Even failing looks fun in Heat Signature

Covertly board ships or die trying

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Just like with Gunpoint, it’s a joy to watch designer Tom Francis play Heat Signature, wonky wrench physics and all, while it’s still in development. It’s as if he’s making the game solely for himself and, hey, if the rest of us also happen to get a kick out of hijacking spaceships, that’s a bonus.

We got our first look at Heat Signature‘s proper art last week, and here it is up and running. Love the bit where guards gun down Tom’s character and unceremoniously chuck him into space, forcing him to remote-control his ship to pick up his body before too much blood is lost.


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