See how Snake Pass got its slithering movements just right

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“The best way to get a snake to look like a snake is to find someone who’s owned a snake.”

The thing that first drew me to Snake Pass was the curious fact that its creator, Seb Liese, used to be a biology teacher. Now Sumo Digital is talking shop about how one might convincingly achieve snake movements in a video game (divide that sucker into spheres), and I’m drawn right back in.

Lastly — and this just can’t be stressed enough — the snake’s name is Noodle. Noodle!


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