Super Fantasy Kingdom has plenty of relics for you to equip your units with to make them more powerful.
When equipped, relics trigger special effects on units. Naturally, every unit benefits from a certain kind of relic, but there are generic options available as well. This guide will provide you with information about all the relics that are currently available in Super Fantasy Kingdom.
Complete Super Fantasy Kingdom relics list
The following table has all the required information surrounding the relics that you can obtain.
| Relic | Effect | Requirements |
|---|---|---|
| Acid | -10% Physical Defense for each stack of Poison | ghost |
| Bloody Knife | Hitting a Bleeding Target with Poison applies one stack of poison | Leechmother |
| Burning Book | Increase the duration of Burn by 5s | Jester |
| Conductor | Hitting wet targets with an Electric attack applies shock to surrounding targets | Runescribe |
| Dice | First reroll per day is free | Djinn |
| Eagle Eye | +30% Damage against Stunned | Cyclops |
| Eclipse | Increase the duration of Fear by 2s | Skeleton |
| Fire in a Bottle | Burn targets in a 20m radius whenever it breaks | Jailer |
| Frost Arrows | Ranged Damage applies Freeze | Halfling |
| Gas Cloud | Burning also ignites all Poison stacks for 100% damage | Dinosaur |
| Heavenly Harp | +30% Area for Holy attacks | Selene |
| Holy Light | +100% Holy against Taunted | Swordsman |
| Holy Water | Holy also applies wet | Monk |
| Hourglass | -20% for Dark attacks | Lich |
| Hungry Shield | +25 % damage for 5s when blocking an attack | Knight |
| Knock Knock | +50% Knockback | Satyr |
| Lacerate | Bleeding also reduces movement speed by 20% | Werewolf |
| Magic Beans | +30% area for Plant attacks | Dryad |
| Metal Arrows | +1 max hit for applicable Ranged damage | Crossbowman |
| Metal Mage | +30% damage for Magic with shield | Knight |
| Mug of Joy | First boost per day is Free | Marksman |
| Necronomicon | +50 % damage for Minions | Deathpriest |
| Sleep Powder | Sleep all in a 3m radius whenever a dies | Shaman |
| Staff of Life | +1 to Rejuvenation | Treant |
| Thorny Whip | Applying Stun to a target with Weakness causes 25 | Selene |
| Trap | Increase the duration of Freeze by 2s | Lizard |
| Viper’s Kiss | Poison also reduces movement by 20% | Gremlin |
| Wrench | -25% cooldown for all tanks | N/A |
| Armor | +10 Health | N/A |
| Bow | +1 damage for Ranged | N/A |
| Cloak | +10 % Magic Defense | N/A |
| Helmet | +10 % Physical Defense | N/A |
| Knife | +20 % Critical Chance | N/A |
| Shield | +5 shields for units with Shield | N/A |
| Staff | +1 damage for Magic | N/A |
| Sword | +1 damage for Melee | N/A |
| Glasses | +10 % Range | N/A |
Always choose and use relics based on the units you have active, as that’s going to improve their in-game effects and make it easier for your kingdom to survive the challenges.
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Published: Oct 27, 2025 01:31 pm