Asylum Jam is horror games without ‘scary crazy people’

No spooky wards or Joker-types allowed

Recommended Videos

Fear-mongering is a great way to get people’s attention, and inevitably, their money. On TV, that fear mongering often involves talking about things that TV-producers hope that people who still watch TV don’t know much about, as nothing is scarier than the unknown. That’s why you’ll see so many TV news anchors and pundits link the rash of mass shootings in the US to mental illness and videogames. There is an entire generation of people that feel like they know nothing about videogames, and even more people who’s only education about mental illness came from Sybil, Batman, and Psycho. There are a lot of Americans who crap their pants with fear when they hear headlines like “A mentally ill man is playing videogames in your neighborhood RIGHT NOW, and YOU COULD BE NEXT!” 

Not coincidentally, the idea of using people’s lack of knowledge about mental illness and mental health treatment also works to help make a scary videogame. The “monster mental patient”, “evil psychiatrist”, and “being crazy is like being in hell!” tropes have been used in more games than I can count, sometimes in very effective ways. That wouldn’t be a problem if it weren’t for the fact that these are often the only representations of mental illness or psychiatric treatment that we see in gaming at all. 

The Asylum Jam is looking to change that, challenging developers to make games that do “not use asylums, psychiatric institutes, medical professionals or violent/antipathic/’insane’ patients as settings or triggers”, working to show “that you can still create a great horror experience without using inaccurate stereotypes of those who suffer from mental illness, or the institutions that support them in diagnosis and recovery.”

I wonder if a game like Neverending Nightmares, which uses metaphors to express how terrible OCD and Depression can be would qualify, as it works to help the player relate to someone suffering from psychiatric symptoms, as opposed to depicting them as someone who wants to murder you for no reason?


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article How to Grow the Windmill Wort in Botany Manor
Read Article How to Grow the Ash Plume in Botany Manor
Read Article How to grow the Wolfglove in Botany Manor
Related Content
Read Article How to Grow the Windmill Wort in Botany Manor
Read Article How to Grow the Ash Plume in Botany Manor
Read Article How to grow the Wolfglove in Botany Manor
Author
Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes