007 First Light is now out in early access, and while the general performance appears to be satisfactory so far, I have encountered some mini stutters. Thankfully, it looks like I found a great settings balance to keep the gameplay smooth.
Best 007 First Light graphics settings
Here’s a quick rundown of my current specifications before I dive into the best settings.
- 32 GB of DDR4 RAM
- AMD Radeon RX 9060 XT 16 GB
- AMD Ryzen 5700X
My specifications are comfortably above the recommended requirements, so I was able to experiment a bit. I have focused on a set of slider values that will allow the relatively lighter rigs to run the game without any issues.
- Resolution: Go with 1920×1080, as most underpowered PCs won’t render 2K properly. It’s always best to go with the native resolution of your monitor.
- Display Mode: Fullscreen
- V-Sync: On (If you keep this on, it will limit the FPS. However, it will also generate smoother results since there should be less screen tearing).
- V-Sync Interval: Go with the default
- Transfer function: sRGB
- Gamma Correction: 100
- DLSS: Yes, if applicable. If you have an older device, focus on performance. The aim is to get better performance. The same logic also applies to AMD FSR.
- Texture Quality: Medium
- Texture Filter: Trilinear
- Level of Detail: Medium (if you still struggle, go with Low)
- Terrain quality: Medium (Go with Low if there are lags)
- Shadow quality: Low
- Volumetric fog quality: Low
- Volumetric effects quality: Low
- Global illumination quality: Medium
- Reflection quality: Low
- Motion blur: Off
- Fullscreen blur effects: Off
- Radial blur effects: Off
- Wobble distortion effects: on
- Film grain effects: Off
- Chromatic aberration effects: Off

I have considered older devices more when going for the settings mentioned. I am personally going with High on all, but only after enabling FSR on my system. It’s best to focus on performance as of writing. Things can, and should, change once I/O drops a few post-launch patches.
That said, I like the general optimization on the PC version. It has its rough edges and corners, but the overall performance has been pretty satisfactory in the early hours.