A monster squat competition is one thing that happens in 24 Killers

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Watching the above video, I thought I had a pretty good handle on what happens in 24 Killers. After finishing it, I felt more confused than before.

Upon investigating the Kickstarter campaign, it turns out that 24 Killers follows a skeleton hunting down four spirits in an island town full of monsters, and the squat competition is Malbro (listed as “the swolest mallow in town”), just one of dozens of different interactions.

Weird concept, sprites with only a few colors each, and some moai heads. Why does this feel familiar? Oh right, because it is being made by Todd Luke, who previously developed Winnose for Adult Swim Games.

24 Killers has already reached its initial funding goal of $4,000 with less than three days left in its campaign. It is set to release on Linux, Mac, and Windows.


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Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.