Rather than walking around the map, Zenless Zone Zero utilizes a unique Hollow Exploration feature, showcasing a board game-like structure. Various events are scattered around this dimension, either leading to valuables or dangerous showdowns. We’re here to guide you through ZZZ’s Hollow Exploration, including each icon’s meaning on the map.
What is Zenless Zone Zero Hollow Exploration?
You’ll typically enter ZZZ’s Hollow Exploration mode when starting a Story, Exploration, or Combat mission. Players must move their Bangboo across monitors to reach specific spots in the dimension. Some events trigger boss fights, but there are a few helpful blocks, like Observation Data and Supply Boxes. These materials will provide you with rewards, which can be helpful for Agent upgrades.

Some Hollow locations present higher Pressure levels, hindering your party’s performance. Keep track of this gauge to ensure the team is in good shape. Additionally, if you want to fast-track things, use the Accelerated Playback Mode to speed up those long, drawn-out texts.
All Zenless Zone Zero Hollow Exploration icons
There are a variety of events you can encounter in the Hollow. While some can benefit you, others can inflict damage on your team. Thus, knowing what each icon means is crucial before stepping on top of it. To better understand this, we’ll break down all the Hollow Exploration icons in Zenless Zone Zero. However, we’re still working our way through this list, so stay tuned for more updates.
Mark
| Events | Description | Icons |
|---|---|---|
| Start | This will be your starting point when entering a Hollow | ![]() |
| Target | The target point of your current objective | |
| Elevator | Travel deeper into the Hollow | |
| Exit | Hollow exit point |
Environment
| Events | Description | Icons |
|---|---|---|
| Unstable | An area that requires step-by-step exploration | |
| Sturdy Obstacle | An obstacle that blocks the pathway (can’t be broken) | |
| Fragile Obstacle | An obstacle that requires a few hits to break down | |
| Broken Obstacle | Another easily breakable obstacle | |
| Mists | Use this portal to teleport to another area safely | |
| Unknown | Uncharted territory | |
| Fissure Leading Deeper | A point-of-no-return location leading you deeper into the Hollow | |
| Downward Passage | A passage that allows you to return to it at any time | |
| Fissure Leading Outside | A fissure that leads to the upper floor of a Hollow (acts as another point of no return) | |
| Upward Passage | A portal that takes you back to the previous floor (you can return to it at any time) | |
| Secret Path | Enter a hidden area that typically requires a certain price | |
| Surprise Box Area | Go to a random place in the Hollow | |
| No Loitering Zone | Special area exit | |
| Super Random Area | Transports you to a random space | |
Device
| Events | Description | Icons |
|---|---|---|
| Observations | Discover the next route through this event | |
| Trigger Switch | Activate a mechanism or equipment | |
| Button Switch | Must be held down to activate it (place an item on top of it) | |
| Control Lever | Activates mechanisms or equipment | |
| Lever | A lever that can used repeatedly to control a mechanism or equipment | |
| Steering Device | A button that changes the orientation of a mechanism | |
| Eject | Go on top of this block to eject yourself to a specific area | |
| Reset Button | If you’ve placed an item the wrong way during a puzzle, you can use this button to reset its position | |
| Tracks | Step on top of this item to get to the end of the tracks quickly | |
| Closed Gate – Wealth | Exchange a certain number of Gear Coins to unlock this gate | |
| Closed Gate – Password | Enter the correct password to pass through the gate | |
| Closed Gate – Challenge | A previously closed Challenges gate that is now open | |
| Closed Gate – Puzzle | A blocked gate that needs to be unlocked by a specific mechanism | |
| Opened Gate | A previous closed gate that is now open | |
Resource
| Events | Description | Icons |
|---|---|---|
| Assets | Dennies block | |
| Gear Coin Case | Gear Coins block (used to open blocked gates) | |
| Safety Zones | Reduce your Pressure | |
| Rest Areas | Recover HP | ![]() |
| Disconnection | Increases your Pressure | |
| Corruption | Decreases HP | |
| Performance Evaluation Point | Earn Z-Merits | |
| Obtain Plug-in | Improve Bangboo Plug-ins | |
| Swift Supply | Get a random item | ![]() |
| Gacha | Obtain a Resonator, a short-term ally | |
| Corrupted Gacha | Earn an Artifice Resonium | ![]() |
| Resonium Catalyst | Catalyze a Resonium in your inventory | |
| Purification Room | Block that removes Corruption | |
| Bangboo Merchant | Trade resources with the Bangboo Merchant | |
| Ether Dewdrops | A rest area that revitalizes incapacitated Agents | |
| Observation Site | Collect Hollow Observation Data | |
| Deserted Observation Site | Collected the Hollow Observation Data | |
| Elite Investigator’s Supply Box | Chest with the most advanced Agent upgrade resources | |
| Senior Investigator’s Supply Box | Chest with advanced Agent upgrade resources | |
| Opened Supply Box | An open chest | |
Threat
| Events | Description | Icons |
|---|---|---|
| Crisis | Normal enemy battle | |
| Peril | A fight against a tough opponent | |
| Impasse | The Hollow’s toughest enemy | |
| Double Crises | Fight two elite enemies | |
| Timed Battle | Battle with a time limit | |
| Gate Keeper | Defeat an enemy here to progress further in the Hollow | |
| Final Battle | Battle against the final foe |
Encounter
| Events | Description | Icons |
|---|---|---|
| Investigator | Pioneers of the Hollow who may serve as your temporary ally | |
| Hollow Raider | A raider who can be friendly, but that’s not always the case | |
| The Behemoth | A steel beast that has been wrecked in the Hollows | |
| Gold Excavation Point | A buried point that holds Dennies | |
| Defense Force Logistics Hub | Logistics Site where a group of fully armed soldiers and military vehicles are stationed | |
| Backstream | Playable video that can be rewinded | |
| Evidence | Collectible evidence for a case | |
| The Opportunist | Buy items that come at a cost of interest later down the line | |
| Rest Area | A place where you can catch up on rest | |
| The Truth | Enter this area to uncover secrets | |
| Passage | A pathway that can either lead to rewards or enemy battles | |
| Strange Goods | A vending machine with valuables | |
| Dilapidated House | A crumbling structure that may hold treasures | |
| Pie in the Sky | An event where you can gather materials | |
| Activated Crystal | Ether crystal that emits energy fluctuations | |
| Paid Rest Area | Commercial rest spot that comes at a cost | |
| H.I.A. Depot | Temporary supply station | |
| White Star Institute Research Station | Small research station guarded by special agents and Handlers | |
| Public Security Squad | Heavily armed Public Security officers who are harmless to you | |
Hollow Visitor
| Events | Description | Icons |
|---|---|---|
| Normal Enemy | Opponent in low-threat level zone | |
| Elite Enemy | Foe with a high-threat level | |
| Boss Enemy | Most formidable foe in the Hollow | |
| Bomber | Oppenent who carries an explosive device | |
| Companions | Friendly unit | |
| Harmless Wanderer | A friendly unit that roams the Hollow | |
| Golden Bangboo | Defeat this Bangboo to earn Gear Coins | |
| Dead End Butcher | An area where a dangerous enemy awaits you | |
| Obstacle | A block that can be pushed aside | |
| Movable Obstacle | A pushable block that can switch places with the Bangboo when up against the wall | |
| Train | Moving train that can take you to places | |
| Bomb | Detonate a bomb within a radius (use on Obstacles) | |
| Marble Cannon | Launches steel projectiles | |
| Dead End Butcher | Initiate a Butcher battle | |
| Friday | Fight against an intelligent construction machine | |
| Hans | Machine with grappler attacks | |
| Greta | A “boring” machine that will attack you | |
| Friendly Mech | An ally machine | |
Hollow Zero
| Event | Description | Icon |
|---|---|---|
| Call for Support | Recruit a new Agent to your party | |
| Temporary Partner | Gain an Ally Bangboo | |
| Chance Encounter | Encounter an Agent randomly and trigger an event |
The icons shown here are the ones we’ve encountered so far in Zenless Zone Zero, but there are sure to be more to come. For now, be on the lookout for these events, especially the more challenging enemies.



