24 hours of LittleBigPlanet PSP can only end one way …

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With an obscene amount of creativity poured into equally creative LittleBigPlanet PSP levels.

Similar to the Game Jam Session for LittleBigPlanet on PlayStation 3, SCEA is holding another 24-hour festival in hopes of having Academy of Art University School of Game Design students pump out some cool levels.

Remember the Shadow of the Colossus level from last year? I hope so, because it was a work of art, but more importantly, because the post I linked to is missing the video of the stage in action.

This thing will be taking place in San Francisco on Wednesday and Thursday — holy crap, that’s tomorrow! The Jam Session will have teams of students using Bay Area architecture for inspiration, and when the full day of gaming has ending, judges will pick a winner.

You probably know where this is going, but just in case: indeed, the winning team’s work will be put online for our enjoyment (and embarrassment).


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Jordan Devore
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.