While Silent in Slay the Spire 2 can do incredible stuff in a battle, you’ll need to pay a lot of attention to her deck. She has some painful weaknesses that can be hard to navigate for beginners. However, you can shine with her if you set up your deck correctly.
Let’s look at how to get the most out of her by shoring up her weaknesses.
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How to use Silent in Slay the Spire 2
By nature, Silent is a rogue who can do damage in different ways. However, her decks are heavily reliant on synergy. If you fill the deck with bad cards, chances are that you’ll struggle with her. She also lacks damage potential during the starting fights, and she also doesn’t have any way to heal herself (aside from resting at the camp).

However, she offers a lot of tempo that suits my playstyle well. She can also play a lot of cards every turn, which I love. Lastly, her Sly mechanic (newly added to Slay the Spire 2) is my favorite.
Best Silent deck in Slay the Spire 2
There are many options available when it comes to Silent. However, this is a guide about the best deck, and there’s one frontrunner. The Sly mechanic allows you to play a card for free if it gets discarded from your hand in a turn. This mechanic effectively allows you to build a discard deck, and it works amazingly well once the setup is ready.

Early commons and uncommons
| Card | Reason |
|---|---|
| Flick-Flack | This 1 Energy card does 7 damage to all enemies. If you can’t Sly it, the card is still a great value. |
| Untouchable | When you Sly this card, you gain 9 Block. This will be the main defensive card in your deck. |
| Acrobatics | For 1 Energy, it fills your hand with three cards and discards 1 (hence, it triggers Sly). |
| Dagger Throw | This 1 Energy card does 9 damage, draws a card, and discards a card. It’s the perfect addition to a Sly deck. |
| Haze | Applies 4 Poison to all enemies, but you must Sly it due to its high Energy cost. |
| Tactician | You can Sly this card to get a bonus Energy. |
| Calculated Gamble | You can use this card in panic situations as it activates all your Sly cards by replacing your hand. |
| Speedster | Since you’ll draw a lot of cards, having Speedster active will deal 2 damage for every drawn card. |
Best cards
| Card | Reason |
|---|---|
| Tools of the Trade | Allows you to passively draw a card and discard one each turn, which enables you to trigger any Sly if applicable. |
| Master Planner | Every non-Sly skill becomes Sly. |
| Serpent Form | It costs 3 Energy to set up, but it will do 4 damage every time you play a card, which will be quite a lot in a Sly deck. |
| Reflex | Draws two cards when you Sly it. |
Best relics for Silent in Slay the Spire 2
The following relics have been chosen keeping a Sly deck in mind.
- Tingsha: This relic does 3 damage for every card you discard.
- Tough Bandages: This relic gains 3 Block every time you discard.
- The Abacus: This relic will give you 6 Block every time you shuffle your deck, which again, will happen quite a lot.
One important note: A good Sly deck has to be extremely thin. The onus is to remove as many strike cards as possible from your deck.