Silent Hill: Townfall is now out in early access, and it’s easily one of the more graphically intensive titles in recent times. However, you can tweak a fair number of in-game settings to get the best blend of visuals and performance.

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In this guide, I will go through an optimized set of sliders to help you to get the best performance while maintaining decent graphics.

Best Silent Hill: Townfall graphics settings

Before I deep dive into the settings, here’s a rundown of my setup.

  • 32 GB of DDR4 RAM
  • AMD Radeon 9060XT 16 GB
  • AMD Ryzen 7 5700X

Despite my specifications, I had to crank down several features to ensure that it didn’t put a burden on my PC. If your system is closer to the minimum requirements, you’ll need to dial it down further.

  • Display Monitor: Default
  • Window Mode: Fullscreen if you’re on a single monitor; Borderless Windowed otherwise.
  • Upscaler: TSR/FSR. I usually don’t like using upscaling, but it feels necessary for this game.
  • Upscaler Quality Mode: Balanced, but switch it to Performance if you have lag.
  • Vsync: Off
  • Frame Rate Limit: While I could get 90 FPS comfortably on my system, 60 feels much more balanced. It also did away with the stutters I endured when the game transitioned from a cutscene.
  • Fog Quality: Low
  • Texture Quality: Medium
  • Shadow Quality: Low
  • Reflections: Low
  • Global Illumination: Low
  • Post Processing: Low
  • Raytracing: Turn it off, and don’t even think about turning this on.
  • Override Field of View: Off
  • Letterbox: Off
  • Motion Blur: Off (This one is personal preference).

As of writing, the game is out in early access, so I am also expecting a few post-launch patches. That said, you should only play Silent Hill: Townfall on a system that can comfortably surpass the minimum requirements; if not, reduce the settings to avoid overloading your PC.

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