ACE Team talks Rock of Ages’ art style

Rock of Ages continues to look as stunning as ever in these new screenshots. That would be enough for me to go on, but ACE Team also threw in a bonus blog post for those of us who want a behind-the-scenes look at how the art style got to where it is now.

In it, Edmundo Bordeu talks about finding a balance between the number 2D items versus what objects are better suited for 3D. There’s also a rotating picture of a creepy, naked cardboard man. Your day won’t be complete until you watch him spin endlessly.

The post is a cool read, and I couldn’t be more excited to get my hands on Rock of Ages. There’s something about controlling a ball-shaped character in videogames that I find incredibly appealing.

Jordan Devore
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.