a toxic client.”

Bethesda responds

Today, Bethesda issued an official statement on its social channels. In it, the company says Gordon “both mischaracrerized and misrepresented the team at id Software, the development of Doom Eternal, Marty Stratton, and Chad Mossholder” with his account. The studio goes on to say the professional relationship is irreparable, and says statements online have incited harassment and threats of violence.

Gordon did post a follow-up, on November 10, saying that the team’s work deserves celebration, and “their efforts should not be the target of a protest.”

Bethesda, in its statement, backs Stratton, Mossholder, and id Software. “We reject the distortion of the truth and selective presentation of incomplete ‘facts,'” said the company. “We stand ready with full and complete documented evidence to disclose in an appropriate venue as needed.”


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Eric Van Allen
Senior Editor - While Eric's been writing about games since 2014, he's been playing them for a lot longer. Usually found grinding RPG battles, digging into an indie gem, or hanging out around the Limsa Aethryte.