A brand new Monster Hunter Rise patch fixed a few bugs, including the save lockout glitch

They mainly deal with emotes and village gestures

Monster Hunter Rise is having a pretty good go of it right now.

It’s shipped five million copies and is instantly one of Capcom’s top-10 most successful games. It’s riding high with positive critical and fan reception, and for the most part, there are only a few bugs. Although the parameters for triggering them are obscure you should be aware of them; though a few of which were squashed today.

Just this morning Capcom pushed a new update for Monster Hunter Rise, which shored up some lingering problems since launch. The vast majority of them have to deal with uncommon menu and emote bugs, most of which can be fixed by restarting the game. It’s not ideal! But thankfully there was only one major save-threatening bug found so far.

The really good news is that if you were impacted by this one, Capcom has been able to fix it without ruining your save. Here’s the snippet from the patch notes: “Fixed a bug causing save data to be corrupted when you try to continue the game from the Title Menu after quitting the game while having the Attack Pose Set and Hurt Pose Set equipped to the Action Bar or the radial menu. You will now be able to resume your game with the save data in question.”

Bolded for emphasis! You can find the full patch notes for version 1.1.2 below.

Base/Facility

  • Fixed a bug causing the controls to stop responding when you sit down on a bench in the village and use the “Call Cohoot” gesture and perform certain actions.
  • Fixed a bug causing menu options to be inaccessible when you enter the Gathering Hub with your Cohoot on your arm and sit down on a bench and open the Gestures menu.

Player

  • Fixed a bug causing the controls to stop responding under certain circumstances when you receive a Join Request while riding a Canyne set to your second Buddy slot.
  • Fixed a bug causing the controls to stop responding when receiving and accepting a Join Request while climbing a wall at the Training Area on the back of a Canyne set to your second Buddy slot.
  • Fixed a bug causing save data to be corrupted when you try to continue the game from the Title Menu after quitting the game while having the Attack Pose Set and Hurt Pose Set equipped to the Action Bar or the radial menu.
    You will now be able to resume your game with the save data in question.
  • Fixed a bug causing controls to stop responding when performing certain actions after using an updraft (upwelling wind) at the Lava Caverns.
  • Fixed a bug causing an error when changing Switch Skills at the item box using certain game data.

Miscellaneous

  • Fixed a bug preventing the software keyboard from being displayed when you try to change the minimum HR when searching for an online Lobby.
  • Other bug fixes.
Chris Carter
Reviews Director, Co-EIC - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff!