The current season that went live in September has added new enemies in The Outlast Trials, and the list was already pretty long. If you’re someone who has picked up the game in the ongoing sales, defeating the enemies can be a real challenge. Each of them has specific patterns of attack for you to understand and counter them accordingly.

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How to counter every enemy in The Outlast Trials

The table below has all the required information you’ll need to counter the different enemies in The Outlast Trials.

NameThreatHow to Defeat
GruntStandard melee enemyUse darkness to avoid them and cover to break their line of sight. Don’t move around them, which will reveal your location.
Big GruntMore damage and durability than the normal Grunts. Keep your distance and use cover to hide your location.
PouncerGrabs you by surprise from hiding spotsShe will always make noises when near you. Avoid hiding spots, and then use the Escape input if she grabs hold of you.
BerserkerWhile it can’t see, it’s extremely sensitive to any form of noiseStay quiet as much as possible and don’t move unless you have to. Avoid sprinting since it creates more noise.
ScreamerWhile it stays dormant, it will wake up if you make too much noiseCrouch is your best option to avoid making any noise. You can also use throwables to distract him.
Night HunterIts main strength is its ability to see in the dark.Avoid dark areas and use light as much as possible, since it can’t see if things are too bright.
PusherIf it grabs you, it will release a neurotoxin that will cause psychosis.Avoid standing in his path, which makes you an easy target. You can also use a throwable or a stun rig if you are too close.
PitcherThrows Molotovs to set you on fire from a long distance and creates burning areas on the map.Your best option is to be preemptive and break the line of sight even before he can throw the Molotov. Avoid the fire at all costs unless we want to die.
JaegerShe can detect you through hiding spots since she can see through walls.Your best option is to create distance and always be on the move, since hiding from her is futile.
ImposterIt can disguise itself as a reagent and will attack once it’s close.The only option you have is to keep track of your allies and constantly communicate with them.
Leland CoyleIts melee attacks are immensely powerful, and it can also grab and do shock damage.The best option is to keep distance and avoid him at all costs. You can also use darkness to hide on the map.
Mother GooseberryShe is an extremely aggressive character who will chase you down through narrow corners and land powerful melee attacks.The only viable strategy against her is to keep moving so that you can maintain a good amount of distance.
Franco BarbiHis range shotgun attacks make him one of the most dangerous nemeses to come across.Using cover at all costs is the only option because you would rather not get shot with his shotgun.
Kress TwinsThe Kress Twins, a.k.a. Otto and Aurora have different attacks. Otto likes to attack from close range, while Aurora prefers range and her poison attacks.The best option to use a poison is to use cover, which will also help you protect yourself from Otto.
LiliyaShe uses her manipulations and hiding spots to manipulate the map and attack Reagents. First, look out for the mannequins, and especially those that look suspicious. You can also use the X-ray to identify her if you are confused.
Skinner ManIt only appears under psychosis and pursues affected player. Your only option is to use an antidote to end the psychosis, or keep running until the psychosis effect wears off. Hiding does not work once it appears.
ScapegoatIt carries explosives that will do a lot of damage once it detonates.Use the tracker and the microf trigger to complete the objective. Make sure to stay away from the final explosion.
The BiterThis is an extremely dangerous enemy that tries to close in at your location and do melee damage.First, do not depend on the chain because it does not work. Your only option is to keep moving and use obstacles so that it breaks The Biter’s pace.

Every season brings a new kind of enemy for us to encounter, so I expect this table to be updated in the future. It will be interesting to see what anomalies we get next.

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