360 owners rejoice: MikuMikuDance getting ported to XNA

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Alright, this bit of news isn’t directly related to videogames, but doubtless there are reasons for gamers to get excited over it.

Fans of the singing virtual characters known as “Vocaloids” (the most famous being Hatsune Miku) probably know that there’s a nifty freeware program out there called MikuMikuDance. It’s basically a CG animation kit that facilitates easy machinima creation. Countless memes and bizzare creations have spawned from its virtual loins and populated the Japanese nerdspace, just one example of which is embedded below.

Now, dedicated fan are hard at work porting MikuMikuDance to XNA, the development framework that empowers – among other things – the community creating countless Xbox Live Indie Games.

But what can gamers expect from this stunning windfall? Well, other than lovely things like the video below, they can expect to have another powerful tool at their disposal to create high-quality…dance..game..things? I’m not completely sure, but if nothing else, the PSP and Japanese arcades will no longer be the only platforms to deliver potential videogame Vocaloid joy to the masses.

MikuMikuDance for XNA [Thanks to Ko Ransom for the tip!]

[Image credit to Buzz]


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Author
Josh Tolentino
Contributor - When not posting about Japanese games or Star Trek, Josh served as Managing Editor for Japanator. Now he mostly writes for Destructoid's buddies at Siliconera, but pops back in on occasion.