Tomb Raider: the original Lara Croft on the left and the remastered version on the right.
Image via Aspyr.

Aspyr outlines what to expect in upcoming Tomb Raider remasters

A breakdown of this modern take on the original trilogy.

Along with a recent RTX Remix, the classic Tomb Raider games are about to come back in a pretty big way. Aspyr has been hard at work remastering the original three entries in the iconic series, and we’ve been given a bit of a breakdown of what’s to come.

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A recent post on the PlayStation Blog gives us a few details on the upcoming Tomb Raider remasters, which are set to release on February 14 (ooh, la la). Going way back to 1998 when the studio helped launch the second game on Mac, Aspyr is more than familiar with Lara’s adventures.

This modern take on the classic installments will be brimming with the usual. We’ll get up-to-date controls that “take inspiration from the Legend, Anniversary, and Underworld era.” However, the studio will also be keeping the original tank controls for that dose of retro authenticity.

If looks could kill

Of course, it wouldn’t be a remaster without some fresh visuals that don’t veer too much from the source material. The post goes on to say that Aspyr has swapped out the 2D sprites for 3D models, as well as implemented real-time lighting effects, polished environments and character models, and more.

And because this is a modern game (or at least a modern interpretation), Tomb Raider Remastered will also come bundled with a photo mode. And much like the tank controls, you can switch between the newer and classic visuals, if that’s your bag.

It’s impressive that the series is still going after almost 30 years. If you are interested in raiding some tombs from a bygone era, the remasters will be coming to current and previous-gen consoles, as well as PCs.


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Andrew Heaton
Andrew has been a gamer since the 17th century Restoration period. He now writes for a number of online publications, contributing news and other articles. He does not own a powdered wig.