GDC: New Destiny concept art from today’s panel

Influences derived from fantasy

Recommended Videos

There were some interesting tidbits revealed about the design of Destiny. Presented by studio writer and design director Joe Staten and art director Christopher Barrett, they went into detail about the early conception of Destiny‘s aesthetic.

It was actually designed to be a fantasy game, as in horses, swords, and castles fantasy. When they couldn’t resist the allure of sci-fi, Bungie instead settles on what they’re calling Mythic Sci-fi, evoking the mystery and wonder of a fantasy story in a sci-fi universe. Examples given included discovering ruins of long extinct alien races of Venus, as well as excavated lost cities on Mars.

Do want, do want, do want.


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article This bizarre Stellar Blade tie-in burger turns buns blue
Read Article Life By You calls off its Early Access launch, with no new date announced
Life By You key art
Read Article Take-Two CEO is ‘highly confident’ in fall 2025 window for GTA 6
GTA 6 key art
Related Content
Read Article This bizarre Stellar Blade tie-in burger turns buns blue
Read Article Life By You calls off its Early Access launch, with no new date announced
Life By You key art
Read Article Take-Two CEO is ‘highly confident’ in fall 2025 window for GTA 6
GTA 6 key art
Author