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Evolve director on DLC: 'I don't like people thinking we're doing underhanded, dirty shit' photo
Evolve director on DLC: 'I don't like people thinking we're doing underhanded, dirty shit'
by Kyle MacGregor

Evolve was peddling pre-order bonuses before its publisher had even shown off what the game looked like. A year later, we have a better idea what type of experience Evolve will offer when it releases next month. However, concerns regarding its business strategy linger.

Months ago, Turtle Rock Studios co-founder Chris Ashton made headlines when discussing the developer's plans for DLC. He stated the game was built "from the ground up" for add-on content, something he claimed Evolve would support "more so than any game ever before."

I broached the snafu with creative director Phil Robb during a studio visit late last year, a conversation that once again seems relevant in light of recent announcements surrounding the game's mystifying DLC plan and the negative reaction it has elicited from fans.

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Borderlands gets the bundled current-gen release we always knew it would photo
Borderlands gets the bundled current-gen release we always knew it would
by Brett Makedonski

Rumors have circulated for months that Gearbox Software's Borderlands would be the recipient of some sort of upgraded port to current consoles. In fact, speculation was so strong that it was more a matter of what titles would be bundled together, as opposed to wondering if the collection existed at all.

2K Games broke the shroud of mystery today by revealing Borderlands: The Handsome Collection. The package, which is a play on main antagonist Handsome Jack's name, bundles Borderlands 2 and Borderlands: The Pre-Sequel along with all downloadable content ever released for both games. The Handsome Collection will be available on PS4 and Xbox One on March 24 in North America and March 27 in other regions, and it'll retail for $59.99.

Maybe the best news to come out of this announcement is that those that have played one or both titles before don't have to worry about losing their established characters. The Handsome Collection will feature a cross-save system meaning that characters and Badass Rank can be carried over from previous-gen consoles. It's important to note that this only works within the same console family (i.e. Xbox 360 to Xbox One). This bundle will also support four-player local co-op in the event that you want to have a meeting of Vault Hunters all on one screen.

It may not be the first foray onto new consoles that Borderlands fans necessarily wanted, but it's definitely the one that was expected. The Handsome Collection is yet another clear indicator of the franchise's importance to 2K. But, we'll have to wait a bit longer to hear of the next original installment on Pandora.

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Review: Citizens of Earth photo
Review: Citizens of Earth
by Brittany Vincent

The Fifth Element came on TV the other day, and it really got me thinking about mise-en-scène versus characterization. It’s one of my absolute favorite movies, and is an exemplar of sci-fi in cinema without being too derivative of other works. The grittiness of futuristic New York, the contrast between earthtones and bright colors in the costume and set design, and the excellent choreography of the action scenes come together to make a great movie.

What’s a movie though without characters that entertain, blossom with personality, and can be empathized with? Would The Fifth Element be as entertaining without the bluster of Bruce Willis, the innocent sexuality of Milla Jovovich, or the ridiculous Chris Tucker as Ruby Rhod? Can well-crafted artwork, concept, and background come together to make a good production regardless of the characters within it? Those are the questions that Citizens of Earth brought to mind.

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Club Nintendo is shutting down photo
Club Nintendo is shutting down
by Chris Carter

[Update: Nintendo has provided an FAQ on the closure. Information will not be transferred to the new program. Your new elite status gift will be available between April 1 and April 30, 2015.]

After more than six years, Club Nintendo is shutting down.

Scott Moffitt, Nintendo of America's executive vice president of sales and marketing, states, “We thank all Club Nintendo members for their dedication to Nintendo games and their ongoing love for our systems and characters, We want to make this time of transition as easy as possible for our loyal Club Nintendo members, so we are going to add dozens of new rewards and downloadable games to help members clear out their Coin balances.” 

Nintendo will add more physical rewards in February, and Flipnote Studio 3D will be free for all at that time until June 30. You will not be able to create a new account after March 31. At some point this year a new loyalty program will be announced.

This is a huge shame. We've all complained about some of the bad rewards and availability of some items, but I've personally been a member since the start, and have earned some really cool gear over the years. I hope the new program is announced soon.

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Little Mac's true calling revealed photo
Little Mac's true calling revealed
by Jonathan Holmes

Believe it or not, but someone at Nintendo actually liked the Captain Falcon's ass tribute amiibo video we did last month. Thanks to that happenstance, I ended up with an extra Little Mac amiibo a couple of days ago. I felt it was my solemn duty to take this fortuitous event as an opportunity for video production, but how do you follow something like Captain Falcon's ass? Rapping about parts of Mac's body would just end up feeling derivative and tacked on.

Or would it? 

If Nintendo likes this episode of Samba de Amiibo as much as the original, then expect to see more amiibo music videos from Destructoid in the future. I'm also thinking of pitching Samus and Sagat to them for release on Nintendo Video. Do you think they'll go for it? 

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Review: Resident Evil HD Remaster photo
Review: Resident Evil HD Remaster
by Chris Carter

Playing the original Resident Evil was an experience. The mansion, the campiness, the mystery of it all -- before walkthroughs were easily accessible from all corners of the internet, getting lost was practically a given, and it was a blast.

Secrets were traded between us gamers, telling of hidden rooms and items, and most of them was accurate. The Spencer Mansion was a veritable treasure, and that couldn't have been more true for the subsequent GameCube remake, and now, the recent HD edition.

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Review: Saints Row IV: Gat out of Hell photo
Review: Saints Row IV: Gat out of Hell
by Brittany Vincent

There’s something about a series that doesn’t feel the need to make a ton of social commentary, or really feel grounded in reality. The Saints Row series is like if the worlds of The Naked Gun and Grand Theft Auto merged, and the result is a unique blend of zany comedy, copious cursing, and ultraviolence. Saints Row: The Third is one of my favorite games of all time.

The series hit its peak there, with an almost perfect balance of the real, the absurd, and the fantastical. Saints Row IV was still a blast, but I felt it lacked the magic of its predecessor. So it’s understandable that I was therefore jaded by the time Saints Row: Gat out of Hell came down the pipe to review. But wherever you are and wherever you go, there’s always gonna be some light.

With that said, plenty of it shines through in this standalone expansion.

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Samus and Sagat: Smash Bros. can be bad for you photo
Samus and Sagat: Smash Bros. can be bad for you
by Jonathan Holmes

No matter how hard I may try, I can't change. I'll sit down at my desktop and think "Hey, maybe I should write a script for show like 30 Rock?" and before I know it, I have Samus and Sagat at the kitchen table talking about how it's not always good to stay up all night playing Super Smash Bros

People get mad at guys like George Lucas and Thom Yorke for not giving fans what they want, but I've got to imagine that they can't always help it. We're all stuck with our brains, and we can't help but make the things that come out of those brains. If I could just choose to write a sitcom like 30 Rock, I would. Instead, I wrote Samus and Sagat. I hope you like it. 

Thanks to Linzb0t for the fantastic logo, EndShark for the amazing animations, Stemage of Metroid Metal and SoulEye for the theme song, Bob Ross for shooting and editing the thing, and of course Maddy Myers for being Samus. You all have real jobs and you didn't have to take the time out to help me with yet another weird video project. It means the world to me that you were willing to take the risk on our team-up. I owe you big time. 

That goes double for all of you out there who called for Sagat to come back and were willing to give this new series a shot. I'm lucky to have you. If you want more of this show, be sure to spread it around. We'd like to make more of these if we can.

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Weekend Deals: GTA V, Majora's Mask, Resident Evil, Oh My photo
Weekend Deals: GTA V, Majora's Mask, Resident Evil, Oh My
by Dealzon

Next month's The Legend of Zelda: Majora's Mask 3D, March's Grand Theft Auto V for the PC, and next Tuesday's Resident Evil HD Remaster all receive some cash discount this weekend. There's a common theme between these three games - take a wild guess.

If re-releases with prettier graphics aren't your thing, there are also deals on other titles such as Shin Megami Tensei IV for $16, or the Saints Row Ultimate Franchise Pack for $11.

Further down the list, you'll find some hardware deals, including PS4 and Wii U consoles at decent discounts ($30 and $20, respectively). They're nothing wild, but are still good deals when you factor in the additional bonuses.

Game deals brought to you by Dealzon. FYI: Sales from certain retailers help support Destructoid.

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Review: Funk of Titans photo
Review: Funk of Titans
by Chris Carter

Funk of Titans is not a very fun game.

But Brett Makedonski and I had a lot of fun talking about it.

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I know how to save Call of Duty in a post-Advanced Warfare world photo
I know how to save Call of Duty in a post-Advanced Warfare world
by Nic Rowen

I don't think I can ever go back to the old style of Call of Duty.

I've heard some variation of that sentence at least once per week since the launch of Advanced Warfare, and if I were Treyarch or Infinity Ward, I'd be sweating right now. Not “oh, this room is a little too warm” sweat either. I'm talking a glossy, dripping, full-on flop sweat. Sweat so profuse it could be more accurately described as skin vomit.

Sledgehammer broke the code, solved the Sphinx's riddle, and threaded the impossible needle; the studio found a way to make CoD feel fresh and interesting again without screwing up the the basic formula. The developers took all the best parts of the CoD experience and added a sleek sheen of sci-fi gizmos, meaningfully different weapon types, and late-'90s mobility (basically rebuilding all the FPS tropes CoD played a massive hand in tearing down over the last decade), and it worked.

Even scornful hipsters such as myself, who have made sport of the series for years as an easy target for our snark, are giving Advanced Warfare a second look. A good long “hrmmM?” with a flirty upward inflection. AW coyly wiggling its exo-skeletal frame, like what you see?

People love it, and they aren't about to go back to slogging it on the ground with a crusty AK-47 or accepting the dolphin-dive as the height of combat mobility. So what the hell do you do if you're Infinity Ward or Treyarch? Halfway through production on your own version of the CoD experience, knee-deep in code, QA, voice work, and the million other pieces that eventually assemble a videogame, and you find out that THIS is what the people really wanted all along (even after harping on Titanfall all year)?

You pivot, that's what you do.

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Are you still going to upgrade to a New 3DS? photo
Are you still going to upgrade to a New 3DS?
by Chris Carter

When the New 3DS was announced, we held a poll asking you if you wanted to pick it up. 36% of you said "yes," 29% said "no," and 34% said "it depends on the exclusives." Now that Nintendo has debuted a bunch of news with its recent Nintendo Direct, did you switch your view?

So what's changed? Slight improvements for upcoming games like Majora's Mask and Monster Hunter 4 -- which basically involve faster boot times and a c-stick to control the camera. Also, Xenoblade Chronicles on 3DS actually has a release window, and the on-board amiibo functionality has been highlighted with games like Code Name S.T.E.A.M. Keep in mind though that an amiibo adapter is still planned for "non-New" 3DS units at some point (the current rumor is between amiibo waves 3 and 4).

On the negative side, the prospect has gotten worse for some, as it has been announced that there will be no AC adapter included, and the XL is the only model that's going to be released in the US.

With all this in mind, do you still want it, still hate it, or have you come around to it by now?

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Contest: Win an iPad courtesy of World of Warriors! photo
Contest: Win an iPad courtesy of World of Warriors!
by Mr Andy Dixon

Destructoid has partnered with the fine folks behind the awesome World of Warriors to give away a 16GB iPad Mini 3 to one lucky reader!

World of Warriors blends fighting and RPG gameplay in a pick-up-and-play, console-quality experience, and is available now on the App Store and Google Play. Journey across the Wildlands and amass an army of history's greatest warriors to battle the mighty Skull Army and defeat evil King Boneshaker and his menacing bosses! (In the Dixon house, we call that "Wednesday.")

To enter to win the iPad:

  1. Tweet the following: I want to win an iPad Mini 3 from @Destructoid and @WorldofWarriors! #FightLikeAWarrior http://tinyurl.com/dtoidipad
  2. Leave a comment in the thread below with a link to your tweet!*

Limit one entry per person, and the contest is open to anyone with a North American mailing address. You have until next Friday, January 23 at 11:59pm Pacific to enter.

Good luck! And remember, our Huge Members get automatic entry into all contests (and double entries if you enter one manually), exclusive beta code giveaways for upcoming games, monthly newsletters direct from the staff, ad-free browsing, and more! And most of all, your $3 a month helps directly support the site you love. Try us out!

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I unboxed the New 3DS XL and tickled its sensitive nub photo
I unboxed the New 3DS XL and tickled its sensitive nub
by Bill Zoeker

After a Nintendo press event yesterday, I was sent home with a review unit of the New Nintendo 3DS XL. I figured it would be a good idea to record my opening of it so that I could share my trademarked cynical indignation with you all. So, sorry about that. But, you get to see what thing looks like right out of the box! Shiny toys!

It's a pretty standard package, with the glaring exception of the lack of an AC adapter. Nintendo gave IGN the predictable company line, "Rather than raise cost of New Nintendo 3DS XL by charging consumers for a component they may already own, we are giving them the option to only buy if they need an AC adapter."

Cool. You know, except that this device is an upgrade of an existing device, and people might want to sell the obsolete model. Not to mention, people who don't already own a compatible power plug will be praying there will be one in stock when they go to buy the New 3DS XL, and will probably get stuck with a shitty third-party knock-off.

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It's getting hot in here! Top 10 fire levels photo
It's getting hot in here! Top 10 fire levels
by Ben Davis

The holidays may be over, but the snow keeps falling and the temperatures are still way too cold for comfort. So what better way to warm up during these cold winter months than taking a stroll through some of your favorite fire levels? These places will heat you right up!

What makes a good fire level? Pools of lava, volcanoes, flames licking at your heels... fire levels are imminently dangerous and tricky to navigate. They're often designated as the final area of a game, or at least near the end of the game, due to how dangerous they can be.

Can you take the heat?

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Review: Assassin's Creed Unity: Dead Kings photo
Review: Assassin's Creed Unity: Dead Kings
by Brett Makedonski

If our time spent wandering the Parisian streets in Assassin's Creed Unity has taught us anything, it's that Arno Dorian is a self-serving man. Almost all of his actions, whether aligned with the cause of the Brotherhood or not, weren't altruistic, but rather, efforts for personal gain. With his attention wholly divided between personal vendettas and the apple of his eye, Arno was the least sympathetic model for role-playing Assassins since, well, last year when Edward Kenway held that mantle.

Given his affinity for all things Arno, it should come as no surprise that the Dead Kings add-on extrapolates upon that theme heavily. While Ubisoft dialed up the protagonist's selfish pretense, it took pause with the gameplay and varied it up moreso than the base game.

That is, as much as can be expected with the tried-and-tested Assassin's Creed formula.

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