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Super Smash Bros.

Cloud in Smash photo
Cloud in Smash

Everything we know about Cloud in Smash Bros. from both a Final Fantasy and Smash perspective

In incredible detail
Nov 17
// Brett Makedonski
In the wake of last week's reveal of Final Fantasy's Cloud coming to Super Smash Bros., some people have managed to put together videos analyzing his introduction in great detail. We have two great examples for you. The firs...
Smash Direct photo
Smash Direct

Smash Bros. gets one more dedicated Direct, and it's happening next month

What does Nintendo have left?
Nov 16
// Brett Makedonski
Last week's Nintendo Direct had a Smash-centric bombshell in the announcement of Final Fantasy VII's Cloud Strife coming to the game as DLC. That closed out the show, but the rest was dedicated to an array of other Nintendo t...
Smash Bros. photo
Not a drill
This is not a drill. Nintendo has announced the newest Smash Bros. character, and it’s only god damn Cloud Strife from Final Fantasy VII. The trailer up top shows both his FFVII and Advent Children costumes, as well as...

Get good photo
Get good

Premier fighting game tourney EVO 2016 dated

Remember, remember July 15-17
Nov 02
// Steven Hansen
Surprise, surprise, fighting game tournament EVO is coming back next year. Here's how EVO 2015 wrapped up. It was fun times, even for a casual. A new Street Fighter V character got announced, a guy got up in euphoric victory before his match was over and lost, and they even played Catherine, the surest way into my heart. EVO returns to Las Vegas with EVO 2016 July 15-17.

Smash Bros. photo
Smash Bros.

Smash Bros. pro Zero has finally had his 53 tournament win streak broken

Time to cash in on that bounty
Oct 19
// Joe Parlock
You might remember back in May the news that a Smash Bros. player had a bounty put on their head. If anyone could beat Gonzale “Zero” Barrios in a Smash Bros. tournament, they’d be paid $500. At the time, he...
Buy the toy photo
Buy the toy

PSA: Falco amiibo up for pre-order at Best Buy

Oct 13
// Steven Hansen
As we noted earlier today, Best Buy confirmed it has the Falco amiibo exclusively. While Best Buy had a product page up for the Nintendo doll, you could not complete pre-orders. Now, you can go through with the pre-order process, and choose between shipping or in-store pick up, right here. I hope you get the toy if you were waiting for it!
Falco amiibo photo
Falco amiibo

Want a Falco amiibo? You'll likely have to go to Best Buy

Ah, another retailer-exclusive
Oct 13
// Brett Makedonski
[Update: Best Buy just confirmed Falco's exclusivity on the store's corporate website.] Legendary wingman Falco Lombardi has an amiibo flying to store shelves soon, but he's not landing just anywhere. There appears to be...
Can you dig it? photo
Can you dig it?

Nintendo lists Shovel Knight amiibo as compatible with Smash Bros.

Is he the next DLC character?
Oct 11
// Jed Whitaker
For a brief period yesterday, Nintendo listed ye olde Shovel Knight amiibo as being compatible for training in battle in Super Smash Bros. for Wii U, which seemed to suggest he is going to be a DLC character in the fight...
Super Smash Bros.  photo
Super Smash Bros.

Hey, there's a bunch of new Smash Bros. content available

That Brawl pirate stage is back
Sep 30
// Laura Kate Dale
Hey Smash Bros. fans, guess what? A bunch of new content for Super Smash Bros. just dropped on Wii U and 3DS. The Wii U version of the game has had the pirate ship level from Brawl ($2 or £1.79) added to the mix, ...
Mario Maker Smash stage photo
Mario Maker Smash stage

Super Mario Maker stage coming to Smash Bros.

Battleground madness
Sep 14
// Nic Rowen
A brand new stage based on Super Mario Maker is heading to Super Smash Bros. on September 30th, and it looks exactly as crazy and whimsical as you'd want it to be. Embracing the creative chaos of Mario Maker, the stage will be constructed differently at the beginning of every match and constantly edited and fussed with throughout by a stylus gripping hand like so many Duck Amuck shenanigans.
Wii U game deal photo
Wii U game deal

Buy Mario Maker, save $20 on Splatoon, Smash, or Mario Kart

Best Buy deal
Sep 07
// Jordan Devore
Best Buy is holding a deal that's great for Wii U owners looking to flesh out their library. If you order Super Mario Maker (which releases this Friday), you can save $20 on either Splatoon, Super Smash Bros., or Mario Kart 8...
amiibo photo

Mii Fighter 3-pack, Mewtwo, and Falco amiibo dated

All in November
Aug 24
// Chris Carter
Nintendo has shared some news with us in regards to some upcoming amiibo dates, which is always great. The Mii Fighter 3-pack will arrive on November 1, priced at $34.99. Additionally, Mewtwo will launch on November 13, and F...
Super Smash Con photo
Super Smash Con

Results from the Super Smash Con tournament

Everything from N64 to Wii U
Aug 09
// Ben Pack
[Image via John Michaels] The inaugural Super Smash Con, a three-day event for all things Smash Bros., concluded today. The gathering included everything from panels and exhibits to a series of tournaments of all of the Smash Bros. games featuring high-level players.

Here's what the first ever Super Smash Con looks like

Aug 07 // Chris Carter
[embed]297294:59877:0[/embed] That right there [above] is the major tournament area, where players are hard at work qualifying for the major tournaments. The turnout is actually pretty good, as most of the massive parking lot at the expo center was filled, but there's plenty of space to walk around inside, and a plentiful amount of arcade cabinets and console stations. In addition to a smaller arcade section and a small gaming museum exhibit, there's a ton of indie game setups, as well as homebrew spots and retro areas to game in. My favorite part was probably the little signs that displayed random factoids about the series, like "17 of the 36 characters in Mario Kart 8 also appear in Smash." It's not at the size of say, the current era of MAGFEST (there were only 12 exhibitors or so here, and although they are across the street from a hotel, the expo center isn't as massive as your typical con), but again, it's a great start -- I'm looking forward to getting back to catching the matches throughout the weekend.
Super Smash Con photo
I'd say it's a success
Today is the first major day for the first Super Smash Con, taking place in Virginia this weekend. While I covered the major happenings here as well as all the pertinent info you'll need for tournaments and streams, I also ha...

Dtoid Smash Bros. photo
Dtoid Smash Bros.

Results for the first ever Dtoid Smash Bros. tournament

A new one starts soon!
Aug 03
// Jed Whitaker
Our first ever Super Smash Bros. for Wii U online tournament just ended and the results are in and we have a tie! Congratulations to Edgar (NNID MexiBoy51) and Jaydubious (NNID Jaydubious) both having 9 wins. Also an honorabl...

New update and DLC out for Super Smash Bros., preview it here

Jul 31 // Jed Whitaker
Stages: Peach's Castle (64) Hyrule Castle (64)  The stages include their music and a few extra tracks as well.  Mii Outfits: Bear (Gunner) King K. Rool (Brawler) Flying Man (Brawler) Chrom (Swordfighter) Black Knight (Swordfighter) Lloyd (Swordfighter) Samus (Gunner) Hoodie w/ Smash Bros. logo (All) Also, I'm proud to announce an impromptu Super Smash Bros. Destructoid tournament for Wii U! The tournament is now live and joinable by searching for "" and is open up to 100 participants. You have until Sunday at 8:00pm ET to fight your way to the top, then I'll reveal the results on the site and give you a shoutout. Huzzah!  One last thing...
Smash Bros. Wii U tournament!
The new update for Super Smash Bros. for Wii U and 3DS is out in the wild now, bringing with it new stages, Mii costumes, tournament mode, and balance changes. Included for free in the update is a K. K. Slider costume for th...

Super Smash Bros. photo
Super Smash Bros.

King K. Rool headed to Smash Bros. as a costume

More stages and tournament mode
Jul 29
// Jordan Devore
Hah. A classic villain like Donkey Kong Country's King K. Rool would come to Super Smash Bros. as a costume for Mii Fighter, wouldn't he? Not like I wanted him on the roster or anything. Nintendo is rolling out a bunch of new...
Bestsellers photo

Mortal Kombat X is the best-selling game of 2015 so far

We're half way through 2015 already
Jul 27
// Joe Parlock
We’re now half-way through 2015. As time marches ever onward, quicker and quicker towards the screaming oblivion that is our graves, we shall hear that bell will soon ring and we will be taken into the void by the reape...

EVO 2015 is over, here's how it ended

Jul 20 // Ben Pack
Ultra Street Fighter IV Juri, Decapre, Adon, Rolento, and Abel were just five of the 12 different characters represented in the top eight for Ultra Street Fighter IV. The huge character variety was surpassed only by the quality of play demonstrated by this international forum of competitors. Infiltration going into winners showed off an amazing roster of characters, but it ultimately did not mean much as he would lose to Momochi. Meanwhile, GamerBee managed to claw through losers bracket, beating Infiltration in losers finals. Grand finals came down to a reset, and eventually in the last game a technical mishap lead to each of the contenders having one round each with Momochi clutching it out in the end. Top 8 1. EG|Momochi [Ken/ Evil Ryu]2. AvM|GamerBee [Elena / Adon]3. Infiltration [Evil Ryu / Chun-Li / Abel / Decapre / Elena / Juri]4. BE|Nemo (Rolento)5. /r/Kappa|AiAi [Juri]5. MCZ|Tokido [Akuma]7. EG|PR Balrog [Balrog]7. Liquid|NuckleDu [Decapre, Guile] Ultimate Marvel vs. Capcom 3 Marvel has always been considered America's game. Since MvC 3's EVO debut in 2011, there have only ever been two non-Americans in top eight. That's why it was such a shocker to have only three Americans in the competition today. Favorites including Justin Wong, Chris G, Filipino Champ, and Flocker were nowhere to be seen as the foreign legion attempted to lay waste to America three characters at a time. It came down to grand finals between Chile's own BE|KaneBlueRiver [Hulk / Haggar / Sentinel] versus New York native CTRL|RayRay [Magneto / Dr. Doom / Sentinel], with KBR taking it. Top 8 1. BE|KaneBlueRiver [Hulk / Sentinel / Haggar]2. CTRL|RayRay [Magneto / Dr. Doom / Sentinel]3. ApologyMan [Firebrand / Dr. Doom / Super-Skrull4. TA|Frutsy [M.O.D.O.K., / Captain America / Dr. Doom]5. YKWIS|GoldenBoyNeo [Magneto / Dr. Doom / Phoenix]5. TMP|Cross [Zero / Dr. Strange / Dante]7. T3|Dizzy [Zero / Dr. Doom, Vergil[7. R.F. [Morrigan / Dr. Doom, Vergil] Super Smash Bros. Melee Some dreams were born while others were dashed in the Melee top eight. C9 Mang0 failed to take his third EVO trophy home, but the real shocker was Florida's PG|Plup claiming fourth, beating TSM|Leffen, the possible favorite to win the entire competition. The always-solid Alliance|Armada managed to take home the gold pretty convincingly, dropping almost no sets throughout the entire tournament. Top 8 1. Alliance|Armada [Fox / Peach]2. Liquid|Hungrybox [Jigglypuff]3. EG|PPMD [Marth / Falco]4. PG|Plup [Sheik / Samus]5. TSM|Leffen [Fox]5. C9|Mango [Fox / Falco]7. Tempo|Axe [Pikachu]7. MH|ChuDat [Ice Climbers] Mortal Kombat X Even though several upsets preceded the top eight for Mortal Kombat, spirits were generally high. While ninjas were crushing each others skulls on the screen, players were hugging it out on stage. cR|SonicFox managed to pull an amazing run through the losers bracket with Erron Black and Kitana and managed to reset grand finals against Foxy Grandpa's dominant Kung Lao, leading to a victory for the 17-year-old Sonic. Top 8 1. cR|SonicFox [Erron Black / Kitana]2. PND|A Foxy Grandpa [Kung Lao]3. cR|HoneyBee [D'Vorah]4. YOMI|MIT [Tanya, Sonya Blade]5. PND|Ketchup [Quan Chi]5. YOMI|DJT [Kung Lao]7. JLA|MilkySituation [Reptile]7. YOMI|Zyphox [Liu Kang] Guilty Gear: Xrd -SIGN- Starting at the designated anime time slot of 9am, Guilty Gear had a very important job of hyping up any attending early-birds. It did not disappoint, and while there were plenty of heartbreaks, there was some serious competition the entire way through. Ogawa managed to show off why people consider Zato to be the best character by taking the tournament over ODG|Nage's Faust.  Top 8 1. Ogawa [Zato]2. ODG|Nage [Faust]3. Woshige [Millia]4. Nakamura [Millia]5. Dogura [Sin]5. Rion [Ky]7. Syuuto [Axl]7. Zidane [Leo] EVO 2015 day 1 wrap up EVO 2015 day 2 wrap up Street Fighter V new character announcement Guilty Gear Xrd player stands up too early, loses Jamie Lee Curtis cosplayed as Vega at EVO Street Fighter V DLC can be unlocked for free EVO attendee steals PS Vita dev kit from Atlus 
EVO recap photo
Street Fighter, Marvel, Melee, and more
The final day of Evolution 2015 has concluded, and we are left with a slew of new champions. There were upsets and heart-breakers, but most importantly hundreds of hours of the highest-level fighting games. Games featured today were Ultra Street Fighter IV, Ultimate Marvel vs. Capcom 3, Super Smash Bros. Melee, Mortal Kombat X, and Guilty Gear: Xrd -SIGN-.

Butts, bums, and intelligent narrative design

Jul 08 // Laura Kate Dale
What? You're not convinced that butts are an effective window to intelligent character design? You want another example? Well, let's take a look at our good old friend Luigi. Younger brother of arguably the most well known and influential video game protagonist of all time, Luigi is often overlooked by the world. On first glance he's nothing to look at, appearing at first to be merely a reskin of our beloved Mario. The key to understanding how Luigi's personality differs from that of his beloved sibling in in how he uses his butt in Super Smash Bros. Where Mario has a cushy posterior, lax from years of complacency, Luigi's butt is everything Mario's isn't. Where Mario has size on his side, Luigi quietly toned his backside into a lean, effective weapon. Where Mario's arse is all for show, Luigi honed his into an aerobatic, dexterous vehicle that can propel him to success. Luigi thrusts his butt with a terrifying and unexpected ferocity that only comes from years of discipline. Luigi can't rest on his laurels. To be seen as equal to his older sibling he has to exceed him in skill in every regard. Looking at the extra work he put into weaponising his booty is the strongest evidence there is to show this defining emotional character trait. It's the ultimate proof that Luigi has to work harder just to maintain the meager fame he has. The butt is key. Right, you're still on the fence? Well, let me pull out my narrative trump card, the Skull Kid in Majora's Mask. When you first start playing Majora's Mask, all you know about Skull Kid is that he's an evil horse thief. He plots an attack, steals from you and viciously prevents you from recovering what is yours. What's not immediately obvious is the fact that there's a playful child underneath the malice. This is where his butt comes into play. Very early in the game, while trying to track Skull Kid's location, we're treated to a butt centric scene that hugely informs on our antagonist's personality. When he realises you've spotted him he doesn't react with malice, but with a playful, lighthearted bout of self spanking. The fact Skull Kid chooses to antagonise you not with the misdeeds he holds over you, but with something as childlike and immature as a slap to his bum tells us so much about the layers of character depth we have to unravel throughout the game. As the scope of his evil actions grows, the only trait that gives us hope in his redemption is that single, playful, childlike arse slap.
Butts photo
Butts say a lot about personalities
Borderlands 2's Ellie is a hard working, confident pragmatist. Once she sets her mind to a task, she pushes forward and gets it done in spite of what anyone else thinks of her chances. She loves what she does and she loves he...

Nintendo @ EVO photo
Nintendo @ EVO

Nintendo's Bill Trinen set to compete at EVO 2015

'See you in Vegas'
Jul 03
// Jordan Devore
Coming off of E3, we'll be seeing even more of Nintendo's Bill Trinen. The senior product marketing manager is signed up to participate in the Super Smash Bros. tournament at EVO later this month. "Appreciate all the EVO supp...
Smash Bros. glitch photo
Smash Bros. glitch

Strike a pose with this silly Smash Bros. glitch

Or freeze your game in the process
Jun 29
// Jordan Devore
Smash Bros. glitches are among the funniest. A new one, captured here by MasterOfHyrule, involves pushing the Home button before the match transitions to the result screen. While the bug varies from character to character, i...
Wario-man wafts to battle photo
Wario-man wafts to battle

Competitive Super Smash Bros. Brawl mod Project M 3.6 beta released

Pokemon's Saffron City in HD!
Jun 24
// Jed Whitaker
Project M is a well known mod amongst competitive Super Smash Bros. players, as it modifies Brawl to be more like Melee. For those of you not in the competitive scene, you might still be interested in the just...

The GameFan/Destructoid magazine is almost here!

Jun 22 // Jonathan Holmes
The biggest feature on the Dtoid side of the magazine is the Super Smash Bros. for the 3DS and Wii U mini-strategy guide by Gonzalo 'ZeRo' Barrios (the game's reigning world champion) and friends, with character profile art by Corey 'Reyyy' Lewis. Reyyy also provided us with an all new, all color Arem story. In case you hadn't heard, Arem Lightstorm is a re-imagined version of Samus Aran, but instead of being a bounty hunter, she's a nature photographer. She's pretty amazing.  We also have a in-depth study of Nintendo's dysfunctional relationship with the Mother/Earthbound series (featuring original artwork from the Fangamer team), a behind the scenes look at the longtime partnership of Mariel Cartwright (Skullgirls: Encore) and Adam Tierney (WayForward), some custom Street Fighter V sprite artwork to go along with our preview of the game, and a beautiful cover story on Bloodstained, featuring never before seen art and exclusive interviews with director Koji Igarashi and artist Yuji Natsume. And that's all just on the Destructoid side of the mag! On the GameFan side, we have a tons of exclusive news, editorial, reviews, a wrap up of all the biggest announcements from E3, and so much more. We did everything we could to make this magazine something that you'll be proud to add to your collection of video game things. and I can't even tell you how excited I am for you to finally see it for yourself.
GameFan/Destructoid photo
Featuring tons of amazing original art!
Remember that magazine that we announced a little while ago? We won't be mad at you if you don't. The good news is, we haven't forgotten about it. In fact, we've been working with the crew at GameFan day and night for almost ...

Ryu is gunning for top tier in the new Super Smash Bros.

Jun 14 // Patrick Hancock
First, let's discuss Ryu's stage, Suzaku Castle. In short: it's wonderful and weird. The music is great and speeds up when things are getting down to the wire. The default mode will definitely not be tournament-legal, since it has a walk-off on the right side. For general entertaining play, however, it's superb. Strategies will change depending on the side the fight is happening on, and since there's a lot of open space on the left side, you can expect some serious ledge play at times. There are two platforms on the left, one on top and one on the bottom. The top one has no grabbable ledges, but the bottom one does. The ledges on the bottom platform are a bit wonky, as characters who come up towards the center of the platform will snap to a ledge that seems way too far to snap to. Players will also only snap in the way they are facing, it seems. Here's a GIF to demonstrate what I mean: As for the character, the first thing I did was take Ryu into the Training mode. He's got at least twice as many attacks as a standard character, and I need to know what they are and how they act before I go into a match. From here on out, I will refer to his light attacks as the attacks executing by tapping the button, and heavy attacks as the ones where the player has to hold the attack button. There's apparently a medium somewhere in the middle, but I'll be damned if I can pull it off intentionally. Holding the attack button doesn't even feel like truly "holding" it. I was worried that having to hold down a button for an attack would feel weird, but it is still very quickly executed. Now I'm worried that I'll "hold" the attack button for too long when I want to do a light attack! You really have to consciously tap the button to execute a light attack. In general, heavy attacks are the ones that come out for me when I'm not thinking. Ryu is definitely a thinking-man's character. Throwing out attacks isn't going to cut it. In each scenario, players must think "okay, light or heavy?" and then execute properly.  Let's start with the special moves. Hadoukens are a great way to cover an approach or force the opponent to make a move. You can not spam Hadoukens, as there can only be one out at a time. The Shakunetsu Hadouken can be activated by performing a half-circle forward motion and an attack button. This Hadouken is slightly stronger than holding the special button down (8% compared to 7%) and will carry the opponent with them over 5 hits. It's great for edge guarding since it takes the enemy for a ride. Shoryuken is a great recovery move and can be a kill move at high percents. It kills Mario at around 105% with no Rage, for example. Personally, this is my go-to kill move in combos, but I'll speak more on that later. Also, it's possible to input down-forward twice to execute this move, instead of doing the normal Dragon Punch motion of forward, down, down-forward. [embed]293924:58985:0[/embed] The Hurricane Kick, despite being called "hugely destructive" by Sakurai, is rather lackluster as an attack. It does less damage (9% if inputting the command) if the opponent is very close to Ryu, and more damage if they are hit during the spinning phase (13%). It pushes the enemy vertically, and doesn't kill Mario until around 130%, and that's with no Directional Influence. As a recovery move, however, the move is wonderful. Ryu can act after it, allowing him to Tatsumaki to gain horizontal ground, and then Shoryuken to go vertically. Finally, his Focus Attack. This is easily the most interesting special move Ryu has. While charging it Ryu has one hit of super armor. While charging, Ryu will flash twice, once for each increasing level. If the player hits the opponent before it flashes once, the opponent will be knocked back. If he hits them after it,  they go into a crumple state, just like Street Fighter IV. The second flash happens a split second before it is fully charged, which means it's a level 3 Focus Attack, which leads to a longer crumple. Also, if released in level 1 or 2, the Focus Attack will be absorbed by shields. Releasing a fully charged Focus Attack will still crumple a shielding opponent. Most importantly, Ryu can dash-cancel the focus attack while charging or after a hit. If an uncharged Focus Attack hits a shield, Ryu can also dash-cancel the lag. In Street Fighter IV, this was known as an "FADC," or Focus Attack Dash Cancel. This allows a guaranteed hit on crumpled opponents. It's super satisfying to pull off a FADC into a kill move like Shoryuken. It's also a good psych-out move to dash-cancel a charging Focus Attack, similar to how Sonic can cancel his Spin Dash. It's important to note that when inputting a Street Fighter command to perform a special move, it must be done in the direction Ryu is facing. If you wanted to do a Shakunetsu Hadouken backwards, for example, it would instead register as a Tatsumaki (quarter-circle back). It is not pleasant when you're expecting one move to come out and get another, so keep this in mind! Ryu's normals are incredibly varied thanks to his unique ability to have TWO OF EVERY TILT. Some of the more useful ones I've been using are his strong forward-tilt, Collarbone Breaker. It does not completely destroy a fresh shield, but it comes very close to doing so. His heavy up-tilt is also very useful and does 12%. Other than that, I've been using both version of his down-tilt a whole lot. The reason I use his down-tilt is because it can be cancelled into any of his special moves on hit. This is my go-to setup after a successful crumple, as well. Basically, I look for opportunities to FADC into a heavy down-tilt which I cancel into a Shoryuken. In case you forgot, I'm still talking about Super Smash Bros. here. As for some other notable moves: His forward smash is incredibly powerful (22% fully charged) and moves him forward, making it have a deceptively long range. His down air spikes, but only if Ryu is close to the opponent when it connects. His up smash and up air are good at keeping opponents airborne, but have short ranges. Literally all of his special moves help with his recovery. Both his Focus Attack and Hadouken give him a little vertical boost, so use them to surprise an opponent while recovering! So, what's Ryu's weakness? Well, other than the fact that players may flub inputs from time to time, I would say Ryu's biggest downside is his throw game. None of his throws are kill throws, and they don't seem to lead into any combo opportunities. Regardless, I think Ryu is going to be a very viable fighter at a higher level of play, and is a blast to experiment with no matter how good you are at the game. Also, always play as the pink Ryu to pretend like you're Dan Hibiki.
Ryu Smash Impressions photo
Watch as I Tastumaki to my death
Remember the first time you went online with Street Fighter IV with your favorite character, Hakan, and fought about 100 Ryus in a week? And they all spammed Hadoukens and always woke up with a Shoryuken? Wouldn't you like to...

Super Smash Bros. photo
Super Smash Bros.

First look at Ryu in Super Smash Bros for the 3DS

Not as pretty, but still powerful
Jun 14
// Jonathan Holmes
After struggling with the servers for over an hour, I finally managed to download Ryu on the 3DS version of Super Smash Bros.. The Wii U eShop is still kicking me out, so if you're current among the millions trying to downlo...
Super Smash Bros. photo
Super Smash Bros.

Super Smash Bros. getting instant YouTube uploads

Patrick Hancock will like this
Jun 14
// Darren Nakamura
Every now and then in the Destructoid editors' chat room, Patrick Hancock will post an animated GIF he made of some impressive thing he did in Super Smash Bros. From now on, it'll be even easier for him to show off; he'll onl...
amiibo photo

The R.O.B. amiibo will get region specific paint jobs

Famicom or NES flavors
Jun 14
// Jonathan Holmes
It looks like you amiibo completionists will have to do some importing in the near future. According to Amiibo News, the upcoming amiibo based on R.O.B. will come in both NES gray and Famicom red and white.  I've always ...
New Smash Stages photo
New Smash Stages

Hyrule Castle and Peach's Castle stages coming to Smash Bros.

Poke Floats still suspiciously MIA
Jun 14
// Patrick Hancock
Two new stages are coming to the newest addition of Super Smash Bros., both of which were originally in the Nintendo 64 version. Both Hyrule Castle and Peach's Castle will be coming at a future point in time. Sakurai introduc...
Amiibo News! photo
Amiibo News!

Game and Watch amiibo can change poses, Mii Fighters are coming

September is going to be amiibo hell
Jun 14
// Patrick Hancock
Mii amiibo on their way! Should they be called Miimibo? That sounds a bit like a name for a Gremlin from the movie Gremlins. Anyway, these amiibo work the same as traditional amiibo, and as you would expect, the Mii that is t...

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