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Mushroom 11 is a very different game than we saw in 2014 photo
Mushroom 11 is a very different game than we saw in 2014
by Brett Makedonski

We haven’t gotten a look at Untame’s Mushroom 11 since we gave it a Best of PAX East award in 2014. It captured our hearts at the Boston show, with its approach to kinetic energy proving absolutely entrancing. Seeing it at GDC 2015, Mushroom 11 isn’t the same game we played 11 months ago. It’s come a long way.

The PAX demo put a lot of emphasis on forcing your way from the right to the left as quickly as possible. Environment served as the primary obstacle, walls and whatnot requiring creative erasing of the omnipresent green blob to hopefully get up and over. It was a skill-based affair, through and through.

Now, Mushroom 11 wants you to think. Each chapter is littered with puzzles that put a halt to the endless scurry leftward. For instance, we saw a bit that necessitated using the blob to form a ramp that would launch a rolling boulder. Another section needed a bridge that would cover five sensors at the same time.

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Samus and Sagat: When Sagat met Samus photo
Samus and Sagat: When Sagat met Samus
by Jonathan Holmes

It's highly probable that an alien race, dwelling somewhere in outer space, has developed technology the likes of which we could only dream of, but lack something we consider mundane. For example, what if a race of magical bird-people from another planet had the ability to transport organic matter through thin air without any loss of quality, but had not yet discovered how to do the same thing with abstract content like "data"? How would they feel if the learned about the Internet? Better yet, how would they feel when they learned what most people use the Internet for? What would they think of terms like "social justice warrior," "lol," and "shitposting"? This special "Flashback to 19XX" episode of Samus and Sagat intends to answer those questions and more. 

This episode also marks the third time that Maddy Myers and I have gotten together to shoot Samus and Sagat, and things already feel different. It looks like we're through the "getting to know you" phase and already way off into the "drunk off each other's company so God knows what's going to happen next" phase. That definitely makes for a different kind of show. My acting in this episode is... really something. I'm not sure exactly what that something is, but I know it's true.

I also know it's true that making a collage of Maddy's various facial expressions is a lot of fun, and I hope to have the opportunity to do that again soon. We've got that collage in a wallpaper size right here, per the request of a few of my Twitter followers, so enjoy!

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Review: Blackhole photo
Review: Blackhole
by Conrad Zimmerman

There certainly have been a lot of creative 2D platform games releasing over the last couple of months, enough that there seems to be some genuine competition in the genre. If you're finding yourself in a position where it has become difficult to choose, allow me to make it easier. 

Get Blackhole. Problem solved.

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3:00 PM on 03.02.2015

I fear for my fingers after seeing Amplitude in action

Harmonix is reviving Amplitude this summer and, if recent rumors hold up, Activison might bring back Guitar Hero. The lows of the rhythm genre are real low, but I'm ready for that high again. Going into this weekend's PAX Ea...

Jordan Devore

2:30 PM on 03.02.2015

World of Warcraft players will be able to pay for their subscription with gold soon

In an upcoming World of Warcraft patch, Blizzard will introduce the WoW Token, an in-game item purchasable with real money that facilitates the exchange of gold for 30 days of game time. "The WoW Token was created to give pla...

Jordan Devore



Beards optional: Embedded difficulty decisions in Fire Emblem photo
Beards optional: Embedded difficulty decisions in Fire Emblem
by Anna Anthropy

[Destructoid likes to invite game developers to write editorials for us from time to time. Their opinions don't necessarily represent Destructoid as a whole, but they sure are interesting. Here is a fun one on how Fire Emblem handles difficulty scaling from Anna Anthropy, the developer of Frog Assassin and Dys4ia.]

I want to introduce you to my boys. This is Marcus, Old Marcus, and Seth. They're from the Fire Emblem games on the Game Boy Advance: from left to right, Fire Emblem (the first game in the series to get an international release), The Binding Blade (the game Fire Emblem is a prequel to) and The Sacred Stones.

But who are they really? Just some dudes with weird anime hair? (Except for Seth. Seth is a dreamboat.) They're actually DIFFICULTY MODES.

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1:30 PM on 03.02.2015

Haha, really? Interplay is bringing back ClayFighter

Mere days ago, I hoped out loud that 2015 would become the year of clay for videogames, and now there's an announcement for a remaster of ClayFighter. Shame it won't be out until 2016. Interplay and Drip Drop Games (who?) are...

Jordan Devore







Go build something: Unreal Engine 4 is free to use photo
Go build something: Unreal Engine 4 is free to use
by Jordan Devore

Epic Games is no longer charging developers a monthly subscription for Unreal Engine 4. The engine is now free for anyone to use. Well, free to a point -- "When you ship a game or application, you pay a 5% royalty on gross revenue after the first $3,000 per product, per quarter."

However, there's no royalty associated with "film projects, contracting, and consulting projects such as architecture, simulation, and visualization," according to Epic. The company also promises that all future updates for Unreal Engine 4 will be free.

Developers who just paid the old monthly fee for access to the engine will get a pro-rated refund to cover their most recent payment and everyone who's ever paid for an UE4 subscription will get a $30 credit in the Unreal Engine Marketplace. Smooth moves all around.

I wonder if Unity has any announcements lined up. It is Game Developers Conference week.

If you love something, set it free [Unreal Engine] [Image source]

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12:30 PM on 03.02.2015

Trine 3 is happening and it sure looks pretty

It has been a long time since the original Trine came out. Heck, in the years since Trine 2's release, the series has faded from the spotlight. Frozenbyte has still been at it, and it shows with this announcement trailer for...

Darren Nakamura

12:00 PM on 03.02.2015

Hi-Rez announces more plans for SMITE on Xbox One, including possible transfer process

I really enjoyed my time with SMITE, and loved the more action-oriented approach to the MOBA sub-genre. The problem is when I get on my PC, I usually just opt to play something else, like League of Legends or Heroes...

Chris Carter

11:30 AM on 03.02.2015

Monster Hunter 4's Legend of Zelda DLC will arrive this month

Still playing Monster Hunter 4? Well you'll be happy to boot it up on March 6, as a number of free DLC items are arriving at that time. On that day, you'll get a Link outfit, including a bow, shield/ sword, and armor pie...

Chris Carter

11:00 AM on 03.02.2015

Valve to give a talk about physics at GDC on March 3 at 3 PM

Sergiy Migdalskiy, a programmer at Valve, will be giving a talk at GDC this week at the start of the THIRD month on the THIRD day at 3 PM. According to Sergiy's LinkedIn he has worked on games such as Counter-Strike: Glo...

Jed Whitaker

10:30 AM on 03.02.2015

Psycho-Pass game dated on Xbox One, with a badass new console decal

Psycho-Pass is a pretty great anime, and I'm excited for the upcoming Xbox One game, set to debut in Japan this year. We won't have too long to wait either, as developer 5pb has announced a release date -- May 28. There ...

Chris Carter



Very Quick Tips: Homeworld Remastered Collection photo
Very Quick Tips: Homeworld Remastered Collection
by Jason Faulkner

Although Homeworld Remastered Collection is classified as real-time strategy, there are some elements that set it apart from its brethren. The 3D camera and movement add another whole axis to worry about that some may find disorienting, and the fairly strict strengths and weaknesses of the units may lead to defeat if a cohesive unit strategy isn’t considered.

These tips are geared primarily towards online multiplayer gameplay, but can also be applied to campaign or vs. the A.I.

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9:30 AM on 03.02.2015

GIFs surface for Shower With Your Dad Simulator 2015

So, this is a GIF of a small child trying to find the correct naked dad to shower with at high speed.  The GIF is from an indie game called Shower With Your Dad Simulator 2015: Do You Still Shower With Your Dad and...

Laura Kate Dale



Review: Homeworld Remastered Collection photo
Review: Homeworld Remastered Collection
by Jason Faulkner

In 1999, I was 11 years old. It was a time when every video game purchase was a gamble. The best you could do was to read a review or watch a grainy, minute-long Quicktime video that you spent an hour to download on 56k while hoping your $50 wasn't spent in vain. I discovered some of my favorite games with just the blind promises of the back of a box. Starsiege: Tribes, Suikoden II, Half-Life, Giants: Citizen Kabuto and more were all stabs in the dark that paid off with hours of enthrallment in front of the glow of a CRT.

As a young sci-fi fan, all anyone had to do back then to wrestle my hard-earned money from my wallet was throw some spaceships on a box. More than likely, if my mom allowed me, I'd fall in love with the simple promise of being whisked away to the stars. Sometimes my gambles paid off, like with Star Trek: Klingon Academy and Freelancer, and sometimes I'd get a dud like Allegiance, which was a good game, but one whose servers had been shut down before I even bought it. However, none made a bigger impression on me than Sierra's Homeworld did. The top-notch writing and 3D playing field etched themselves into my memory and left me clamoring for a sequel. 

Although the story continued in Homeworld: Cataclysm in 2000 and Homeworld 2 in 2003, the series went dark and new copies weren't even available. THQ's bankruptcy in 2013 led to the franchise's rights going up for auction. After acquiring the IP with the winning $1.35 million bid, Gearbox announced it would be bringing an updated Homeworld and Homeworld 2 to a new generation in the form of the Homeworld Remastered Collection.

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