There are different skills in HumanitZ to help you survive the undead, and knowing how they work will be immensely useful.
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Skills inside the game are of two broad categories. One set of skills apply for weapons, divided into different categories. The other set is applicable directly to your survivor. Let’s look at all the skills, their requirements, and how they work in HumanitZ.
Every weapon in HumanitZ has unique skills. Every skill has a specific cost and level requirement. The tables below provide the complete information, but they’re divided into different categories.
Melee
Skill
Level req.
Cost (SP)
Effect
Melee
1
1
5% damage increase for all melee weapons
Light Stamina
2
1
10% less stamina drain for all melee weapons
Light Blunt
2
2
10% more damage for all light blunt weapons
Light Combo Damage
4
3
20% more damage for landing a final combo hit with a light blunt weapon
Swift Strikes
4
2
10% more attack speed for light melee attacks
Light Bladed
2
2
10% extra damage for all light bladed weapons
Rogue
4
4
Double damage when attacking with light bladed weapons from the back
Medium Stamina
2
1
10% less stamina drain for all medium blunt weapons
Medium Blunt
2
2
10% more damage for all medium blunt weapons
Medium Combo Damage
4
3
20% extra damage from the final combo hit with a medium blunt weapon
Home Run
4
2
20% extra damage with Baseball bats
Medium Bladed
2
2
10% extra damage with medium bladed weapons
Spartan
4
3
25% less stamina drain with Spears
Heavy Stamina
2
1
10% less stamina drain with heavy weapons
Heavy Blunt
2
2
10% more damage with heavy blunt weapons
Power House
4
3
25% less stamina drain with heavy weapons
Heavy Bladed
2
2
10% more damage with heavy bladed weapons
Blade Master
4
3
20% extra damage with all bladed weapons
Knock Down
6
4
Higher chances of knocking down zombies
Head Smasher
6
4
Higher chances of landing a headshot with melee weapons
Firearms
Skill
Level req.
Cost (SP)
Effect
Steady Aim
1
1
25% less sway for all firearms
Smooth Aim
3
2
Reduced reticle bloom while moving
Mag Flip
5
3
Faster reloads for all rifles
Speed Loader
5
2
Faster reloads for all pistols
Rapid Rack
5
2
Faster reloads for all SMGs
Bandoleer
5
3
Faster reloads for all shotguns
Fast Fingers
5
3
Faster reloads for all sniper rifles
Brass Catcher
6
3
10% chance to recover brass when shooting
Cleaning Kit
8
3
Firearm durability goes down at reducedrate
Stock Pile
10
5
Get the ability to craft unique ammo
Bows
Skill
Level req.
Cost (SP)
Effect
Steady Aim
1
1
5% less sway for all bows
Keen Eyes
3
2
25% smaller reticle radius for all bows
Dead Eye
1
2
25% less sway for all bows
Bow Stamina
1
2
10% less stamina drain for all bows
Clean Kill
1
2
Reduces the chances for improvised arrows to break
True Draw
1
3
Reduced reticle bloom while moving with a bow
Crossbow Stamina
1
1
10% less stamina drain for all crossbows
Fast Hands
1
2
Faster reload when using a crossbow
Still Hand
1
3
Reduced reticle bloom while moving with a crossbow
Rule of the Wrist
1
4
50% reduced stamina drain for all bows
Bow Mastery
1
1
No stamina drain while using bows and crossbows
Explosives/Traps
Skill
Level req.
Cost (SP)
Effect
Shell Surprize
1
3
Unlocks shotgun trap
Ring My Bell
1
2
Craft simple alarm traps
Hacker
1
2
Allows you to use a hacking device
Rigged to Blow
1
2
Unlocks improvised tripwires that you can make with grenades
All Survival skills in HumanitZ
Survival skills also have level requirements and costs, but they don’t stack with weapons.
Movement/World
Skill
Level req.
Cost (SP)
Effect
Parkour
1
2
50% less stamina drain during vaults and climbs
Sprinter
1
1
10% less stamina drain while running
Speed Stealth
1
3
Faster movement while crouching
Lightfoot
1
2
Lesser noise during sprinting and jogging
Deep Pockets
1
4
Extra row of pocket storage
Beast of Burden
1
3
Higher maximum carry weight increases to 55 KG
Brace for Impact
1
3
Reduced fall damage (up to 50%)
Wrestler
1
3
50% lesser stamina for finishers
Crafting/Building
Skill
Level req.
Cost (SP)
Effect
Yearn for the Mines
1
2
Double harvest of mining nodes
Lumberjack
1
2
50% increased damage when chopping trees
Make it Last
1
2
50% more durability for improvised weapons
Reloader
1
3
50% more crafted ammo
Master Chef
1
1
25% better stats from cooked food
Resourceful
1
3
50% reduced building requirements
Carpentry
1
1
25% more durability for all wooden structures
Metal Working
1
2
Unlock metal upgrades for buildings
Masonry Artist
1
2
Unlock concrete upgrades for buildings
Base Defense
1
4
50% added base structure
Health
Skill
Level req.
Cost (SP)
Effect
Redeye
1
2
25% reduced need for sleep
Healthy Gut
1
3
25% reduced chances of food poisoning
Famine
1
2
20% reduced hunger depletion
Drought
1
2
20% reduced thirst depletion
Callused
1
3
25% reduced bleeding
Controlled Breathing
1
3
50% reduced gas mask degradation
It’s not a Cure
1
2
Allows you to craft Infection treatment
Resilient
1
4
10% max Health Increase
Hunting
Skill
Level req.
Cost (SP)
Effect
Trapper
1
1
Get double meat from animal traps
Butcher
1
2
Get more meat from harvesting animals
Vital Shot
1
2
Higher chances of getting vital organ damage when shooting animals
Tracker
1
3
Better ability to track blood trails of wounded animals
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