Bizzare Lineage Perks and Personalities are just another way to further customize your builds. Both give you minor but noteworthy benefits that you can mix and match to optimize for PVE or PVP. Here are all Bizzare Lineage Perks and Personalities and how to get them.
Table of contents
All Perks in Bizzare Lineage
There are two types of perks in Bizzare Lineage which are the location/quest-based ones (Like from Rose at BS1) and the ones you get from stands. I’ll include a guide on how to get the location-based perks. As for the Stand perks you simply get all of them by obtaining their respective stands via regular and lucky Arrows or Evolutions. You keep all perks from each stand you get so you can use perks from other stands even if you don’t have that stand anymore.
Related: Customize your builds further with Fighting Styles and Sub Abilities.
Location-based Perks
| Perk Group (How to Get) | Perks |
|---|---|
| Rahaj NPC Perks Money Store Bus Stop 1 | The Fever Defeating a player steals 10% of their stats for 20 seconds. (10s Cooldown) Hustle Bones All money gained is increased by 5%. Curve and Light Reduce Stand Awakening cooldown by 10%. I’m in Your Area Enemies at close range deal 8% less damage and take 8% more damage from you. |
| Gang System Perks | Via Gang Wars: Commanding Presence Other gang members gain 5% damage and defense, stacking up to 30% globally. Via Gang Territories: The Boss Each additional gang member in the server increases money gain by 4%, up to 28%. Protection Racket While in a gang-controlled area, incoming damage is reduced by 20%. Loyal Enforcer Gang contracts grant 25% more experience and money. |
| Jotaro Kujo Raid Perks Bus Stop 2 Chumbo NPC Behind the Gym | Grappler Grab moves deal 15% more damage. Intimidation After grabbing an opponent, they take 10% increased damage for 7 seconds. |
| Avdol Raid Perks Bus Stop 14 Go behind the bus stop toward the sea Then swim across to the Avdol Raid NPC | King of Flames Stand abilities apply Burn. Conjurer Doubles Stand Conjuration gained. |
| Dio Raid Perks Bus Stop 18 Enter the graveyard gate Head forward to the large castle Make a left into the cave before reaching the large castle Go through the cave and make a right toward a smaller castle Go inside and the Dio Raid NPC will be at the far end of the castle | Emperor of Time Time-altering abilities last 2 seconds longer. The Godfather Stand abilities apply lifesteal. (5s Cooldown) |
| Yoshikage Kira Raid Perks Bus Stop 1 Head straight from the bus stop toward the Rengatei caffe The Kira Raid NPC is across the road from the cafe to the right | Serial Killer Deal 20% more damage to enemies below 40% health. A Quiet Life After taking damage, regenerate 5% health over 5 seconds. (30s Cooldown) |
Stand Perks
| Stands | Perks From That Stand |
|---|---|
| C-Moon & Made in Heaven | C-Moon Gravitational Force Blocking an attacker slows them for 3 seconds. (5s Cooldown) Martial Artist Martial Art attacks deal 10% more damage. No Escape Blockbreaking an opponent prevents evasion for 3 seconds. (10s Cooldown) Made in Heaven Rapid Flow Starting to sprint grants a short speed boost. (5s Cooldown) Accelerated Instinct Doubles dodge frames. Inevitability Gain 5% penetration. Penetration increases with speed boosts. |
| Whitesnake | Null Memory The first attack from an opponent deals 25% less damage. Synthetic Focus At full power, gain 20% defense. Autocrat After recovering from ragdoll, gain 50% defense for 1.25 seconds. |
| Star Platinum | Unyielding Force Landing 3 hits quickly grants 5% damage for 6 seconds. (20s Cooldown) Fists of Fury Blockbreaking an opponent ragdolls them. (10s Cooldown) Absolute Destruction Knocking an opponent into a wall blockbreaks them. (15s Cooldown) |
| The World | King of Time Damage dealt during timestop is 10% more effective. Theatrical Projectiles deal 10% more damage. Play with Your Food For each percent of health above 80%, gain 1% damage. Below 80%, lose 1% damage per percent, capped at a 10% debuff. |
| The World: High Voltage | Shockflow Gain 1% damage per 10% missing power. Static Override Below 25% power, gain a movement speed boost for 7 seconds. (15s Cooldown) Shock Conduit After a perfect block, breaking guard within 6 seconds grants 300% power regen for 7 seconds. (20s Cooldown) |
| King Crimson | Hidden Impact After dodging, your next attack deals 15% more damage. Forecasted Pain Enemies below 50% health suffer 25% longer blockbreak hitstun. Two Steps Ahead Dodging then blocking within 3 seconds grants 15% defense for 10 seconds. (20s Cooldown) |
| Gold Experience | Nature’s Armor Gaining a status effect grants 25% defense for 10 seconds. (22s Cooldown) Vital Instinct Below 30% health, landing attacks grants 5% power. Life Pulse Outgoing and self-healing remove status effects. |
| Stone Free | Line Tension Every third non-basic attack deals 4% true damage based on current health. (15s Cooldown) Resourceful Deal 5% more global damage. Resilient Deal 5% more damage to enemies with 5% more max health than you. |
| Weather Report | Elementalist Weather-based attacks deal 10% more damage. Thunderous Lightning-based attacks deal 10% more damage. Oppression Knockback attacks deal 10% more damage. |
| Killer Queen | Detonate Blockbreaking applies Burn. (20s Cooldown) Heart Attack Damage is dealt over 3 seconds. Deal 15% less damage, but gain 45% penetration and uncap penetration. No Witnesses Defeating an enemy grants 15% damage for 10 seconds. |
| Magician’s Red | Ignition Boost Burning enemies take 10% more damage and deal 20% less damage to you. Scorchstep Dodging applies Burn to both you and the enemy. (7s Cooldown) Kindled Resolve If you are burning when attacked, ignite your attacker as well. |
| Crazy Diamond | Healing Blow Your next healing ability heals 40% more. (15s Cooldown) Good Friend Outgoing healing is 10% more effective. Brute Force Barrages deal 20% more damage. |
| Purple Haze | Corrupted Instinct Enemies with less health than you take 5% more damage. Frenzied State While under a status effect, gain 20% damage but lose 25% defense. Unpredictable Sometimes attacks reflect onto you. When they do, gain 25% damage, 25% penetration, and lifesteal for 10 seconds. |
| Red Hot Chili Peppers | Charge Conduction Holding block grants 50% power regeneration. Amped Up At max power, attacks deal 5% more damage. Blackout Blockbreaking drains 10% of the enemy’s power bar. |
| The Hand | Erasure Enemies below 5% health are instantly executed. (Excludes special NPCs) Impatient Power regeneration increases by 50% below 50% HP. Reckless Being blockbroken grants your next attack 25% more damage. |
| Anubis | Sheathe Counterattacks deal 10% more damage. The Blade Slash damage is increased by 10%. Flow State Dropping below 50% health instantly restores 10% health and power. (60s Cooldown) |
All Personalities in Bizzare Lineage
Personalities are minor bonuses that are locked to your stand once you roll a stand and unlike perks you can only have one. That said, you can reroll Personalities with regular and lucky Personality Essence. You get these either for Robux in the Shop or via the Prestige Shop F2P once you Prestige. I’ll list all of them below sorted by rarity with the high rarities having lower chances to be rolled.
| Rarity | Personalities & Effects |
|---|---|
| Common | Erratic Dodging an attack restores 5% Power. Energetic Gain 10% more Power Regeneration. Cowardly Reduces the effectiveness of slow effects while low on Health. Happy Increase Health Regeneration by 5%. Firm Blocking attacks grants Power. Arrogant At maximum Health, gain 5% more damage. |
| Uncommon | Curious Gain 20% more Evasive gain. Astute Blocked attacks deal 10% more chip damage. Predictive Counter skills deal 10% more damage. Kind Healing output is 10% more effective. |
| Rare | Determined While above 70% Health, deal 4% more damage. Compassionate Healing output is 25% more effective. Furious Below 30% Health, deal 10% more damage. Slugger Block Breaking skills deal 10% more damage. Fearful Being Block Broken grants 20% Defense for 2 seconds. Durable Status effect damage is 100% less potent. |
| Legendary | Methodical Perfect Blocking restores 20% Power and grants a small speed boost. Dominant Deal 25% more damage to opponents that haven’t hit you. Cursed +4% Damage, +4% Power Regeneration, +4% Global Defense. Rhythmic +35% Power Regeneration. Artistic Block Breaking an opponent makes them Vulnerable for 5 seconds. (Vulnerable targets take 20% more damage.) Suffocating Damage-over-time effects are 50% more potent. |
| Mythical | Elegant Reduce Stand cooldowns by 10%. Attacking a victim grants a short burst of speed. Damage slightly scales with movement speed. Feral +10% Damage, −10% Defense. Transcendent +7% Damage, +7% Power Regeneration, +7% Global Defense. |
Bizzare Lineage Perk and Personality FAQ
Yes, you can use stands from other perks. For example, if you have Anubis, and then spin to Star Platinum and then to The World, you will have perks from all three stands that you can mix and match.
You reroll personalities using Personality Essence which you can either buy for Robux in the Shop or farm for them F2P in the Prestige Shop once you Prestige.
You can find them at Bus Station 1 by heading toward the cafe left of the Kira raid until you see the sunflower then head left of the sunflower toward some trees past Thug enemies. Also check in front of the Jotaro Raid NPC at left side of the Gym at Bus Station 2 and at Bus Station 11 near the George NPC. Plus, PVE Board Quests can spawn Night Vampires as well.
That’s it for my full list of all Bizzare Lineage Perks and Personalities. Check out our Fighting Style and Sub Ability tier list for more Bizzare Lineage guides.