Capcom’s Ghouls ‘n Ghosts and Ghosts ‘n Goblins are renown for many things, not least of which is each titles’ rock-hard difficulty. Still, it appears that when brave Sir Arthur takes to the graveyards once more in Ghosts ‘n Goblins Resurrection, he’ll at least have the option of a few helping hands.
For the first time in series history, Ghosts ‘n Goblins will feature a new co-op multiplayer mode. But this helping hand isn’t manifested in typical “two-player” fashion, and instead takes a far more unique tack. While the first player will control Arthur as he runs, double-jumps, and lances his way through each stage, the second player will control one of three supporting sprites, known as Archie, Kerry, and Barry.
Each sprite brings a unique skill to the table, helping Arthur on his quest. Archie can create bridges over gaping chasms, Barry can conjure up shields and defenses, while Kerry can *checks notes* “carry Arthur through danger.” This interesting new mechanic will allow a pal to offer Arthur a hand through the notoriously difficult title, taking the pressure off a little while making the environment a bit less hazardous. I’d have to see it in action, but it’s an interesting twist on a classic format, at the very least.