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3:30 PM on 10.24.2013

PS3 gets Atelier Escha & Logy Alchemists of the Dusk Sky

The direct sequel to Atelier Ayesha: The Alchemist of Dusk will come to PS3s in North America next year. Tecmo Koei has announced that Atelier Escha & Logy: Alchemists of the Dusk Sky  will launch on March 11, 2...

Dale North

5:45 PM on 10.08.2013

Three mobile-focused devs outpace Japan's gaming icons

Some graph-making and data-pulling by Eurotechnology Japan has proven your worst fears true. Three relatively new, mobile-focused game makers (GREE, GungHo, DeNA) have had a higher operating income and higher net income since...

Steven Hansen

11:30 AM on 10.08.2013

Yaiba: Ninja Gaiden Z is coming to Steam

I'm happy to share that Tecmo Koei has announced that Yaiba: Ninja Gaiden Z, Yosuke Hayashi and comcept’s Keiji Inafune's tag team project, will see a PC release, coming by way of Steam. It will launch on the ...

Dale North

11:30 AM on 09.30.2013

Fatal Frame III torments PlayStation Network this week

Fatal Frame III: The Tormented is coming to PlayStation Network this week. The spine-chilling third chapter in Tecmo's survival horror series is a mix of old and new, featuring the series' trademark Camera Obscura, some famil...

Kyle MacGregor

11:30 AM on 09.25.2013

One Piece: Unlimited World Red looks great on the 3DS

As I was watching this One Piece: Unlimited World Red trailer, I could hardly believe that it's for a 3DS game. This is only the second One Piece game for the 3DS, and it already looks like Ganbarion has a solid engine in place, with vibrant colors and smooth action. There's no word on a localization yet, but given the glimmer of hope that is Pirate Warriors 2, anything is possible.

Chris Carter

10:30 AM on 09.25.2013

Warriors Orochi 3 gets a brand new Vita-centric trailer

I had to do a triple-take on this one. Internationally, the game is known as Warriors Orochi 3, but in Japan, it's called Musou Orochi 2 Ultimate. Whatever the case may be, the game has a brand new trailer showing of its Vit...

Chris Carter





9:00 PM on 09.19.2013

Atelier Escha & Logy coming west in early 2014

Tecmo Koei has announced Gust's Atelier Escha & Logy: Alchemists of the Dusk Sky will be materializing on North American and European shores in early 2014. The PS3 exclusive role-playing game conjures a pair of ...

Kyle MacGregor

4:15 PM on 09.19.2013

Tecmo Koei announces Deception IV localization

Tecmo Koei has just informed us that Kagero: Dark Side Princess will be coming to America and Europe as Deception IV: Blood Ties. Set to arrive on PlayStation 3 and PlayStation Vita in 2014, the game will be a re-imagini...

Chris Carter

8:35 AM on 08.25.2013

Dead or Alive 5 Ultimate has 231 costumes

Ultimate? You want ultimate? How about 231 costumes in Dead or Alive 5 Ultimate. Dead or Alive 5 had a measly 114 costumes, but Tecmo Koei says that the upcoming PS3 and Xbox 360 game will let you nab 231 costumes by doing ev...

Dale North

2:00 AM on 08.16.2013

Shinobi clash! Ryu Hayabusa vs. Strider Hiryu

Videogame ninjas are seriously the worst ninjas of all time. It's kind of hard to keep hidden in the shadows when there is a trail of blood and limbs running right up to your present location. Still pretty badass, though. Tw...

Tony Ponce

10:50 AM on 07.23.2013

Dead or Alive 5 Ultimate gets 'Pop Idol' sets, new modes

Here's a fat update on Dead or Alive 5 Ultimate, coming this September for Xbox 360 and PS3. First, a Pop Idol character costume set has the girls of DOA dressing up like music stars. Ayane and Kasumi go J-Pop, while Hitomi, ...

Dale North

11:00 AM on 07.22.2013

Dynasty Warriors dev: Xbox One needs earlier Japan launch

Dynasty Warriors director Atsushi Miyauchi has said that if Microsoft has any hope of gaining success in Japan, it needs a simultaneous launch, one much nearer to the North American release date.  "I think Microsoft...

Jim Sterling

8:00 AM on 07.22.2013

Dynasty Warriors 8 Xbox 360 patch incoming

While I adored the latest iteration of Dynasty Warriors 8, it appears the Xbox 360 version was not quite as superb as the PS3 alternative. Fans have reported some real bad slowdown, severely hampering the game. Fear not, thou...

Jim Sterling



Review: Dynasty Warriors 8 photo
Review: Dynasty Warriors 8
by Jim Sterling

Dynasty Warriors 8 takes place in the far future, where three rival cyberpunk gangs duke it out on the streets of Neo New York, armed to the teeth with laser fingers, eye-whips, and guns that shoot acidic screaming skull bullets.

That's a lie, actually. Once again, it's about Chinese kingdoms fighting for control of China. 

There's only so many ways you can explain the unchanging premise of Dynasty Warriors before you start just making stuff up out of boredom.  This is not to say that Dynasty Warriors 8, for all its familiar foundations, is boring in any way. On the contrary, to the seasoned fan who simply cannot get enough hack n' slash silliness, this may indeed be the best installment in the series. After a recent run of mostly disappointing games, this eighth main chapter is more than a return to form. It's the new gold standard. 

Acid skull bullets be damned. 

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1:15 PM on 07.01.2013

Have a giant clump of Dynasty Warriors 8 screenshots

Dynasty Warriors 8 is out later this month and I'm so excited for it I'm going to cut symbols into my arms and headbutt a window. That, and I'll post this ridiculous amount of screenshots.  Menus, cutscenes, action shots...

Jim Sterling



I met Keiji Inafune! We discussed Yaiba: Ninja Gaiden Z! photo
I met Keiji Inafune! We discussed Yaiba: Ninja Gaiden Z!
by Tony Ponce

Guys. I met Keiji Inafune at E3. I interviewed Keiji Inafune at E3.

I've achieved everything I've wanted to accomplish in my relatively short career as a games journalist. There is literally nothing else for me to do except pack my things and move on. I'm kidding, of course, but I'm not joking about how big a dream come true this was.

My meeting with Inafune was a complete surprise. Each of the Destructoid writers had been handed a list of appointments, and I saw Tecmo Koei on my schedule. I rightly assumed it was to discuss Yaiba: Ninja Gaiden Z, but I had no idea whether I'd be speaking directly with someone from the dev team or not.

If I had known Keiji Inafune, the man whose work has had such a profound impact on hobby and my life, would be standing behind that door, I would have come prepared with a better list of questions. Nonetheless, I stepped in the room, put on my most professional face, and did my absolute best not to squeal like a schoolgirl.

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