Please login to bookmark Close

Poppy Playtime sure loves its puzzles, platforming, and keypad solving—and Broken Things is no different.

Recommended Videos

Here are all codes you need to beat Poppy Playtime: Chapter 5, including puzzle solutions and codes for the Collectible hunters out there.

Follow this article to get updates

All codes and puzzle solutions in Poppy Playtime: Chapter 5

Pressure Hand code

  • Using UV on whiteboard to highlight the correct code to unlock Pressure Hand
  • 0859 on keypad to unlock Pressure Hand

The first code you need is 0 8 5 9, displayed by using Glowby’s UV light on the whiteboard in the room with the Pressure Hand. Get used to referring to the UV light to provide clues on solving puzzles as it’s a new mechanic that’s featured a lot in this chapter.

Master Backup files

  • Whiteboard with 9-4 circled in invisible ink using UV light to see it
  • Looking at SP shelves for workshop locker code
  • Inputting 560 into workshop keypad for master backup files

Use the UV light on the whiteboard to point you in the right direction. Look through the window at the shelving unit with ‘SP’ plastered on it. Point Glowby at it to see which container has ‘9 4’ on it. Then, go to the metal walkway outside to get the number of the container to open the locker and receive the Master Backup? files. The code you need is 5 6 0.

Red smoke valve puzzle

  • UV light hint on wall with triangle, star, circle, and hexagon and crossed out cloud above it
  • Looking at a red door near the red smoke and pirate ship room

You need to clear the red smoke to gather one of the Memories. This is in the room with the pirate ship that you cannot enter even after breaking the window on the backside. Good ol’ reliable Glowby offers up a clue to solving this valve puzzle. To turn off the red smoke, find and turn the valves in this area in the order: Triangle Star Circle Hexagon. Then flip the lever in the control room and return to the room on the left of where the red smoke was pouring out of. Ignite the chemistry pot here by opening the red door at the end of the corridor outside, reaching through the hole in the wall with the Conductive Hand to get fire. The window will break and you can head on in to grab the Memory.

Memories Code

The locked door behind the memories machine in Poppy Playtime Chapter 5
Screenshot by Destructoid

The Memories code is randomly generated. You must collect all three Memories, insert them into the terminals, and use the machine three times. You get two digits of this six-digit code every time you complete a section as Huggy Wuggy. First task is to select and place the correct shapes in the box. Second is to stand on the Huggy Wuggy spotlight whenever the music turns off. Third, break out of the room by pulling out the three plugs, pulling apart the television, and breaking the grate above.

Emotion door code

Looking in dark corridor, next to cartoon emotion doorpad
Screenshot by Destructoid

This code is revealed on the third and final Memory when Huggy Wuggy breaks out of his conditioning. Head to the emotion door in the large room with eight Ms. Gracie projectors to find this door. While going here isn’t required, it does reward you with one of Chapter 5‘s secret VHS tapes. The code to unlock this room is Happy Happy Disgust Sad Fear Happy.

Use the Projectors to Distract Huggy – Wrongside Outimal Collectible (BLANKY Blankz)

Inputting 1936 into keypad to get Collectible from Huggy Wuggy's arena
Screenshot by Destructoid

This was the hardest Collectible I’ve had to grab in Poppy Playtime. While dealing with Huggy Wuggy using the limited projectors in the area to display and distract him with Kissy Missy’s face, there’s a locker out in the open with a Collectible hiding inside. Now, I decided to get this after unlocking the main double doors which truly stressed me out. The answer to this code lies on four sheets of paper, scattered in the safe rooms along this arena’s perimeter. Thankfully, you can hide in these rooms and shut the door behind you and Huggy Wuggy will never catch you (even if he’s mid-chase). If you want to skip the trouble and stress (I don’t blame you), the code you need is 1 9 3 6.

Maybe grab this at the start so you don’t lose your progress if you’re caught. Use the safe room opposite the keypad, keeping the door open when you’re not inside so you can easily get to it if you’re spotted by Huggy.

Piano code

The Music Sheet in Poppy Playtime Chapter 5
Screenshot by Destructoid

The piano is on the upper floor of Lily Lovebraids’ mansion. Use the Pressure Hand to release the party guest from the horn-like statue in the music room. Then, press on the keys in this order: Star Diamond Flower Heart to unlock the piano and retrieve one of Lily’s dinner party guests.

Find the Backup red door code

7802 on red door to get to surgery rooms and grand stitchery
Screenshot by Destructoid

Separated onto four sheets of paper, every digit of this code is found in the same room with the red door you’re looking to unlock. This room has the Golden Limon Collectible, a door to Upper Observation and Examination Rooms 3-4, and multiple interactable objects (chemistry table, GrabPack scanners, and pressure container with lever). The code is 7 8 0 2.

Surgical Rooms code

231 on UV light on corridor above Grand Stitchery
Screenshot by Destructoid

Input code 2 3 1 into the three locked doors in the corridors above Grand Stitchery to reach the Surgery Rooms below.

Red tape code

  • Looking at cracked window above Grand Stitchery to access surgery room for red tape
  • Code 728 in UV light on wall with locked cabinet that has red tape inside

Break the glass on the two windows of the locked room above the stairwell that goes into the Grand Stitchery. Grab the electricity out of the conductor through the broken window in the corridor going away from the Grand Stitchery door. Bring this using the Conductive Hand to the window opposite the Grand Stitchery and reach to the far side of the wall opposite where you’re standing to power the door to this room. Using Glowby one more time, the code 7 2 8 unveils itself when you scan the walls in Surgery 2. Input to snatch the red tape in this room.

NEWSLETTER

SIGN UP FOR THE
DESTRUCTOID NEWSLETTER