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Super Meat Boy composer refuses to license the original soundtrack for PS4, Vita release

Oct 03 // Kyle MacGregor
"You may also know that I did not do the soundtrack for The Binding of Isaac: Rebirth," (another game created by Team Meat's Edmund McMillen) Baranowsky adds. "I made a decision a couple years ago to end my working relationship with them for many reasons that don’t really need to be listed here. I apologize for any disappointment this may cause my fans." Contrary to any rumors, Baranowsky maintains his broken relationship with Team Meat doesn't stem from creative differences, saying only "I didn't feel like the license fee and exposure through PSN they offered was enough to make me seriously consider accepting the deal. I decided to decline their offer. I wish them and the new artists the best of luck with the game." To replace the original soundtrack, Team Meat hired several musicians, including Ridiculon (The Binding of Isaac: Rebirth), David “Scattle” Scatliffe (Hotline Miami), and Laura Shigihara (Plants vs. Zombies). "That’s a pretty slick roster of artists," says Refenes. "We were lucky enough that they were all friends of ours and fans of Super Meat Boy. Their passion and love for the game can be heard in the work they put into making the game sound amazing. We’re honored to have them on the team for this version of Super Meat Boy." You can listen to a sample of the new score (Ridiculon's Hell Boss theme) right here. Super Meat Boy debuts on PSN Tuesday, October 6, free of charge to PS Plus subscribers.
Danny B no longer works with Team Meat
Super Meat Boy is finally coming to Sony platforms next week, but the game PlayStation owners will experience is slightly different than the one that launched on Xbox 360 and PC in 2010. Writing on Team Meat's official b...

Faster Than Light OST photo
Faster Than Light OST

The fantastic FTL soundtrack is on vinyl

Shipping next year
Oct 02
// Jordan Devore
My favorite modern game soundtrack belongs to Dustforce, but Ben Prunty's celebrated music for FTL: Faster Than Light isn't far behind. Time and time again, these albums have helped calm me down when there were just too many ...
Portal song photo
Portal song

'You Wouldn't Know' is the third Portal song by Jonathan Coulton

From LEGO Dimensions
Sep 25
// Darren Nakamura
The reveal of LEGO Dimensions earlier this year was kind of bizarre. How can Traveller's Tales get all those different licenses? Jurassic Park, Scooby Doo, Batman, and Portal 2? It's like every kid's toy chest in video game f...
Fallout photo

Fallout 4 has a familiar theme song

Hear the full track
Sep 22
// Jordan Devore
We've heard part of Inon Zur's Fallout 4 theme but, up until now, not the full song. Bethesda has shared the track -- and another, "The Last Mariner" -- on its blog. Head over to listen.

Destiny photo

The Taken King is getting a soundtrack release next week

That sure is some pretty music
Sep 11
// Laura Kate Dale
Those of you who listen to the Destructoid UK podcast will likely already know I'm not a huge fan of Destiny. Don't get me wrong; it's a good game, it's just not for me. That said, the soundtrack in Destiny is something I can...
Ausaustin's Creed photo
Ausaustin's Creed

Journey composer Austin Wintory scored Assassin's Creed Syndicate

More than three hours of music
Sep 10
// Darren Nakamura
Since his work on flOw, Austin Wintory has been fairly well-known in the indie game scene. He has since provided the soundtrack for Journey, The Banner Saga, Monaco, and other small titles. All those years of creating unique ...
Silent Hill photo
Silent Hill

Silent Hill Live coming to the UK later this year

One Night Only across five UK cities
Sep 09
// Vikki Blake
Konami is celebrating the music of Silent Hill with a live concert UK series, led by Silent Hill composer and producer, Akira Yamaoka. The show will be coming to five UK cities: Bristol (October 29), Cardiff (October 30), Lo...
Slowpoke song photo
Slowpoke song

The Slowpoke Song has been translated

Sep 02
// Jordan Devore
My 3DS gets so little use that whenever I do dig out the system, I forget that I downloaded that ridiculous Slowpoke theme. It goes "yaa!" whenever you scroll through your games and apps. "Yaa. Yaa. Yayayaya." It's great. Also great? The newly-dubbed Slowpoke Song.
Super Music Maker photo
Super Music Maker

The greatest song ever made has been recreated in Super Mario Maker

Trust me, this one won't let you down
Aug 28
// Jed Whitaker
A level called "All the costumes unlocked! :)" has been featured by Nintendo in Super Mario Maker, that tricks people into thinking the level will let them use some of the many unlockable costumes in the game. Instead plays the greatest song ever known to man.  I don't want to ruin the surprise, so just watch the video above and enjoy. 
EarthBound vinyl photo
EarthBound vinyl

The EarthBound soundtrack is getting a vinyl release next year

Available for pre-order tomorrow
Aug 25
// Ben Davis
[Disclosure: I backed the Kickstarter for the Mother original arranged soundtrack on vinyl.] Earlier this year, independent record label Ship to Shore PhonoCo. acquired the licensing rights to release the Mother soundtrack on...
Competition photo
Live music, geeks and gaming
Hey, you like video game music right? Let's hope you live in or near the UK, because Video Games Live is going to be coming back to our merry old isles early next year. The video game music concert spectacular will be running...

MGSV merch photo
MGSV merch

Sony's selling Metal Gear Solid V Walkmans and they're not cheap

Also phones and tablets
Aug 21
// Steven Hansen
Sony is producing various Phantom Pain-branded electronics to coincide with the release of Metal Gear Solid V. The tie-in release includes a Metal Gear version of Sony's premier Walkman, the ZX2, which costs something like $1...
Video Games Live photo
Video Games Live

Video Games Live returning to UK in 2016

Video game tunes played LIVE
Aug 20
// Laura Kate Dale
Hey, you like video game music right? Let's hope you live in or near the UK, because Video Games Live is going to be coming back to our merry old isles early next year. The video game music concert spectacular will be running...
Iron Maiden photo
Iron Maiden

Video games take over Iron Maiden's latest music video

'Speed of Light'
Aug 14
// Brett Makedonski
Old man rockers Iron Maiden are still making music, apparently. That's commendable in its own right, as those dudes are 40 years into this gig at this point. The band's newest song has all the sharp licks and wailing vocals ...
THPS5 photo

What's the 'Superman' or 'Guerrilla Radio' off the new Tony Hawk?

Helicopter and rhinoceros? Hellifiknow
Aug 14
// Brett Makedonski
I'm sad because I'm old. How do I know I'm old? Because sometimes I'm forced to listen to the radio in the car and Weezer and Green Day come on the oldies station. I'm at that dreaded stage where I don't really discover new m...
Vinyl photo

Get a load of these hexagonal vinyls for Super Hexagon

Aug 11
// Jordan Devore
At first glance, I just liked the colors of these limited-edition Super Hexagon vinyl records. Then I realized the sleeves are partially clear and, holy crap, the records are hexagonal! The EP features "Courtesy," "Otis," "Fo...
Pokemon song photo
Pokemon song

Dance! Dance! Dance!

Get on down with Pikachu
Aug 07
// Jordan Devore
Need a pick-me-up? Pikachu is here to remind us that life is swell. Make the most of it and dance, dance, dance.
Splatune photo

Stay fresh and listen to Splatoon's new music

Gimme that new update
Jul 28
// Jordan Devore
Splatoon players already have a huge update to look forward to next week with new matchmaking modes (including private battles!), a substantially higher level cap, two new weapon types, and lots more gear. This game disc isn'...
Promoted Blog photo
Promoted Blog

New Music Album : FRACTURED

Promoted from our Community Blogs!
Jul 22
// Alphadeus
[Dtoid community blogger and the Chopin of my heart Alphadeus has produced a new album. It's worth your time. Want to see your own stuff appear on the front page? Go write something! --Occams Electric Toothbrush] Hello friends. I'd like to share with you my most recent album released today. It's called FRACTURED. 
The Last of Us photo
The Last of Us

The Last of Us soundtrack coming to limited vinyl collection

Nice art for nice music from a nice game
Jul 21
// Joe Parlock
Mondo has announced it will be a selling a limited edition, 4-vinyl collection of The Last of Us original soundtrack, with artwork by artists Olly Moss and Jay Shaw. The collection will include the music from both The Last o...
Tron photo

If nothing else, I want to hear Tron: Escape's soundtrack

Ratings board listing found
Jul 16
// Jordan Devore
A listing for a PlayStation 4, Xbox One, and PC game called Tron: Escape has surfaced on Brazil's rating system website. Could this be the project Giorgio Moroder referenced back in February? "We have about five themes, elect...
Chime Sharp photo
Chime Sharp

Chime sequel Kickstarter has already hit its goal

Looking sharp
Jul 15
// Darren Nakamura
I mostly remember Chime as a game that had one super easy achievement worth 50 Gamerscore. It did a thing where proceeds went toward charity, so just buying the game was enough of an achievement, I guess. I was pretty bad at...
Rhythm of Fighters photo
Rhythm of Fighters

Download SNK's The Rhythm of Fighters before it's delisted

Disappearing July 15, 2015
Jul 10
// Jordan Devore
We've got less than a week to download The Rhythm of Figthers - SNK Original Sound Collection before SNK Playmore removes the game from the Apple App Store and Google Play. The company thanked fans for their support but did n...

Animal crossover: Oh my god KK Slider covering Outkast

Hey you
Jun 26
// Steven Hansen
Hey, what are you doing right now? Fuck you, because it's not as cool as what I'm doing right now, which is listening to KK Slider covering Outkast's "Hey Ya!" Now I'm listening to KK Slider doing Johnny Cash's "Hurt." Get on...

Guitar Hero Live rocks out with a fresher focus

Jun 16 // Alessandro Fillari
Guitar Hero Live (PlayStation 4 [previewed], Playstation 3, Wii U,  Xbox 360, Xbox One, Mobile)Developer: FreeStyle GamesPublisher: ActivisionRelease date: October 20, 2015 First and foremost, if you're a longtime fan of the series that may have felt burned by the last title, Warriors of Rock, you'll be pleased to know that the series has gone back to the basics to keep the focus on jamming out to a variety of tunes ranging from heavy metal, classic rock, and pulsating new metal. While on the surface Guitar Hero Live looks to be a massive departure from the rest of the series, it's very much in line with what was present in the earlier titles. This is purely about the music and experience of building your own personal rocker profile. As you may have seen from the reveal trailers, they've incorporated real video into Guitar Hero this time around. When selecting some of the classics or new tunes, you'll be treated to actual music videos or even concert footage of the band while you play. This is in keeping with the new television aesthetic and architecture that Guitar Hero Live utilizes. Gone are the bizarre storylines and cartoonish visuals showing off your character as they rise from garage-band amateur to international rock star, and in its place is a focus on realism to keep you invested in the songs and the experiences of being a guitar god. During Guitar Hero's absence, the developers have refined the gameplay and tweaked many aspects. The biggest change made is that you can't outright fail songs. As vets know, missing too many notes will fail the song, resulting in game over. In Guitar Hero Live, players that perform poorly can still finish the song. The folks working on the game felt that failing players resulted them in losing interest, so botching songs will only affect your overall score. This gives players the chance to save their performance should they struggle in some spots. Moreover, if players want to take a break during the song, all they'll have to do is stop playing and the song will revert to an attract mode. It's neat, and I feel GHL will be much more welcoming to newcomers. In the two central modes, Live and TV, the game goes about building the rocker experience in different ways; one from the side of media, and the other from in the shoes of a guitar player during a concert. The TV mode will definitely be where most of the action happens. Think of it as the online, multiplayer, and career modes all rolled into one. When in TV mode, you can engage in daily and premium challenges that task you with tackling certain songs to acquire in-game currency and play tokens. Much like cable or satelite television, the TV mode is essentially mix of on-demand and scheduled content. With multiple channels, you'll be able to view the current schedule of upcoming songs that are available to play. If there's one you like, you can jump right in and play. In real time, each 'program' plays a certain genre of music or focuses on a particular band, and is set for half an hour. If there's nothing on the channel's schedule that you like, just switch over to another and check to see what's on. I was impressed with the presentation, and it felt like was tuned to a parallel universe where MTV didn't focus on reality TV and kept with the music. It even made some of the programs feel like events, as you can plan ahead and bring friends over at certain time to rock out. If the channels aren't doing it for you, then you can switch over to the on-demand menu and choose the available songs to add to you playlist and experience at your leisure. Like the previous titles, the base game will come packed with existing songs, and more will be added later. However, the on-demand takes a slightly different approach. While you can play whatever song is present in the menu, they require play tokens for you to add to your playlist. Play tokens are acquired from just playing normally, and you'll accumulate them often. However, if you run out of play tokens, you're unable to play songs on the playlist. If you want to avoid using the tokens -- using them won't technically give you the song -- you can purchase the song outright and make a part of your permanent collection. I suspect this feature draw some ire from fans. While I understand it on an economic level, I feel this can be very annoying for anyone who likes to binge. By my count, there were three different forms of currency in the game: GH credits, real money credits, and play tokens, which will definitely bother people further. While there isn't a cap on play tokens, which can be purchased in bulk from the Guitar Hero store if you don't want to grind, I feel that the system of purchasing that's in place will confuse and annoy people. Thankfully, there are many features to keep players busy. The online mode is robust. Players can compete online against others in real time. During scheduled programs, players will be able to compete for the high score, with the current leader ranks being shown to the left of the screen. There will be many top dogs online, so in order to compete you'll have to make upgrades to your guitar. Using in-game credits acquired from daily challenges and tackling challenging songs, you can invest in a more sophisticated setup. Many of these upgrades range from score multipliers and other boosts to effectiveness. Thankfully, upgrades can only be purchased with in-game currency (which can only be acquired from in-game activity). With the currency, you can also purchase new highways and player cards for further customization. While most of the action will likely be spent in the TV mode, the brand new Live mode offers something a bit different. Ever wonder what it's like to play a guitar to a sold-out concert full of thousands of excited fans and music lovers? Live mode shows that in quasi real-time video that adapts to your performance. With two tours, spread across the U.S. and UK and spanning several sets (songs), you'll jam out with your band as they seek to keep the crowd on their feet and jamming. Playing online is one thing, but the Live mode is incredibly nerve-wracking. Maybe it's just me, because I'm not as good as other players, but watching the crowd and even your band mates turn on me was unsettling. It felt like I was experiencing a bizarre mix between Guitar Hero and those '90s full-motion video games. I don't mean that as a bad thing, however. I was impressed with how well it's presented. It's like those FMV games, except actually good. Shown from the first person, you're in the shoes of the lead guitarist, and when he stumbles, you experience it first hand. It can be tense, especially when your own band starts to turn on you. For the most part, I was largely impressed with my session with Guitar Hero Live. Though I still have some reservations with the game's economy, I still feel there's a lot of good here. The MTV-esque aesthetic was a stroke of genius and it really brought me into the experience much more than any of the other titles did. And given the number of platforms this is on, including mobile, it's clear they want to cover all the bases here. With Rock Band 4 also seeing a release this year, things must be looking up for the music genre now that the two juggernauts have returned. I'm looking forward to seeing how fans will take to it. 
Guitar Hero Live photo
I remember a time when there was this massive swell of music and rhythm-based games. The most dominant one at the time was the Guitar Hero series, which was quite an obsession among many of my classmates back in college. But ...

Rock Band 4 photo
Rock Band 4

Rock Band 4 pre-orders are up, and the bundle will cost a pretty penny

And 24,998 more pretty pennies
Jun 15
// Brett Makedonski
Harmonix's Rock Band was a significant investment last generation. The barrier to entry for a proper full band experience meant buying a drum set, two guitars (if you didn't have any from Guitar Hero) a microphone, and t...
Yooka-Laylee music photo
Yooka-Laylee music

Yooka-Laylee teaser track sounds straight out of Banjo-Kazooie

Glacier World
Jun 10
// Jordan Devore
Ooh, this is nice. Composer Grant Kirkhope shared the unfinished track for Yooka-Laylee's ice world, and it sounds right at home for a game that leverages fond memories of Rare's glory days. The crowdfunding drive has smashe...
Contest photo
Win one of 10 bundles!
Our friends at Groupees are back again, and have the Be Mine 20 Bundle going! To celebrate they've given us 10 codes to hand out to the Destructoid community! The Be Mine 20 Bundle is a game and music bundle which helps sup...

Splatoon photo

This Space Jam/Splatoon audio mashup almost makes me not hate Space Jam

Space Jam is the devil
May 26
// Jonathan Holmes
You know how a lot of Star Wars fans dislike Jar Jar Binks? As a life long Loony Tunes fan, that's exactly how I felt about Space Jam when I first saw it, back when it was originally released in theaters. I was pretty s...
Guitar Hero Live photo
Guitar Hero Live

I don't recognize most of the new songs revealed for Guitar Hero Live

But that's probably my fault
May 26
// Darren Nakamura
The tracklist so far for Guitar Hero Live has been a bit puzzling for some. Personally, I can suspend disbelief long enough to pretend to play a Skrillex song on guitar. I mean, I'm pretending to play guitar using an electron...

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