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Hideo Kojima

Kojima had been hinting around at something known as the "Metal Gear Collection 2014" for a few weeks now. Naturally, the internet was abuzz with rumors that it could actually be HD remakes of the previous games like Halo's M...
Last week we got a glimpse of Quiet's powers thanks to the Metal Gear Solid V: The Phantom Pain teaser, and now the entire trailer out of TGS 2014 is available for your viewing pleasure. Unfortunately, it's in Japanese of course -- it's still plenty of unadulterated Metal Gear awesome, though. Hey, Quiet! Why you lookin' so down, homegirl? GamesHQMedia [YouTube]
...And that's it. Well, there are some angry raccoon eyes at the end, too.  Wait. Clearly the soldiers see the helicopter above them. And Quiet doesn't even turn invisible until she's mid-fall. Why even turn invisible a...
Hideo Kojima took the stage at Sony's pre-Tokyo Game Show conference to announce the success of P.T., the spooky demo teaser for the new Silent Hill he is making with filmmaker Guillermo del Toro.  P.T. has bee...
When P.T. was announced at gamescom a few weeks back, no one really jumped for joy. Billed as a "playable teaser," the interactive trailer was very much a game, and come to find out -- it had many elements of old school ...
Earlier today we ran a story regarding the solution of P.T.'s final puzzle. After "looping" around the same hallway multiple times and getting to the "end," you must fulfill a certain set of requirements to see the teaser. T...
Hideo Kojima's interactive teaser P.T. has been a hot topic of discussion for the past week and a half. While part of the talk has been centered around the great experience and the reveal of Silent Hills, many have just...
I love the Silent Hill franchise, and am glad that it's in new hands now. And it may be going in a new direction. If the translation of a Swedish radio broadcast tucked deep with in the P.T. interactive trailer means anythin...
Not all Mother Bases are created equal. Yours could be wildly different than another player's, as you've both decided to focus on different aspects to upgrade. It's a nice little touch that will make your base feel like home...
This off-screen footage from gamescom shows off your first real look at the multiplayer porting of Metal Gear Solid V: The Phantom Pain. Mother Base will be customizable, and you can manage your resources how you'd like -- i...
Kojima's interactive teaser P.T., which we now know is the playable teaser for Silent Hills, was solved in half a day by curious players who persevered all the way to the end. But as Kojima himself revealed during today's pre...
Considering most of the Metal Gear Solid games have been re-released in various fashions over the years, it's surprising that Hideo Kojima isn't too keen on remaking his older games. When asked at Konami's Metal Gear Solid V ...
Oh that Hideo Kojima. During Sony's gamescom 2014 press conference earlier today, there was bizarre, eye-catching announcement for something called "P.T." which was said to be playable immediately for PS4 via PlayStation Netw...
I've never gotten into Nendoroid, but after seeing that Wind Waker Link figure and now this Solid Snake one, all I can say is "send help" -- it's happening sooner than later. The key features here, in my book, are the alterna...
It's looking like gamescom 2014 will be a pretty exciting show. With many of the big hitters set to unveil their new products, we've certainly got a lot to look forward to next month. Now, we've got another publisher ready to...
Metal Gear Solid V: The Phantom Pain's Mother Base will serve as more than just a center of operations for Snake; it'll double as a launching pad for Hideo Kojima to make poignant statements about the cycle of war. According ...
What do we know about Metal Gear Solid V: The Phantom Pain's Mother Base thus far? Not a whole lot. We had an E3 presentation that contained parts of it, but not really anything concrete yet. Anything else is pure speculatio...
It should go without saying that Metal Gear Solid V: The Phantom Pain had a great showing at E3. Not only was the official trailer a stellar piece of work, and a big indication of how grim the game will be, but the 30-minute ...
Starting tomorrow bright and early at 6 AM (3 AM PST), you can head over to Konami's official Japanese site to watch a presentation by the illustrious Hideo Kojima himself showcasing the Metal Gear Solid V: The Phantom Pain d...
Don't send a sheep back to Mother Base with the Fulton recovery system during a sandstorm -- that's my main takeaway from this Metal Gear Solid V: The Phantom Pain impressions video. Max got to see the same extended presenta...
It seems Konami couldn't wait till the morning. The E3 trailer for Metal Gear Solid V: The Phantom Pain has appeared online, and it's one hell of a tease for whats to come. In the last few months, series creator Hideo Kojima ...
Leading up to Metal Gear Solid V: The Phantom Pain's full-blown E3 showing next week, designer Hideo Kojima has shared about a minute and a half of new footage. It's mostly just Big Boss running around in a cardboard box -- ...
I adore watching VFX studio reels, so when I heard that Konami had released one for Metal Gear Solid V: Ground Zeroes, I just couldn't help myself. I had to click. And here we are. At three minutes in length, the video is wo...
This is a silly little video uploaded today to the official Metal Gear Solid YouTube page. Hideo Kojima made a surprise appearance at a Micromania game store in Paris to celebrate the release of Metal Gear Solid V: Ground Ze...
Both Sony and Microsoft have their own platform-exclusive missions for Metal Gear Solid V: Ground Zeroes, and you'll have to do a bit of legwork to unlock them. Basically, you'll need to grab all nine XOF patches hidden thro...
As you may have heard, both Sony (PS3, PS4) and Microsoft (Xbox 360, Xbox One) have their own piece of exclusive content for Metal Gear Solid V: Ground Zeroes. This isn't a pre-order bonus mind you -- it's built into every copy of the game. Naturally this can lead to a choice between the two, so let's take a look at what you're getting.
Metal Gear Solid: Ground Zeroes can be as long as you want it to be. But it can also be pretty short. How short? Well as Eurogamer demonstrated, you can beat the entire story in just 10 minutes.
As you may have gleaned from my review, Metal Gear Solid V: Ground Zeroes is not for everyone. It only features one area, very little story, and it's only a glimpse of what's to come in Phantom Pain. But that doesn't mean it isn't a ton of fun to play, and there's plenty to do outside of the relatively short story mission.
Ever since I randomly picked up a conspicuous looking Metal Gear NES catridge in 1990, I've been enjoying Snake's adventures. I've collected every Metal Gear game released in the US, and while I'm busy waiting for t...
Metal Gear Solid V: Ground Zeroes won't have a platinum trophy. Hopefully that doesn't bother you lot that planned to infinitely replay the short, replayable game. Kojima explained on Twitter: The reason GZ doesn't have Plat...
The cover art for Metal Gear Solid: Ground Zeroes is so serious. What's the matter, Snake? It's like you're about to lose an arm or something. Oh ... right. On the other hand, the reversible cover art looks so hot. The artwor...
Metal Gear is one of the most successful and popular videogame franchises to date, but when Metal Gear Solid was being developed, neither Konami nor Hideo Kojima had high hopes for it. Surprisingly enough, that turn...
Solid Snake, one of two third-party characters from Super Smash Bros. Brawl, isn't likely to make an encore in the upcoming Wii U and 3DS Smash Bros. At least, that's according to his creator. As reported by Go...
One of the biggest talking points surrounding the impending launch of Metal Gear Solid V: Ground Zeroes is the game's relatively short length. Hideo Kojima explains why that won't be a problem in this video. The crux of...
Rockstar's Grand Theft Auto III is well-known as a landmark title that exerted significant influence over the videogame industry with regard to modern design. One notable developer that was motivated by GTA III was ...
While in Japan to preview Metal Gear Solid V: Ground Zeroes, I was taken on a tour of the Kojima Productions offices. In theory, there's a certain magic to getting to go behind the scenes of where videogames get made. In...
I'm sure by now you fine folks have seen the stuff I posted about Metal Gear Solid V: Ground Zeroes, but I'm not done quite yet. Here's a quick rundown of what I thought about the game, as well as some responses to concerns you guys had.
You know who else would appreciate seeing more Metal Gear Solid games on PC? Me. And a bunch of you too, I'm willing to bet. The more opportunities for people to play it, the better. Speaking to GameSpot about MGS V: The Phan...
No new Metal Gear Solid V spoilers or details here, I promise. Earlier today, I put up my preview for Metal Gear Solid V: Ground Zeroes, and in it, I wrote a lot about the game. I was careful to steer clear of any s...
Dying to hear all the dirt but don't want to take the time to read my full preview of Metal Gear Solid V: Ground Zeroes? Well, if you're not a fan of verbose explanations, I can't imagine you're much of a Metal Gear Solid fan. In any case, here's a quick rundown of some classic Metal Gear elements that you won't be finding in the latest release.





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