A dark shot inside a corridor, looking at two windows, with the silhouette of a Visitor passing by outside
Screenshot by Destructoid

All No, I’m not a Human Visitors and how to identify them

Find them before they find you.

We all know the signs of No, I’m not a Human Visitors: Perfect white teeth, bloody gums, dirty fingernails, bloodshot eyes, rapid eye movement, clean armpits, skin irritation, and an unclean aura.

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Visitors cannot kill unless there are two or more of them present at once. Some tenants won’t come in unless you kick someone out. This is because their lore overlaps with them, and where they choose to sit is the same place as the tenant they want kicked out.

While the order of guests who knock on your door is (to an extent) randomized, there is a pattern to knowing who is and isn’t a Visitor. So, if you want the best ending or are trying to complete the steps needed for a particular conclusion, then here are all No, I’m not a Human Visitors.

All Visitors in No, I’m not a Human

An abstract black and white shot of a screaming Visitor
Screenshot by Destructoid

From the 57 characters we’ve met in No, I’m not a Human, 44 of them could be Visitors. It’s a larger number if I count each pair or set of guests individually (e.g., the twins, cultists, married couple, and mom and child duo).

What I’ve learnt through repeated trials is that there’s a handful of tenants that may or may not be a Visitor. Their identity is randomized, likely based on who you let in before they knocked at the door, and whether there’s a Visitor already staying at your house. The signs and dialogue remain the same, making it hard to tell whether members of this group are truly human or presenting genuine signs of a Visitor. Because of this, we’ve added a section of “Potential Visitor,” where I recommend you avoid letting them in unless you need the numbers up for when FEMA comes knocking.

How to tell if you’ve killed a Visitor?

A shot Visitor displays a blurred and bloody character model of the obliterated imposter. Any accidental human deaths show the guest placed in three trash bags. Another clear sign that you’ve taken out a Visitor is the abstract screaming faces that appear, indicating you chose correctly. All bodies will vanish the following morning.

Below, we’ve separated our sections into “Guaranteed Visitor” (guests that are always Visitors), “Potential Visitor” (guests that could be a Visitor), and “Always Human.” No character is named aside from the Prophet and Super Imposter. Therefore, we’ve added our own based on their appearance and included an image so you know who we’re talking about. I will also add the telltale sign you should refer to when identifying a Guaranteed Visitor.

Guaranteed Visitor

These are the 14 Visitors that always fail the test and will always be an imposter. The cat lady is as important as the Super Imposter, as she gives you the cat. She’s a Visitor you should always let in when going for most endings as the cat can help. You need to get the delivery number from the television or radio broadcasts and order cat food, feeding it to the animal so no deaths happen that night.

CharacterGiven nameSign
Hunched woman icon in No I'm not a HumanHunched womanTeeth
cold lady icon in No I'm not a HumanCold ladyHands
elderly lady icon in No I'm not a HumanOld ladyEyes
cat lady icon in No I'm not a HumanCat ladyEVERYTHING
short fringe icon in No I'm not a HumanShort fringeHands
man in wheelchair icon in No I'm not a HumanMan in wheelchairHands
tarot reader icon in No I'm not a HumanFortune tellerTeeth
immortal man icon in No I'm not a HumanImmortal manDialogue
wounded man icon in No I'm not a HumanWounded manDialogue
sex worker icon in No I'm not a HumanMysterious womanDialogue
best son icon in No I'm not a HumanBest sonDialogue
red shirt icon in No I'm not a HumanRed shirtEyes
hooded man icon in No I'm not a HumanHooded manDialogue
bowtie icon in No I'm not a HumanBowtieDialogue

Potential Visitor

This list of 21 more so includes tenants who are a danger to society. You won’t know if they’re a Visitor until you shoot them, as the signs are always the same when you test them. It’s best to leave them outside to avoid any deaths, but some sacrifices are unfortunately needed if RNG isn’t on your side. What makes them dangerous is not only that they could be a Visitor, but that they speak violently in their dialogue and have links to other tenants (who they want kicked out). These are the same characters that’ll also try to bribe you if you turn them away at the door.

A good way of knowing if they’re a Visitor is to let them in and stand next to the room they’re staying in. If you hear whispering, groaning, or any suspicious activity, then someone staying in that room is a Visitor. Don’t confuse this with the little girl crying over her father (the neighbor).

You could end the game with these characters in your house and still get the No, I’m not Alone ending.

CharacterGiven nameSign
gravedigger icon in No I'm not a HumanGravediggerTeeth
teen icon in No I'm not a HumanTeenEyes
surgeon icon in No I'm not a HumanSurgeonTeeth
blue twin icon in No, I'm not a Human twin icon in No I'm not a HumanTwinsOne will kill the other and become guilt-ridden
mom icon in No I'm not a HumanMom and childDialogue
married couple icon in No I'm not a HumanMarried couplePhoto
cabbie icon in No I'm not a HumanCabbieDialogue
turtleneck icon in No I'm not a HumanTurtleneckEyes
crop top icon in No I'm not a HumanCrop topEyes
beer guy icon in No I'm not a HumanBeer guyTeeth
suited man icon in No I'm not a HumanSuited manDialogue
aggressive man icon in No I'm not a HumanAggressive manDialogue
polo shirt icon in No I'm not a HumanPolo shirtTeeth
large man icon in No I'm not a HumanLarge manEyes
widow icon in No I'm not a HumanWidowWhispers
FEMA wife icon in No I'm not a HumanFEMA wifeEyes
stoner icon in No I'm not a HumanStonerHands
plaid shirt icon in No I'm not a HumanBearded manDialogue
headband icon in No I'm not a HumanHeadbandDialogue
conspiracy theorist icon in No I'm not a HumanConspiracy theoristDialogue
nun icon in No I'm not a HumanNunArmpits

Always Human

I found these nine characters are always human, and it helps to let them in whenever they appear, giving suspected Visitors a FEMA slip so they’re taken away instead.

CharacterGiven name
thin man icon in No I'm not a HumanTall man
sewn mouth icon in No I'm not a HumanSewn mouth
little girl icon in No, I'm not a HumanLittle girl
burnt fireman icon in No I'm not a HumanBurnt fireman
cultist icon in No I'm not a Human cultist 2 icon in No, I'm not a Human cultist 3 icon in No, I'm not a HumanCultists
amogus guy icon in No I'm not a HumanAmogus guy
blinded man icon in No I'm not a HumanBlinded man
homeless man icon in No I'm not a HumanHomeless man
FEMA icon in No I'm not a HumanFEMA

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Author
Image of Hadley Vincent
Hadley Vincent
Freelance Writer
Writer for Destructoid since May 2025. Just a Psychology graduate trying to find the meaning of life through gaming. An enthusiast of indie horror and anime, where you'll often find them obsessing over a great narrative and even better twists that'd make M. Night jealous. Their shocking twist? They think The Last of Us II is a masterpiece.