A Spec Ops: The Line sequel ain’t happening

This article is over 6 years old and may contain outdated information

Probably for the best

Recommended Videos

Yager’s 2012 magnum opus Spec Ops: The Line has won much critical and public acclaim for its miserable but thought-provoking campaign, a take on the grim Congo tale Heart of Darkness. But, despite its status as a remarkable endeavor, it’s hugely unlikely we’ll see a sequel.

Recently on Twitter, a fan asked The Line’s writer, Walt Williams, why there wasn’t a sequel to the cult shooter forthcoming, and received a pretty straight answer, in which Williams remarked that the game’s development team “would eat broken glass” than make another one.

It’s understandable. Spec Ops: The Line went through a lengthy and troubled five-year development production, only to sell poorly on release, despite the game’s reputation among both shooter and non-shooter fans.

Frankly, it doesn’t need a sequel. It told an interesting and harrowing story of war, friendship, tragedy and psychosis, reached a conclusion, then sent its players stumbling into the night. It doesn’t need a follow-up, nor does it need re-telling in another form. Given the starkness of Williams’ tweet, that looks like the way it’s going to be.

Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Image of Chris Moyse
Chris Moyse
Senior Editor - Chris has been playing video games since the 1980s and writing about them since the 1880s. Graduated from Galaxy High with honors. Twitter: @ChrisxMoyse