600 people involved in making Resident Evil 6

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According to executive producer Hiroyuki Kobayashi, “Resident Evil 6 is by far and away the most ambitious game in the series.” The debut trailer certainly grabbed our attention, and with a 600-person staff working on this project — no, really — you’d certainly hope so.

“This is by far the largest-scale production Capcom has ever embarked on,” Kobayashi continues. “Between the 150 staff members in Japan, and everyone around the world, we have more than 600 people involved. A lot of work has gone into this game.”

I’m not sure whether to be impressed or frightened. I do like that RE6 is being referred to not as survival horror, but rather, “dramatic horror.”

Six hundred staff working on Resident Evil 6 [Edge]


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