Double Fine’s Massive Chalice is officially funded

Over 31,000 backers pledged money for the project

Recommended Videos

Late last month, Double Fine announced its second Kickstarter campaign, with the idea for a tactical combat game spanning multiple generations called Massive Chalice. Just five days into the campaign, backers had pledged enough money to surpass its $725,000 goal. The Kickstarter run is now officially over, with a final pledge total of $1,229,015.

The Massive Chalice Kickstarter wasn’t as successful as Double Fine’s previous campaign for its adventure game now known as Broken Age, which broke records and ended with over $3.3M in backer funding. Double Fine received some criticism from fans for running its Massive Chalice Kickstarter before having delivered Broken Age to backers, but despite that, the studio was still able to easily reach its goal. Now we all have two big Double Fine games to look forward to.


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Never miss a new chapter with our Oshi no Ko manga release schedule
oshi no ko ruby
Read Article Latest sci-fi news: Zazie Beetz in a sci-fi flick, Mars Express reviews, and Maze Runner
Read Article All Sea of Thieves players are getting limited edition Gilded Voyages this month
rare ship sailing in sea of thieves
Related Content
Read Article Never miss a new chapter with our Oshi no Ko manga release schedule
oshi no ko ruby
Read Article Latest sci-fi news: Zazie Beetz in a sci-fi flick, Mars Express reviews, and Maze Runner
Read Article All Sea of Thieves players are getting limited edition Gilded Voyages this month
rare ship sailing in sea of thieves
Author
Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.