Ubisoft’s canceled 1666 resurfaces as trademark

A bureaucratic monument to screwing over the guy who made Assassin’s Creed

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Patrice Désilets was the creative director of Assassin’s Creed, Ubisoft’s cash cow from which all its games seem to be modeled (endlessly reproducable open-world systems from now until end, amen). He left the company in 2010 and went to work on a game known as 1666 or 1666: Amsterdam

Then THQ crumbled, Ubisoft picked from the carrion, and suddenly owned the rights to 1666 and Désilets, effectively. The latter was fired — baseless, he says — and Ubisoft shut down development on his game. Kinda fucked up! Désilets has since started Panache Digital Games, which is making Ancestors: the Humankind Odyssey.

1666 has been dredged back up, though, as Ubisoft recently filed a Class 9 (game software) trademark for “1666.” It’s likely legal house-keeping, doubling down on keeping Désilets from trying to get rights to his idea back (though the trademark makes no mention of “Amsterdam”), or a whole host of other things, rather than Ubisoft suddenly deciding to un-suspend development three years later.

But we can take this small moment as remembrance of Ubisoft being a dick (allegedly).

Suspended Game 1666 Resurfaces in New Ubisoft Trademark [Dual Shockers]


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