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4:00 AM on 11.16.2014

Inside My Radio is a rad rhythm-platformer

There are things to consider when it comes to playing music in public. Are you in an open space, perhaps a park, with enough distance between you and others so that your tunes don't dance on over into unwilling ears? Are you...

Steven Hansen


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Mistwalker Announces Upcoming Terra Battle Concert

Terra Battle concert planning is now underway as the popular mobile-RPG surpasses 1 million downloads in less than a month. For more information on upcoming milestones and recently unlocked milestones, please visit Terra Battle's Download Starter.






Review: Hatsune Miku: Project DIVA F 2nd photo
Review: Hatsune Miku: Project DIVA F 2nd
by Brittany Vincent

Hatsune Miku is an international sensation. Despite the fact that she's a simple digital creation, she's managed to rack up a massive amount of record sales and sold-out concerts, including a tour with Lady Gaga and even an appearance on Letterman.

It's impossible to ignore her cultural significance now as she only skyrockets in popularity, and with Sega publishing the sequel to last year's Hatsune Miku: Project DIVA F, now's a better time than ever to get acquainted with the diminutive diva. Hatsune Miku: Project DIVA F 2nd is your ticket to J-Pop heaven, overflowing with content and a real challenge for anyone who decides to take the plunge.

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Review: Senran Kagura: Bon Appétit! photo
Review: Senran Kagura: Bon Appétit!
by Brittany Vincent

Some may call Senran Kagura inherently tasteless, but the series of action-packed brawlers has depth and satisfying combat. The games have swept the handheld community mainly because of their increasingly risqué content, but their best-kept secret is that they're just plain fun.

Yeah, there's a whole lot of indecent exposure in each of the Senran Kagura games. No one's disputing that. But so what? These are genuinely fun and engaging titles, and the latest spinoff under the Senran Kagura umbrella is no different. Senran Kagura: Bon Appétit! may be lighthearted and riddled with thinly veiled jokes about male anatomy, but it's also a challenging rhythm game skewed toward an adult audience that can be enjoyed by just about anyone -- especially if you like your sundaes with Senran Kagura girls on top. Just don't expect award-winning prose or Grammy-nominated tracks. 

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Review: The Voice: I Want You photo
Review: The Voice: I Want You
by Brittany Vincent

Do you live for the thrill of belting out your favorite songs whenever you've got five minutes to yourself? Are you an amateur singer looking for guidance, or a professional looking for something fun to brush up your vocal technique? Do you love NBC's The Voice? Then go out right now and pick up Rock Band 3 or Guitar Hero 5. Or, get a karaoke machine and a vocal coach. Whatever the case, you're going to absolutely loathe The Voice: I Want You.

But, you're not going to hate it because it has a dizzyingly awful male version of "Hit Me With Your Best Shot" or embarrassingly haphazard song accompaniments that resemble Just Dance crossed with a slapdash lyric video on YouTube created with iMovie. You won't even hate it because it features a startling lack of interesting or exciting songs to sing along to. You'll hate it because it's such an obvious money grab, an uninspired cash-in that exists solely to rake in dough from unsuspecting buyers looking to replicate the experience so many dream of having -- standing onstage before The Voice's celebrity judges and angling for stardom. 

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Senran Kagura Bon Appétit hits Vita on November 11 photo
Senran Kagura Bon Appétit hits Vita on November 11
by Kyle MacGregor

Senran Kagura Bon Appétit launches in North America on November 11, Marvelous announced today. The PlayStation Vita exclusive will then arrive in Europe the following day.

The rhythm game is a spin-off of "the popular bouncy ninja series," which sees the girls set aside their weapons for a change to engage in a cooking competition. Bon Appétit features ten "infectious" songs as standard, with more coming later as downloadable content.

Marvelous says all character and costume DLC from Senran Kagura Shinovi Versus is compatible with Bon Appétit. Furthermore players who purchase the "Gessen x Hebijo DLC pack" will have access to the game's soundtrack via a bonus music app.

Both the base game and expansion will retail for $15 apiece.

Senran Kagura Bon Appetit! Hits Vita Exclusively on 11/11 [PlayStation Blog, PS Blog EU]

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Review: Disney Fantasia: Music Evolved photo
Review: Disney Fantasia: Music Evolved
by Chris Carter

[Disclosure: Nick Chester, who is currently employed at Harmonix, previously worked at Destructoid. As always, no relationships, personal or professional, were factored into the review.]

Fantasia holds a special place in my heart. My wife and I both grew up playing instruments, and whenever a song comes on from the film, we get to share a little moment as Disney fans. Yes, PhilharMagic is one of our favorite attractions at Disney World.

So when I heart that Harmonix was making a Fantasia game, I got excited -- until I heard that it had at least one song by Drake in it. Of course, my full judgment was reserved for the finished product, and I found it to be a magical experience overall.

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This is why I love Vib-Ribbon photo
This is why I love Vib-Ribbon
by Jonathan Holmes

Vib-Ribbon is a game by NanaOn-Sha (Parappa the Rapper, UmJammer Lammy) that was originally released on the PS1. It came to the United States for the first time just recently, by way of PSN. The original game allowed you to take the disc out of the PS1 and replace it with any CD. You could then play levels based on the sounds found on that CD. That's part of why the game has such minimalist visuals. The game's code had to be small enough to be stored in the PS1 on its own. Hence the black and white vector-based graphics. 

It's amazing how NanaOn-Sha was able to create such charming and memorable characters with just a few lines. Vibri, the game's star, is a lovable scamp with tons of personality. With this article, I will do my best to follow in his footsteps by using as few lines as possible in my effort to convey to you the joy of Vib-Ribbon.

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4:30 PM on 10.17.2014

A City Sleeps still looks enchanting, available now on Steam

Harmonix's chaotic-looking but nonetheless stylish music-driven shoot-'em-up A City Sleeps is now available on Steam and there's currently a 10% discount bringing the price to $13.49. While I typically shy away from bullet-h...

Rob Morrow



Review: Dance Central Spotlight photo
Review: Dance Central Spotlight
by Chris Carter

[Disclosure: Nick Chester, who is currently employed at Harmonix, previously worked at Destructoid. As always, no relationships, personal or professional, were factored into the review.]

Although it's been a lot tougher to get people together for a Dance Central party than a Rock Band one, Harmonix's new franchise gave some hope for the Kinect, as it was one of the most accurate games for it.

The series isn't as groundbreaking as it used to be -- especially in the era of Kinect-less Xbox Ones -- but it's still good for a fun dance session every so often. That also goes for Dance Central Spotlight.

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12:30 PM on 10.06.2014

Enough teasing: Vib-Ribbon is headed to PlayStation Network

There was an out-of-nowhere nod to Vib-Ribbon at Sony's E3 press conference this year, and then nothing. No follow-up announcement. That wasn't very nice at all. But everything will be better, soon enough: the cult PlayStatio...

Jordan Devore

12:45 PM on 09.30.2014

Amplitude isn't pretty yet, but at least it works

Judging by the first gameplay video of Harmonix's reboot of Amplitude, development's coming along rather nicely but is still far from done. This prototype update for Kickstarter backers is heavy on placeholder visuals and ha...

Brett Makedonski





6:00 PM on 09.21.2014

Persona 4: Dancing All Night delayed in Japan

Persona 4: Dancing All Night has been delayed in Japan, Atlus has announced. The rhythm game was scheduled to debut this autumn, but is now postponed until next year. No word on how this impacts the western release of the Pl...

Kyle MacGregor



Review: Size DOES Matter photo
Review: Size DOES Matter
by Darren Nakamura

Simple graphics, twitch gameplay, and fresh music constitute a good formula for mobile gaming. Titles like this allow for a quick bit of play during minutes of downtime, and can paradoxically keep players going for long periods of time, chasing a high score or trying to one-up a friend on the leaderboards.

Size DOES Matter follows in that legacy, with a unique gameplay hook and a pretty killer soundtrack. However, a few things hold it back from pure arcade bliss.

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Review: Theatrhythm Final Fantasy: Curtain Call photo
Review: Theatrhythm Final Fantasy: Curtain Call
by Chris Carter

Theatrhythm: Final Fantasy was a very nice surprise. After many people had become disenfranchised with the series due to a number of mishaps and weak core entries, Theatrhythm reminded us that Square still had reverence for all of its classic characters, and of course -- its timeless music.

As a sequel, Curtain Call doesn't really change a whole lot from its predecessor, shortcomings and all, but it does pack in a whopping 221 songs on top of the already winning formula.

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7:30 AM on 09.04.2014

PS Vita rhythm game IA/VT Colorful delayed to 2015

IA/VT Colorful has been pushed back to 2015, Marvelous announced today. The PlayStation Vita rhythm game was first slated to launch in Japan this summer, before being postponed until autumn. The reason behind the latest delay...

Kyle MacGregor

3:15 PM on 09.03.2014

Sony just filed a Vib-Ribbon trademark in Europe

Sony filed a new trademark for Vib Ribbon in Europe today, as spotted on NeoGAF. Vib-Ribbon is a cult classic PS1 game from the developer of PaRappa the Rapper and UmJammer Lammy. It never got a North...

Steven Hansen