Shattered Horizon developer Futuremark Games Studio has stuck its oar into the recent Ubisoft DRM controversy, criticizing the publisher for its oppressive punishment of paying customers. Producer Jaakko Haapasalo believes DRM should be convenient and hassle-free at all times. We like the cut of his gib.
“The question I ask myself with all DRM approaches is will it be more or less convenient for me, as a paying customer?” he explains. “If it stays out of my face, I’m cool with it. But if it gets in the way of being entertained, inconveniences me or seems unnecessarily restrictive then … well, it’s not like there is a shortage of other games demanding my attention.”
CEO Jukka Mäkinen adds: “Exactly. Whatever the DRM used, games need to be hassle free for those who have bought their copy the proper way. Taking good care of the customer is always better than chasing the thieves.”
It amazes me how publishers think that overbearing and restrictive DRM is a good idea, still. When will they get it through their stupid brains that pirates will find a way around it, leaving only those who legally purchased the game with a series of hoops to jump through that they don’t deserve? Idiots.