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9 out of 10 people played Mass Effect as Paragon

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Lotta good folks out there

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You’re a good Shepard. A well-meaning, considerate, kind, and benevolent Shepard. Well, at least 90 percent of you are. Other 10 percent? Total dicks.

There’s a fascinating (and optimistic!) split between Paragon and Renegade playstyles in the Mass Effect games. Former BioWare cinematic designer John Ebenger revealed that approximately 92 percent of players chose a Paragon path through Mass Effect — all while lamenting that the developer put a lot of work into the Renegade content that players couldn’t bring themselves to see.

Count me among the masses who couldn’t go about saving the universe while also being a jerk. I tried it once during the second run of the original Mass Effect (you needed three to hit max level and to play on Insanity difficulty), and that unofficial non-canon Renegade approach for an achievement still doesn’t sit well with me. My third playthrough was pure Paragon, which I imported to Mass Effect 2 and carried all the way through the end of the trilogy.

It’s always great when players take developers by surprise — like when Ubisoft was blindsided that way more people played Assassin’s Creed Odyssey as Alexios than it ever imagined. In theory, there are equal rewards and drawbacks between a Paragon and Renegade character. But, apparently being a good person is an irresistible reward unto itself. 

@EbengerJohn [Twitter]


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Brett Makedonski
While you laughing, we're passing, passing away. So y'all go rest y'all souls, 'Cause I know I'ma meet you up at the crossroads. Y'all know y'all forever got love from them Bone Thugs baby...