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11:30 AM on 03.18.2014

Watch Metal Gear Solid V: Ground Zeroes get beaten in 10 minutes

Metal Gear Solid: Ground Zeroes can be as long as you want it to be. But it can also be pretty short. How short? Well as Eurogamer demonstrated, you can beat the entire story in just 10 minutes.

Hamza CTZ Aziz



Here's everything you can do in Metal Gear Solid V: Ground Zeroes photo
Here's everything you can do in Metal Gear Solid V: Ground Zeroes
by Chris Carter

As you may have gleaned from my review, Metal Gear Solid V: Ground Zeroes is not for everyone. It only features one area, very little story, and it's only a glimpse of what's to come in Phantom Pain.

But that doesn't mean it isn't a ton of fun to play, and there's plenty to do outside of the relatively short story mission.

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Review: Metal Gear Solid V: Ground Zeroes photo
Review: Metal Gear Solid V: Ground Zeroes
by Chris Carter

Ever since I randomly picked up a conspicuous looking Metal Gear NES catridge in 1990, I've been enjoying Snake's adventures. I've collected every Metal Gear game released in the US, and while I'm busy waiting for the next entry, I'm keeping up with the encyclopedic amount of data that fills the series' lore -- which is a task all on its own.

And wait we shall, as Phantom Pain is still completely up in the air regarding its release date, leaving Kojima and crew to satiate our needs with Ground Zeroes. But even as a fan, there are a few shortcomings that make me hesitant to call Zeroes a "must have" franchise entry, despite how fun it might be.

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5:00 PM on 03.17.2014

Platidumb! Metal Gear Solid V won't have platinum trophy

Metal Gear Solid V: Ground Zeroes won't have a platinum trophy. Hopefully that doesn't bother you lot that planned to infinitely replay the short, replayable game. Kojima explained on Twitter: The reason GZ doesn't have Plat...

Steven Hansen

3:00 PM on 03.15.2014

MGS: Ground Zeroes reversible cover art looks fantastic

The cover art for Metal Gear Solid: Ground Zeroes is so serious. What's the matter, Snake? It's like you're about to lose an arm or something. Oh ... right. On the other hand, the reversible cover art looks so hot. The artwor...

Hamza CTZ Aziz

10:30 AM on 03.14.2014

Hideo Kojima: Metal Gear wasn't expected to sell

Metal Gear is one of the most successful and popular videogame franchises to date, but when Metal Gear Solid was being developed, neither Konami nor Hideo Kojima had high hopes for it. Surprisingly enough, that turn...

Brett Makedonski





9:30 AM on 03.14.2014

Solid Snake probably won't appear in the next Super Smash Bros.

Solid Snake, one of two third-party characters from Super Smash Bros. Brawl, isn't likely to make an encore in the upcoming Wii U and 3DS Smash Bros. At least, that's according to his creator. As reported by Go...

Brett Makedonski

8:00 AM on 03.14.2014

Kojima gives some insight as to the design of Ground Zeroes

One of the biggest talking points surrounding the impending launch of Metal Gear Solid V: Ground Zeroes is the game's relatively short length. Hideo Kojima explains why that won't be a problem in this video. The crux of...

Brett Makedonski

7:00 AM on 03.14.2014

Kojima unsuccessfully tried to make a game in the vein of GTA 3

Rockstar's Grand Theft Auto III is well-known as a landmark title that exerted significant influence over the videogame industry with regard to modern design. One notable developer that was motivated by GTA III was ...

Brett Makedonski



Infiltrating Outer Heaven: A tour of the Kojima Productions studio photo
Infiltrating Outer Heaven: A tour of the Kojima Productions studio
by Max Scoville

While in Japan to preview Metal Gear Solid V: Ground Zeroes, I was taken on a tour of the Kojima Productions offices. In theory, there's a certain magic to getting to go behind the scenes of where videogames get made. In reality, videogames are usually made in regular offices, with desks and cubicles, and because of this, studio tours can sometimes be a bit dry.

Thankfully, that wasn't the case here.

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Video impressions of Metal Gear Solid V: Ground Zeroes photo
Video impressions of Metal Gear Solid V: Ground Zeroes
by Max Scoville

I'm sure by now you fine folks have seen the stuff I posted about Metal Gear Solid V: Ground Zeroes, but I'm not done quite yet. Here's a quick rundown of what I thought about the game, as well as some responses to concerns you guys had.

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7:00 PM on 03.05.2014

Kojima would like MGS V: The Phantom Pain on PC

You know who else would appreciate seeing more Metal Gear Solid games on PC? Me. And a bunch of you too, I'm willing to bet. The more opportunities for people to play it, the better. Speaking to GameSpot about MGS V: The Phan...

Jordan Devore

11:00 AM on 03.05.2014

PSA: If you're looking forward to Ground Zeroes, don't watch The Phantom Pain's trailer

No new Metal Gear Solid V spoilers or details here, I promise. Earlier today, I put up my preview for Metal Gear Solid V: Ground Zeroes, and in it, I wrote a lot about the game. I was careful to steer clear of any s...

Max Scoville



War Has Changed: What's NOT in MGS V: Ground Zeroes photo
War Has Changed: What's NOT in MGS V: Ground Zeroes
by Max Scoville

Dying to hear all the dirt but don't want to take the time to read my full preview of Metal Gear Solid V: Ground Zeroes? Well, if you're not a fan of verbose explanations, I can't imagine you're much of a Metal Gear Solid fan. In any case, here's a quick rundown of some classic Metal Gear elements that you won't be finding in the latest release.

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Breaking New Ground: Metal Gear Solid V's Tactical approach to Open World photo
Breaking New Ground: Metal Gear Solid V's Tactical approach to Open World
by Max Scoville

Considering that the series just celebrated its 25th anniversary, it might seem a little odd that Metal Gear Solid V: Ground Zeroes is only the fifth game in the series. However, if you’re counting Peace Walker, it’s the sixth, and the seventh if you include Portable Ops, too. If you're counting every game with the words "Metal Gear" in the title, it's something like the thirteenth game in the series.

Plenty of other game franchises would've retired or rebooted by now (and plenty have) but somehow, this one manages to consistently reinvent itself, all the while staying within the confines of the same universe. Ground Zeroes makes some of the most drastic changes the series has seen in over a decade, while still managing to feel familiar.

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1:00 AM on 03.05.2014

Homebrewers doing Dreamcast remaster of Kojima's Snatcher

A brand new Dreamcast game came out this week. SEGA's swansong has proved a fertile grounds in its abandonment. People keep making things for it. Next up is a remaster of Kojima's Snatcher, the game he did after Metal Gear. T...

Steven Hansen