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9:40 AM on 03.25.2015

Xenoblade Chronicles 3D is a bare-bones port of a fantastic game

Xenoblade Chronicles pretty much blew me away back in 2012. Fans had been clamoring for a localization for over two years, and due to an add partnership between Nintendo and GameStop, we got one. It was a rather limited relea...

Chris Carter

11:00 AM on 03.17.2015

Overdog's a new service that puts you in games with people of similar interests

Playing videogames online with strangers can be a crap shoot. Sometimes you'll get matched up with interesting, engaging, and respectable people. Other times (maybe more often than not), you won't be able to stand the person ...

Brett Makedonski

10:00 PM on 03.15.2015

Isbarah is an unforgiving bullet hell platformer

I often browse the Steam store for new releases that could be interesting, and was excited when I read Isbarah's description as a bullet hell platformer. I love bullet hell games and have played basically everything that...

Jed Whitaker



DmC Devil May Cry's story still blows, but the Definitive Edition is more fun photo
DmC Devil May Cry's story still blows, but the Definitive Edition is more fun
by Chris Carter

You've heard the criticisms for Ninja Theory's take on Devil May Cry a million-trillion fucking times.

So let's just dive into the Definitive Edition, shall we?

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Powers is a cheesy action romp, but I'll still watch it photo
Powers is a cheesy action romp, but I'll still watch it
by Chris Carter

Powers, an upcoming TV show from Sony, has an interesting debut on the PlayStation Network on March 10 as the PSN's first real foray into original programming. Powers has been in the making since 2001 (one year after the comic series was released), when Sony Pictures first optioned the series. Needless to say, it's taking a big chance with this unique arrangement.

Despite the fact that I'm not familiar with the source material, after watching the first three episodes, I'm interested enough in catching it on a weekly basis -- even if I wouldn't necessarily recommend it.

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Mecha Trigger made me feel real dumb before it made me feel (kind of) smart photo
Mecha Trigger made me feel real dumb before it made me feel (kind of) smart
by Nic Rowen

When people say “educational game” I instinctively clench up. I was raised in the heyday of Canadian educational software, with all the impenetrable geography-teaching trucking simulators and embarrassingly stilted STD/drug awareness adventure games you could ever stand to play. But Mecha Trigger, developed by the game design and development specialization at Michigan State University is a different breed of learning-game.

It glides in stealth bomber style, undetected by the alarm systems and internal klaxons that normally weed out Mavis Beacon and her ilk by dressing up its lesson-work under the guise of giant robots blowing the shit out of each other.

As far as disguises go, it's hard to do better.

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Saints Row IV: Re-Elected is a prettier mash-up of aliens and sex toys  photo
Saints Row IV: Re-Elected is a prettier mash-up of aliens and sex toys
by Brittany Vincent

Saints Row IV is absolutely crazy. It is, without a doubt, one of the most off-the-wall sandbox experiences you can have on a console or otherwise. It's an excellent cooperative adventure as well, and it delivers the franchise’s trademark juvenile, zany humor in droves.

Unfortunately, it released near the end of the previous console life cycle, so as it happens several Saints Row fans skipped it entirely or chose to wait until its eventual updated release on Xbox One and PlayStation 4, because we all knew it would probably happen. The time has finally come, as Saints Row IV: Re-Elected and the raucous President of the World is sworn in on current consoles. How is it, you ask? The short version: just as sweet as the first time around.

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Sling TV, which brings live TV to Xbox One, is looking great so far photo
Sling TV, which brings live TV to Xbox One, is looking great so far
by Chris Carter

Earlier this year at the Consumer Electronics Show, Dish announced a rather interesting prospect called Sling TV. As one of the first companies to embrace Internet TV, its new subscription-based service will stream live television to a number of devices for $20 a month -- with no need for traditional cable.

So how does this relate to videogames? Well, Sling TV is coming to the Xbox One in the coming weeks, and I know a lot of people are curious about it.

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12:00 PM on 01.22.2015

Destiny's Crota's End Hard Mode is disappointing outside of the final fight

I have a stable of around 30 people I raid with in Destiny regularly, but yesterday I picked the five I play with the most and set a scheduled time for the brand new Crota's End Hard Mode. Everyone showed up, and te...

Chris Carter

2:00 PM on 01.20.2015

Blackguards 2 is deep, unfriendly, and buggy

Last year Patrick reviewed PC strategy role-playing game Blackguards, and he loved it. Blackguards 2 is out on Steam today. I have put about a dozen hours into the sequel, but I am not even close to the point where I can...

Darren Nakamura



The Halo 5 early access beta left me pleasantly surprised photo
The Halo 5 early access beta left me pleasantly surprised
by Brett Zeidler

When we reviewed Halo 4, we really liked it. If you were to ask me personally, I was not enthusiastic about the game at all. Campaign aside, the multiplayer clearly lost sight of what made Halo multiplayer so damn fun in the first place. That was a real bummer.

And so, one can understand why I was wary of the direction Halo 5: Guardians' multiplayer would likely take. 343 has been promising that we would see a return to the classic arena style, and, after spending time with the early access beta over the weekend, the studio has delivered.

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Don't Starve Together works just as well as you'd expect it to photo
Don't Starve Together works just as well as you'd expect it to
by Chris Carter

Starting this week, you can buy into the Don't Starve Together beta if you don't have access already. It's $5 if you own the base game, and it comes with a gift code for the core package as well as two Together codes.

So how does it work? First you'll have to sign up for developer Klei's proprietary service with your email and date of birth. The process was kind of buggy, as the in-Steam browser constantly errored out and didn't display the right screen. I had to restart Steam twice, and then wait 15 minutes for an "instant" verification link.

Thankfully, everything was smooth sailing after that.

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Here are some day-one thoughts on The Crew photo
Here are some day-one thoughts on The Crew
by Chris Carter

Ubisoft recently notified the press that it wasn't going to send out early copies of The Crew. Instead, critics would have to experience everything at launch and beyond, meaning there would be no reviews for the game at release. That's a bummer for anyone who pre-ordered and has no idea of what to expect.

But fear not, as Brittany Vincent and I have obtained copies of The Crew, and while she's hard at work giving you the full rundown in the future, I'm here to give a few quick thoughts for all of you who haven't picked up your pre-orders yet.

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Some quick thoughts on Grand Theft Auto V for current-gen consoles photo
Some quick thoughts on Grand Theft Auto V for current-gen consoles
by Chris Carter

Grand Theft Auto V was one of my favorite games of last year, mostly due to the insanely fun Heist missions in the campaign, and the detailed sandbox of Los Santos. It suffered from some of the same trappings as every GTA and the online portion left much to be desired, but I had an enjoyable time overall.

Although I received it late, I got a copy of GTA V for the Xbox One early this morning and dug right in. So far, I haven't found any real problems with it.

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12:00 AM on 10.31.2014

Here are the details of Borderlands: The Pre-Sequel's Bloody Harvest Celebration

Borderlands: The Pre-Sequel's free, limited-time mini event Bloody Harvest Celebration just launched a couple hours ago. The teaser image has several pumpkin-flavored pieces of art, but little extra information. I jumped into...

Darren Nakamura



Not-review: Devil's Dare photo
Not-review: Devil's Dare
by Jonathan Holmes

[Note: Destructoid's robot mascot, former news manager Conrad Zimmerman, and I appear briefly in the opening cinematic for Devil's Dare. We'll be giving out Steam codes for the game tomorrow on Sup Holmes if you want one.]

Secret Base it probably most well known for its incredible mock-ups for theoretical Ghostbusters and The Avengers games for the NES. It's clear that the developer has a passion for adapting live-action fantasy/sci-fi icons for classic games, even when they don't legally have the right to.

This passion is strewn all over Devil's Dare, its latest release on Steam. Horror is the theme here, and no expense was spared to pay tribute to all the modern horror icons, both familiar and obscure. Of course there's a boss based on Jason Voorhees, but you might be more surprised to see a tribute to both Baxter Stockman's and Jeff Goldblum's disgusting fly-man monsters. At least, I think that's what's going on here. It's hard to be 100% sure, which is part of the fun. 

Devil's Dare is like classic, Glenn Danzig era-Misfits in game form, except it seems to be intentionally ridiculous, where Glenn might not have been as self aware. The references to horror classics, the low-fi aesthetic, the tension, and the levity all come together to form something larger than the sum of its parts. Even better, it plays a lot like a traditional four-player arcade beat-'em-up but with Smash Bros.-style flash and simplicity. This isn't the kind of crossover that Nintendo is likely to publish, but it will likely appeal to many of its fans.

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