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2:00 PM on 05.21.2012

David Cage: Games focus too much on violence

David Cage would like to remind the world that he's different from everybody else and will change games for the better. The Heavy Rain director has criticized the industry's focus on violence, calling on software to be more c...

Jim Sterling

10:00 AM on 05.08.2012

Science: PS3 users more sophisticated than 360/Wii users

According to thatgamecompany designer Jenova Chen, the reason why games like Flower and Journey are on the PlayStation Network is that PS3 owners are more mature than Xbox 360 or Wii users. Apparently, those who bought the Bl...

Jim Sterling



The grand adventure: Making a comeback photo
The grand adventure: Making a comeback
by Fraser Brown

Check out the first part of the feature, here!

The last few years have been an interesting time for the adventure game genre. After a decade of disappointment, fans finally started to see more and more titles appear and most importantly, become successes. Big changes in the industry, such as the rise of digital distribution and the popularity of episodic content created a more favorable environment to craft these games in. More opportunities for indie developers started to appear as well.

In this, the second part of the feature, I'll be taking a look at what impact these changes have had on the developers and their games as well as what we might be able to expect in the future (hoverboards, hoverboards, hoverboards.) Providing us with words of wisdom are: Al Lowe, creator of Leisure Suit Larry; Dan Connors, CEO of Telltale Games; Dave Gilbert, creator of the Blackwell series and founder of developer/publisher, Wadjet Eye Games; and Josh Nuernberger, creator of Gemini Rue.

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8:00 AM on 12.19.2011

Some Heavy Rain Move Editions missing advertised content

It's been happening since April of this year, but hasn't received much coverage. Some users have been buying the Move Edition of Heavy Rain, which promises four pieces of additional content (the "Taxidermist" chapter, soundtr...

Jim Sterling



Heavy Rain Directors cut arriving November 8th photo
Heavy Rain Directors cut arriving November 8th
by Conrad Zimmerman

Two years following the release of Heavy Rain, a "Directors Cut" version of the game is set to hit stores on November 8th. Continuing the trend of "complete edition" releases, this package includes previously unreleased content, as well as videos, the soundtrack and "The Taxidermist" add-on content. 

For my money, Heavy Rain is a game best experienced in an MST3K setting, where you and your friends can laugh at the strange behavior and odd characterizations. I've already done that once, though, and something tells me it's not going to hold up to repeated viewings in the way that, say, Manos: The Hands of Fate might.

Heavy Rain Director's Cut slated for November 8 [Joystiq]

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11:15 AM on 09.29.2011

Art Juice: David Cage and the Serpent of Dawn

[Every week (until I get bored), Art Juice takes a recent videogame story and provides an unremittingly artistic slant, telling us a little something about ourselves in the process ... whether we want to know the truth or not...

Jim Sterling

4:30 PM on 09.28.2011

David Cage: United States has problems with my games

David Cage, the self-styled "auteur of videogames", has stated that the United States has a "problem" with his work because American marketing departments don't understand him. He believes that his unique direction causes con...

Jim Sterling

12:30 PM on 09.28.2011

Cage won't make Heavy Rain 2, not in it for the money

David Cage has stated that he doesn't intend to make Heavy Rain 2, even though he could potentially score a huge amount of money from a sequel. This is because of something called, "David Cage the brand." He wishes to sell hi...

Jim Sterling

8:00 AM on 09.12.2011

Quantic CEO whines that used games cost him millions

Quantic Dream CEO Guillaume de Fondaumiere has joined the ranks of the idiotic in whining about used games. Wait, aren't we supposed to only play Heavy Rain once, right? Surely he of all people should understand why it g...

Jim Sterling

4:00 AM on 08.11.2011

Heavy Rain goes light on violence and nudity for France

Heavy Rain is getting a new, re-edited version for the French market called Heavy Rain – Version Modifiée. This is now the third version of the title, after the release of last year's version with Move support. T...

Sven Wohl

11:15 AM on 08.04.2011

Trademark hints that Quantic Dreams' Infraworld lives

Sony Computer Entertainment has filed a trademark for Infraworld, which has some speculating it could be the next project for Heavy Rain developer, Quantic Dream. A game by the name of Infraworld was previously in developmen...

Nick Chester

11:30 PM on 05.05.2011

Smithsonian's 'Art of Video Games' art chosen

In March of next year, the Smithsonian American Art Museum will open its "The Art of Video Games" exhibition. It will showcase 80 games in an exploration of 40 years of videogames. Between February and April, the Smithsonian ...

Nick Chester

5:40 PM on 04.18.2011

The Jimquisition: Games are not movies, get over it

Oh hello, I didn't see you there! It's been a while since we had one of these stupid little videos, isn't it? Here's one for you. It has Escapist written on it for some reason. Don't worry about that.  The Jimquisition ...

Jim Sterling

9:20 AM on 04.11.2011

Cage: Compare games to films, drive the industry forward

Heavy Rain director and Tommy Wiseau clone David Cage has been making more ludicrous assertions, this time demanding that the game industry move on from old methods ... by comparing them to older entertainment mediums. "...

Jim Sterling





4:50 AM on 03.18.2011

Wait ... Heavy Rain invented a genre?

I had no idea Heavy Rain invented an entire new genre ... oh wait ... no it didn't.

Jim Sterling

9:30 PM on 03.17.2011

Heavy Rain creator really likes Heavy Rain

I still haven't played through all of Heavy Rain, because the parts I played were so corny, hamfisted and hackneyed that I couldn't go on. A red balloon slowly floating into the sky to symbolize the death of a child? Seriousl...

Jonathan Holmes