Ascaron and CDV Interactive’s Sacred 2: Fallen Angels hit consoles this Tuesday. In celebration of the game’s launch, the publisher and developer duo released what will probably be the last trailer for the game. Since, after all, you can now grab it off store shelves if you’re hungry for some Diablo-style RPG action.
The launch trailer — available after the break — shows off the game’s larger boss encounters. At the end of each chapter, you’re usually forced to fight a ridiculously large boss monster. And trust me, these behemoth baddies are no joke. Bring friends.
Our review of the game is still coming. Sacred 2 is a long, long experience with hundreds of sidequests as well as a beefy cooperative component. It’ll take some time, but we’ll give you a verdict eventually.
In the mean time, tell us (and others) what you think of it. Do technical issues hamper it? Are you digging the co-op? Does the story tickle you? What’s the best/worst part? Also, how cool are the unique mounts?