hot  /  reviews  /  video  /  blogs  /  forum

Lionhead Studios

Jugheads

Senran Kafaux pas: Fable dev Lionhead celebrates cleavage on Twitter


Jugheads
Mar 27
[Update: Lionhead tweeted an apology, "We apologise for the imagery we shared earlier. Diversity & inclusion are values we uphold here. We'll reinforce these values w/ our team," irritating a whole new group of people.]... read
Fablevolve

Fable Legends actually looks pretty fun


Fablevolve
Aug 12
This trailer also best explains (though not completely clearly?) the 4 vs. 1, heroes versus villain mode, which we talked a bit about here. Though it's not traditional Fable, there is also regular single-player and co-op pla... read
Fable: Legends

Fable Legends unveils villain mode, co-op play


Beta coming this fall
Jun 09
You can now be the villain you always wanted to be in Fable Legends -- you know, if that's your thing. Lionhead Studios' latest release seeks to bolster players who have always sought to wreak havoc and destruction across th... read
Fable

Lionhead is bringing Fable Anniversary to PC


Fans apparently demanded it
Jun 02
Here's a video teasing a PC release of Fable Anniversary you can watch, though I wouldn't -- it's just a bunch of messages, presumably written by Lionhead Studios, asking for this revamped game to come to Steam. The featured... read
Your health is low. Do you have any potions? Or food?
Fable Anniversary is a relatively straight-forward game, especially if you've played the original, as it's nearly identical in terms of content. But there are a few things you can miss, so I've crafted a few helpful tips to help you along the way. Before you do anything though you're going to want to turn off the Guildmaster's "hints" in the options menu. Trust me.   read feature

Still chasin' them chickens
Fable and I have a history together. Ever since I learned of its existence in an official Xbox Magazine under the codename "Project Ego," I was enthralled by the promises of Peter Molyneux. Back then, he basically could ... read feature

Fable Anniversary dated: February 4, 2014


Launch day content planned
Dec 12
Lionhead has announced that Fable Anniversary will launch on Xbox 360 on February 4, 2014 in North America, February 6 in Asia, and February 7 in Europe.  Get all the Fable your mind can take, now with HD 1080p graphics,... read
Fable

A look at how Fable Anniversary updates its interface


Yup, that's a HUD, all right.
Nov 14
Progress continues to be made on Fable Anniversary, an HD remake of the original Fable game for Xbox 360 which will bring the entire series to the console. A recent post on Lionhead's developer blog from User Interface Artist... read
Lionhead's new project

Lionhead is working on an unannounced project


Please let it be Black & White 3
Nov 06
A former employee for Lionhead, Franck Laurin, has a job on his Linkedin profile listed as "Senior animator- Fable Legends and Un-announced project. at Lionhead Studios". Lionhead is the studio behind ... read
CHICKEN CHASER!

Fable Anniversary delayed until February 2014


You'll have to wait a bit to chase them chickens
Sep 13
It appears as if Fable Anniversary won't be hitting your disc tray until February 2014, as the game has been pushed back a bit. No reason has been given for the delay, but my guess is it's to avoid the saturated holiday push ... read
Fable dev online focused

Every game from Fable dev will be 'online focused'


Is this a foible or are they able to do it right?
Aug 29
At gamescom, Dale brought us a preview of Xbox One exclusive Fable Legends, which eschews pets and sidekicks for full, four player cooperative play. You can also apparently play as the game's villain, setting traps and contro... read
Four-player co-op, or play as the villain
At Microsoft's pre-gamescom Xbox One press event, we got our first look at Lionhead's newest for the console. Announced this morning, Fable Legends is not an MMO, though it is an online game. Lionhead calls it a true next-generation RPG.  read feature

Fable

Here's the winning fan-made Fable Anniversary Achievement


It's pretty straightforward
Jul 19
Earlier this month, Lionhead Studios put the call out for fans to design their own Achievement to be integrated in Fable Anniversary. The results are in, and the winning entry "Are you not entertained!?" will require players ... read
Fable

Design an Achievement for Fable Anniversary


You have a lot of faith in us, Lionhead
Jul 09
Lionhead Studios is taking the crowdsourcing approach to coming up with the last Achievement for Fable Anniversary. Now through July 14, you can submit ideas on the company's forums. "We'll be handing the creative baton to ou... read

Fable III is free on Xbox Live Games on Demand


All that mediocrity for the price of nothing!
Jun 10
Fable III is currently available to download for free on Xbox Live. People initially believed it to be some sort of error, but Microsoft has officially recognized it. Go download the game that promises so much, and delivers v... read
Fable Anniversary

Fable: The Lost Chapters is getting remade on Xbox 360


Full HD treatment akin to Halo Anniversary
Jun 04
Pretty big news for original Xbox fans has come today. Fable: The Lost Chapters will be getting the HD remake treatment this fall with Fable Anniversary. The original announcement comes by way of Lionhead's Tim Timmins and th... read
Fable

Nice timing! Lionhead brings out new Fable forums


E3 is next week, in case you forgot
Jun 03
Are you ready for another installment of Fable? Lionhead Studios has decided that the week before E3 is a good time to launch new Fable forums, which I'm sure it is. But the end result is speculation that this is a sign of an... read
Lionhead Studios

New Lionhead boss chosen by Microsoft


John Needham becomes studio head
Apr 25
It's been confirmed that the team behind Fable III and Fable: The Journey, Lionhead Studios, has a new studio head; Microsoft has appointed John Needham (no, not the biologist) to lead the Lionhead te... read
Gratuitous Space Battles dev recounts 'talking to the community too much'
In our interview with Cliff Harris, the independent designer of Gratuitous Space Battles, he spoke about what it's like to communicate with an active fan base directly as a developer, something that can be taken for granted w... read feature

Microsoft cuts Lionhead staff by 'less than 10%'


Devs disposed off once The Journey was finished
Oct 16
Following the completion of Fable: The Journey, Microsoft shaved somewhere under 10% of Lionhead Studios' workforce, the publisher told GI International this week.  "We are working closely with the affected employees dur... read
Looking a gift horse in the mouth
The fatal flaw of Kinect games is that they are built on a foundation of lies. You are the controller -- except most games control much of the action themselves to make up for the lack of input. It's more immersive -- except ... read feature

Preview: Fable: The Journey


Sep 18
I have a bit of a sordid history with the Fable franchise. Despite the now-infamous promises it never delivered on, I absolutely adored the first Fable, as what was delivered was a finely crafted game, and one of my favorite ... read

Lionhead Studios is no stranger to making spin-offs for Fable. The first was an Xbox Live Arcade tie-in with Fable II called Pub Games, which was a collection of mini-games that appeared in the game and would allow you to car... read feature

E3: Fable: The Journey pegged for Holiday 2012


Jun 04
At Microsoft's E3 press conference, it was revealed that Kinect's TOTALLY NOT ON-RAILS GUYS Fable spin-off, Fable: The Journey will be available for the holiday season of 2012. One can reasonably expect to see it at some poin... read

One part hack, one part slash, and one part four-player cooperative Fable with puppet heroes. Fable Heroes would be the last thing you would expect Lionhead Studios to come up with if Fable: The Journey hadn't been announced already. In true Lionhead fashion, Fable Heroes is a game that made me feel emotions I hadn't felt in more than a year, but perhaps not the kind that it intended to elicit. read feature

Molyneux accepts 'personal failure' for Fable III


Apr 11
It's a glorious day, because I get to talk about the Molyneux Cycle once more. It's the method by which Molyneux attempts to make his next game look good by trash talking the last one he made -- the last game being one he hyp... read

Molyneux: Milo was too emotional for the games industry


Mar 14
Remember Milo, the digital child-creature that Peter Molyneux demoed at E3 so long ago? It promised interaction on a level that would make Skynet jealous, but it disappeared after all the hype. Why was it thrown on the scrap ... read

The DTOID Show: GDC 2012 Wrap-up!


Mar 11
Did you catch today's live Destructoid Show? We're all thoroughly exhausted from GDC, but Hamza Aziz, Jordan Devore, and Conrad Zimmerman were good sports and stopped by the studio for some good old-fashioned video game disc... read

Peter Molyneux leaving Lionhead, forming 22 Cans


Mar 07
Enthusiastic game developer and perpetual backpeddler Peter Molyneux has announced that he is leaving the developer he co-founded, Lionhead Studios. This departure also marks his exit from Microsoft Studios.  "It is with... read

Perhaps the biggest surprise at Microsoft’s recent Xbox 360 spring showcase was the announcement of Fable: Heroes for Xbox Live Arcade. Built by some of Lionhead’s biggest Fable fans, Heroes pays homage to many o... read feature


If it is one thing the controller cannot do anymore, it’s offer a player “that sense of discovery which we had with the early days of games.” That’s what Peter Molyneux, the visionary behind Fable: Th... read feature

Countdown timer points to Lionhead announcement at GDC


Feb 28
There's a countdown timer on Lionhead Studios' website. It seems that the website will see a refresh in a few days, but the text also hints that "other surprises are coming." Right now it's just a red button (hint?) and a tim... read






Back to Top