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There are different skills in HumanitZ to help you survive the undead, and knowing how they work will be immensely useful.

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Skills inside the game are of two broad categories. One set of skills apply for weapons, divided into different categories. The other set is applicable directly to your survivor. Let’s look at all the skills, their requirements, and how they work in HumanitZ.

All weapon skills in HumanitZ

Every weapon in HumanitZ has unique skills. Every skill has a specific cost and level requirement. The tables below provide the complete information, but they’re divided into different categories.

Melee

SkillLevel req.Cost (SP)Effect
Melee115% damage increase for all melee weapons
Light Stamina2110% less stamina drain for all melee weapons
Light Blunt2210% more damage for all light blunt weapons
Light Combo Damage4320% more damage for landing a final combo hit with a light blunt weapon
Swift Strikes4210% more attack speed for light melee attacks
Light Bladed2210% extra damage for all light bladed weapons
Rogue44Double damage when attacking with light bladed weapons from the back
Medium Stamina2110% less stamina drain for all medium blunt weapons
Medium Blunt2210% more damage for all medium blunt weapons
Medium Combo Damage4320% extra damage from the final combo hit with a medium blunt weapon
Home Run4220% extra damage with Baseball bats
Medium Bladed2210% extra damage with medium bladed weapons
Spartan4325% less stamina drain with Spears
Heavy Stamina2110% less stamina drain with heavy weapons
Heavy Blunt2210% more damage with heavy blunt weapons
Power House4325% less stamina drain with heavy weapons
Heavy Bladed2210% more damage with heavy bladed weapons
Blade Master4320% extra damage with all bladed weapons
Knock Down64Higher chances of knocking down zombies
Head Smasher64Higher chances of landing a headshot with melee weapons

Firearms

SkillLevel req. Cost (SP)Effect
Steady Aim1125% less sway for all firearms
Smooth Aim32Reduced reticle bloom while moving
Mag Flip53Faster reloads for all rifles
Speed Loader52Faster reloads for all pistols
Rapid Rack52Faster reloads for all SMGs
Bandoleer53Faster reloads for all shotguns
Fast Fingers53Faster reloads for all sniper rifles
Brass Catcher6310% chance to recover brass when shooting
Cleaning Kit83Firearm durability goes down at reducedrate
Stock Pile105Get the ability to craft unique ammo

Bows

SkillLevel req. Cost (SP)Effect
Steady Aim115% less sway for all bows
Keen Eyes3225% smaller reticle radius for all bows
Dead Eye 1225% less sway for all bows
Bow Stamina1210% less stamina drain for all bows
Clean Kill12Reduces the chances for improvised arrows to break
True Draw13Reduced reticle bloom while moving with a bow
Crossbow Stamina1110% less stamina drain for all crossbows
Fast Hands12Faster reload when using a crossbow
Still Hand13Reduced reticle bloom while moving with a crossbow
Rule of the Wrist1450% reduced stamina drain for all bows
Bow Mastery11No stamina drain while using bows and crossbows

Explosives/Traps

SkillLevel req. Cost (SP)Effect
Shell Surprize13Unlocks shotgun trap
Ring My Bell12Craft simple alarm traps
Hacker12Allows you to use a hacking device
Rigged to Blow12Unlocks improvised tripwires that you can make with grenades

All Survival skills in HumanitZ

Survival skills also have level requirements and costs, but they don’t stack with weapons.

Movement/World

SkillLevel req. Cost (SP)Effect
Parkour1250% less stamina drain during vaults and climbs
Sprinter1110% less stamina drain while running
Speed Stealth13Faster movement while crouching
Lightfoot12Lesser noise during sprinting and jogging
Deep Pockets14Extra row of pocket storage
Beast of Burden13Higher maximum carry weight increases to 55 KG
Brace for Impact13Reduced fall damage (up to 50%)
Wrestler1350% lesser stamina for finishers

Crafting/Building

SkillLevel req. Cost (SP)Effect
Yearn for the Mines12Double harvest of mining nodes
Lumberjack1250% increased damage when chopping trees
Make it Last1250% more durability for improvised weapons
Reloader1350% more crafted ammo
Master Chef1125% better stats from cooked food
Resourceful1350% reduced building requirements
Carpentry1125% more durability for all wooden structures
Metal Working12Unlock metal upgrades for buildings
Masonry Artist12Unlock concrete upgrades for buildings
Base Defense1450% added base structure

Health

SkillLevel req. Cost (SP)Effect
Redeye1225% reduced need for sleep
Healthy Gut1325% reduced chances of food poisoning
Famine1220% reduced hunger depletion
Drought1220% reduced thirst depletion
Callused1325% reduced bleeding
Controlled Breathing1350% reduced gas mask degradation
It’s not a Cure12Allows you to craft Infection treatment
Resilient1410% max Health Increase

Hunting

SkillLevel req.Cost (SP)Effect
Trapper11Get double meat from animal traps
Butcher12Get more meat from harvesting animals
Vital Shot12Higher chances of getting vital organ damage when shooting animals
Tracker13Better ability to track blood trails of wounded animals

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