Splitgate

Splitgate feature development is ending, as 1047 moves to a new shooter

The new project will be built in Unreal Engine 5

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Developer 1047 Games is moving on to a new project. The studio announced today that it is ending feature development on its portal-based shooterĀ Splitgate, and moving on to a new game.

In a new statement shared onĀ theĀ SplitgateĀ site, 1047 says that the FPS has reached a level of success it could not have anticipated. This has led to the studio growing substantially and bringing on new talent. It’s also meant a lot of time trying to rework older content and systems, in what it characterizes as “bailing water” from a ship.

In light of this, 1047 Games has decided to build something new. And to do so, it’s ending feature development onĀ Splitgate.

“Weā€™re turning our attention away from iterative, smaller updates and going all-in to focus on a new game in the Splitgate universe which will present revolutionary, not evolutionary, changes to our game. It will be a shooter, it will have portals, and it will be built in Unreal Engine 5. Oh, and it will be free.”

A portal to a new world

That doesn’t meanĀ SplitgateĀ is going away, though. 1047 Games saysĀ SplitgateĀ will remain online, as will items and progression. There’s also a new Battle Pass rolling out on September 15. The pass will be free for everyone, as a thank-you to everyone who’s playedĀ Splitgate.

Support will also continue, though it will be limited in scope to smaller updates and fixes. The bulk of 1047’s focus, the studio says, will be on an entirely new shooter.

SplitgateĀ started out as an interesting combination ofĀ PortalĀ andĀ Halo, which worked pretty well at the time for those waiting onĀ Halo Infinite. It’s since grown to be its own thing, and it’ll be interesting to see what 1047 does with a new engine, larger team, and all the lessons learned from makingĀ Splitgate.


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Image of Eric Van Allen
Eric Van Allen
Senior Editor - While Eric's been writing about games since 2014, he's been playing them for a lot longer. Usually found grinding RPG battles, digging into an indie gem, or hanging out around the Limsa Aethryte.