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9:30 PM on 01.28.2015

Silence is coming to PS4...an adventure game, not the lack of sound

Adventure game developer Daedalic's latest effort is getting all gussied up and 3D looking. Silence: The Whispered World 2, sequel to 2010's The Whispered World is coming to PC, Mac, and Linux early 2015 and was re...

Steven Hansen


Advertisement:

Mistwalker's mobile-RPG Terra Battle has surpassed 1.5 million downloads worldwide

Unlock new "adventurers" from iconic Final Fantasy character designer Yoshitaka Amano and a new scenario from Yasumi Matsuno, designer of Final Fantasy XII. Also, Terra Battle received the highly anticipated online co-op mode update that allows players to work together to clear stages and adds summons to the battlefield. More Info.




8:30 PM on 01.28.2015

Give me Shelter (and all its cute animals, too)

Shelter 2 is putting you higher up on its gorgeous food chain. The first game had you playing as a badger and it seems like no one wants to be a badger. So for the sequel you are a lynx, just trying to raise your family--something we can all relate to.  Oh, and it's out in February. Hooray. 

Steven Hansen



The Magic Circle tackles game development with clever satire photo
The Magic Circle tackles game development with clever satire
by Alessandro Fillari

You ever wonder what it's like to be a character in a videogame? Most people would think of something pleasant like Mario or Sonic the Hedgehog, not someone from Resident Evil or Silent Hill. But what would it be like to be in a game that's currently in development? One that's constantly in flux, similar to the classic Daffy Duck cartoon Duck Amuck. Would you still be you one year from now after several changes have been made? And who the hell is making all these changes?

That's a scenario former developers from Arkane Studios and Irrational Games want to tackle. At PAX Prime 2014, the developers of the newly-formed studio Question brought an early build of The Magic Circle, a game within a game. Players got to experience the results of a chaotic game development period in all its gory details as they tried to set things right. It made quite an impression at the Indie Mega Booth, with attendees calling it "punk" and a neat "retro" title.

We've been keeping our eye on this title ever since. Given special access to the current beta build of The Magic Circle, Destructoid had the opportunity to experience a sizable chunk of Question's upcoming existentialist adventure title. 

view full story + comments


1:30 PM on 01.28.2015

Witcher 3 may have 'Insanity' mode, deletes your save upon death

I've always been fascinated with permadeath options in games. Witcher 3 might have a doozy. Witcher 3 senior game designer Damien Monnier and level designer Miles Tost recently streamed the game on Twitch and hosted...

Steven Hansen

2:30 PM on 01.27.2015

Scythe of relief: Grim Fandango's great, celebrate with a trailer

Día de Muertos typically comes around at the end of October, but it's a semi-annual event in 2015. That's because adventure classic Grim Fandango releases today, ensuring that you'll pay your respects to both the...

Brett Makedonski

10:30 AM on 01.27.2015

Life is Strange episodes will release every six weeks

Life is Strange comes out this week (January 30) on PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC ($5 per episode, $20 for a season pass). Recent episodic adventure games have seen unclear stretches of empty time ...

Steven Hansen



Review: Grim Fandango photo
Review: Grim Fandango
by Steven Hansen

Grim Fandango didn't need a remaster as much as it needed a re-release. Many, myself included, have found it difficult to track down a copy to play. We've had an entire digital catalog--GOG.com--devoted to getting good, old games up for sale on a digital storefront, but no Grim Fandango?

The touch-ups are appreciated. You can switch between the original and remastered look at the touch of a button. The latter has some nice dynamic lighting and new character models, but I stuck mostly with the former for its more vibrant colors. The in-game commentary is a nice touch. The non-tank controls are welcomed (as is the cheeky trophy for playing with tank controls).

No bones about it, though, Grim Fandango holds up on its original merits as a stylish, humerus adventure.

view full story + comments


11:00 PM on 01.22.2015

Point-and-click shoot 'em up Starr Mazer now on Kickstarter

A couple days ago Steven told us that Mega Man composer Manami Matsumae would be contributing to Starr Mazer, and that she would not be alone in that endeavor. Indeed, the huge list of composers on the Starr Mazer Kickstarte...

Darren Nakamura

12:30 PM on 01.22.2015

Trailer for Telltale's Game of Thrones Episode 2 threatens open war

Game of Thrones: A Telltale Game Series kicked off in December with Episode One: Iron from Ice. In preparation for the release of Episode Two: The Lost Lords, Telltale released the preview trailer seen above. The first half ...

Darren Nakamura

9:00 AM on 01.15.2015

Witcher 3: Wild Hunt recap explains what the hell a witcher is

With the May 19 release date, everything's sort of filler from here on out for The Witcher 3: Wild Hunt, be it eye-boring crows or a straight half hour of gameplay. This animated video offers a bit of background on magi...

Steven Hansen

1:45 PM on 01.13.2015

Grim Fandango Remastered will be $15

Grim Fandango Remastered is available for pre-order on a few digital storefronts ahead of its January 27 release. With that comes pricing, hitherto unknown. The remaster of the classic adventure game will be $15. You ca...

Steven Hansen





11:00 PM on 01.12.2015

Telltale is working on an original property and unannounced partnerships

In sharing that Telltale Games president and co-founder Kevin Bruner will become the new CEO while Dan Connors shifts to an advisory role, the company hinted at what's in store for us: lots of games, including one not based o...

Jordan Devore

2:45 PM on 01.12.2015

Clam chowder: The moment I fell in love with D4: Dark Dreams Don't Die

Keep an eye on David Young (the guy who doesn't look like Philip Seymour Hoffman). He's the time-traveling protagonist of D4: Dark Dreams Don't Die, an Xbox One adventure game from Deadly Premonition director Swery, and oh m...

Jordan Devore

1:15 PM on 01.11.2015

Publishers wanted to change Life is Strange leads into men

In the first developer diary for the upcoming Life is Strange, Dontnod (Remember Me) creative director Jean-Maxime Moris explained how difficult it was shopping the game to publishers, most of whom urged the company to turns...

Steven Hansen

4:30 PM on 01.07.2015

First screens of Tales of Tales' Sunset look groovy

When we last talked about Sunset, it was just beginning its Kickstarter campaign and its fate was unclear. It ended up gathering more than twice its base goal, and developer Tales of Tales started work on it, releasing a tea...

Darren Nakamura

1:30 PM on 01.07.2015

Broken Age to get retail release in Spring 2015

Today, Double Fine and Nordic Games announced a retail version of Broken Age, the Tim Schafer-led adventure game funded through Kickstarter. The boxed copy will launch alongside Broken Age: Act 2 in Spring 2015 for PC, Mac, a...

Mike Cosimano