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5:30 PM on 04.23.2014

It won't be easy to release console games in China with all the censorship rules

China has lifted the ban on foreign console sales, opening up a potentially huge market (if not per capita, then by volume). There's money to be made, but Chinese regulations aren't going to make it entirely easy. Games in As...

Steven Hansen


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2:45 PM on 04.17.2014

I wonder how much money EA makes on 2014 FIFA World Cup Brazil

Every four years, many of us pretend to be fans of il calcio -- I'm sorry, soccer -- for the global spectacle that is the World Cup. Every four years, EA releases an extra, novelty soccer game (in addition to its annual FIFA...

Steven Hansen

5:30 PM on 04.16.2014

PS4 sales cross 7 million, software sales cross 20.5 million

The PlayStation 4 keeps on selling. On February 8, 2014, global PS4 sales were at 5.3 million. On March 6 it surpassed 6 million sales. As of April 6 it has surpassed 7 million sales. I guess Second Son was enough to keep it ...

Steven Hansen

9:05 AM on 04.16.2014

Sony set to sell all of its Square Enix shares

Sony is selling their stake in Square Enix, which comes to 9.52 million shares. They expect to gain 4.8 billion yen (about $47 million) in this sale, handing off the shares to SMBC Nikko Securities. A full disclosure of the s...

Dale North

9:00 PM on 04.09.2014

Virtuix Omni virtual reality treadmill releasing this year for $499

The Oculus Rift has been getting a lot of press lately, after Oculus VR was purchased by Facebook. But that (or Project Morpheus, if you prefer) is only one piece of the virtual reality puzzle that will hopefully soon be cons...

Darren Nakamura

7:00 PM on 04.09.2014

Players spend more on World of Tanks than other online titles

We already know that World of Tanks is pretty darn big but it helps when your average player is spending more on tanks than any other online game. A report over on SuperData Research has shed some light as to what the av...

Alasdair Duncan

9:00 AM on 04.03.2014

71 million watch eSports: Soon I WILL be hip for not being into it

eSporps (yes, intentional), according to Super Data, has seen its viewership, "[increase] almost eight-fold in the last four years," to about 71.5 million. Of those 71.5 million frequent watchers, as well as participants, 70%...

Steven Hansen

1:15 PM on 04.02.2014

Amazon now displays Metacritic scores for some reason

Remember when Fallout: New Vegas developers missed out on a Metacritic hinged upon bonus by one point? Well, here's another way Metacritic could doom (or help) developers. Retail giant Amazon has embedded Metacritic scores (a...

Steven Hansen

12:15 PM on 03.27.2014

Candy crushed: King.com IPO posts disappointing numbers

King.com, the developer behind the bafflingly popular match-three puzzler Candy Crush Saga, went public on the stock exchange yesterday, and it did not perform as well as the casual game behemoth had hoped. Starting at $...

Darren Nakamura

2:45 PM on 03.26.2014

Microtransactions made $352 million on consoles last year

While my default is to rally against microtransactions, some of this data comes from consoles adopting free-to-play schemes wherein you're paying for an aesthetic thing or still paying much less money than you would for a ret...

Steven Hansen

1:45 PM on 03.26.2014

Oculus post Facebook acquisition: 'We promise we won't change'

You know who else promised they wouldn't change, Oculus? My third husband. But two years after a trip to Nepal and he's thirty pounds heavier, balding, and a born again Christian. That's not what I signed up for. No matter yo...

Steven Hansen







Facebook to acquire Oculus VR for around $2 billion photo
Facebook to acquire Oculus VR for around $2 billion
by Jordan Devore

Facebook announced today it has reached an agreement to acquire virtual-reality headset maker Oculus VR, Inc. for approximately $2 billion -- spread across $400 million in cash and 23.1 million shares of Facebook common stock -- with an extra $300 million earn-out in cash and stock tied to certain undisclosed milestones. The deal is expected to happen in the second quarter of 2014.

"Facebook plans to extend Oculus' existing advantage in gaming to new verticals, including communications, media and entertainment, education and other areas," reads a press release. "Given these broad potential applications, virtual reality technology is a strong candidate to emerge as the next social and communications platform."

Facebook CEO Mark Zuckerburg elaborated on the acquisition in a post, writing that "We're going to focus on helping Oculus build out their product and develop partnerships to support more games. Oculus will continue operating independently within Facebook to achieve this.

"But this is just the start. After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face -- just by putting on goggles in your home. This is really a new communication platform."

Unexpected, to put it mildly, but this makes sense given the long-term plans of both companies.

view full story + comments


4:30 PM on 03.25.2014

Nivida announces $2,999 GeForce GTX Titan Z

Nvidia CEO Jen-Hsun Huang announced the GeForce GTX Titan Z today at the company's GPU Technology Conference and, all right, there's no real getting around the card's sticker shock. 5,760 CUDA cores. 12GB GDDR5 VRAM. $2,999. ...

Jordan Devore

4:30 PM on 03.18.2014

500k sales of Abe's Oddysee remake could fund an all-new Oddworld

In a candid discussion about sales expectations for Just Add Water's Oddworld: Abe's Oddysee remake, Oddworld: New 'n' Tasty, creator Lorne Lanning told Eurogamer that if 250,000 copies of the game are sold, that'll be e...

Jordan Devore

7:00 PM on 03.13.2014

That $99 Xbox 360 with a two-year contract promo has ended

In 2012, Microsoft rolled out a promotion in which people could pay $99 for an Xbox 360 (the basic 4GB model) with a Kinect -- if they signed up for a two-year Xbox Live Gold commitment of $14.99 per month. It's the sort of s...

Jordan Devore

8:30 AM on 03.13.2014

Stacking paper: Papers, Please sold over 500,000 copies

Lucas Pope left Naughty Dog and the pulp Uncharted series to make a paperwork simulator, last year's oddball hit Papers, Please. I could see a Frog Fractions sort of demented, Hunter S. Thompson fevered dream paperwork simula...

Steven Hansen