β$200 million per yearβ
StudioΒ miHoYo is on a roll with Genshin Impact, and thanks to a new interview from Chinese outlet 16P (as translated by Twitter user AE Entropy), we have some idea of where their trajectory is headed.
For the near future, itβs all Genshin ImpactΒ all the time. The size of the staff has βdouble each yearβ since 2014, hitting a critical mass of 2400 employees in 2020, with 700 of them working on Genshin. They aim to βrelease a new product every three to four years,β and expand to North America with a new R&D center.
The big takeaway here is the cost to not only create Genshin Impact, but support it. The game reportedly needed $100 million to make, and will cost the studio β$200 million per yearβ in development costs. The ultimate goal? To create a βvirtual world in which one billion people worldwide are willing to liveβ by 2030. Dystopian and bold.
So, in case youβre wondering, they have the cash. Genshin ImpactΒ came out last September, and had accumulated over $400 million in revenue in just over two months. All they have to do is keep the game fresh, and keep people playing/gacha gambling.
Genshin Impact [16P via Twitter]