I’ve been toying around with the idea of picking up an iPod Touch just for the games. And Seaman creator Yoot Saito’s title, Gabo, just might have pushed me over the edge. Too bad it’s not happening.
According to a blog posting on Saito’s official blog, the game was essentially complete when Apple denied the project its last breaths of life on their service. It seems Apple thought the game was a bit too odd for public consumption.
Granted, it kind of is. A spin-off of the Japan-only Seaman 2 game, Gabo had you poking, prodding, and raising a monkey-man stranded on a deserted island. Even though the video footage of the game gave me nightmares, my desire to play Seaman 2 and inability to speak Japanese made Gabo my most anticipated game on a platform I don’t own.
[Via Offworld]