Capcom building new engine with VR support

That horror tech demo was just the start

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If Capcom plans to mix Resident Evil with virtual reality, you can sign me right up.

In its 118-page annual report, the company described what its various development groups have been up to lately. Development Division 1, the group running Resident Evil, has begun “focusing [its] energy on challenging the virtual reality game market,” according to head Jun Takeuchi.

“In this terrifying world, you can twist and turn as you like, but there’s no escaping the creatures closing in on you… until you remove your VR headset and return to reality, that is. We delivered this very experienced with our ‘KITCHEN‘ VR technical demo at E3 2015. The response was excellent. Currently, we are building a new game development engine able to support VR, which is the hottest market right now, while simultaneously developing titles for current game consoles. We have just set sail on our latest voyage.”

Takeuchi’s division “aims to create games that users want to play over and over again.” Games with “strong global demand.” He says their hope is to be “a half-step ahead of users expectations — expectations which aren’t readily apparent in marketing data.”

There’s also this amazing quote: “As we are setting out into unexplored territory there are plenty of obstacles to overcome, but we do this together and enjoy the adventure; in this sense, we have to create a team similar to a band of pirates.”

Annual Report [Capcom]


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