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Gaming Magazines

Reggie wanted The Binding of Isaac on 3DS all along

Jun 07 // Jonathan Holmes
We talked more about that, Edmund's feelings on if Isaac is appropriate for children, our chances of ever seeing Super Meat Boy on a Nintendo console, his Newgrounds days, plans for a new game, and a lot more. It's essential reading for any fan of Isaac or any of Edmund's many other games. It also comes with a double sided Splatoon poster, which is pretty neat. You can pick up the issue here, or a year's subscription to Nintendo Force here. 
Binding of Isaac photo
Way to go, Reg
[Update: We added some samples from the magazine in the gallery, including a look at both sides of that double-sided Splatoon poster, featuring some original art by Anita Sarkeesian Thor Thorvaldson. It's really good!] The Bi...

Promoted blog photo
Promoted blog

I made my own gaming magazine and I need feedback!


Promoted from our Community Blogs!
Feb 14
// Caz
[Longtime lurker Caz needs your help designing his own gaming mag. Cool! -Mr Andy Dixon] Hi Destructoid! I've been a lurker here for a long time, and like a passive aggressive partner, I'm only talking to you now when I need ...

Meet the winner of Nintendo Power's The Mask II contest

Feb 04 // Tony Ponce
The contest page with the Nathan's entry form cut out. Meet Nathan Ryan Runk from Arbutus, MD. He entered and won that The Mask II contest, and despite never getting the chance to share the screen with Mr. Ace Ventura, he's pleased with how the whole matter was resolved. It was pure luck that brought Nathan, then 12 years old, into the winner's circle. "I actually rarely entered any contests in Nintendo Power," he explains. "I entered maybe about a dozen in the seven or so years of having a subscription. I only entered ones that really appealed to me, and, being a preteen in the mid-'90s, anything Jim Carrey OBVIOUSLY was appealing." Nathan was notified of his victory within a month or two, and afterwards, Nintendo would call him up every few months to keep him informed of new developments. Fun fact: The lady who kept in contact with him was Leslie Swan, former managing editor for Nintendo Power and current localization director for Nintendo of America, though she is better known to most of you as the voice of Princess Peach in Super Mario 64. Nathan's notification letter from THQ. When it was clear that the movie wasn't happening, Nathan was properly taken care of. Above is a letter sent to him on November 4, 1996, from product marketing manager John Ardell of THQ, which published The Mask SNES videogame under the Black Pearl Software label and partnered with Nintendo for this contest. The letter reads: I am sorry that the filming of The Mask II has been postponed and that we were not able to send you to the set. Enclosed please find an official crew jacket from The Mask II that was supplied by New Line Cinema. Additionally, I have included a few of our new Super Nintendo games for your collection. Thank you for your patience with this promotion. On top of the jacket, which Nathan sadly can't find anymore, and the box of games, which of course included the original The Mask, Nathan also emerged from the deal with a cool $5,000 (the estimated value of the prize package, according to the official contest rules). As he remembers, "They gave me the option to wait indefinitely or take the cash... I took the cash. Absolutely the right call! Also, when I was on the phone with the people from Nintendo, they asked me if there was anything else that I really wanted. I said that I had just recently gotten an N64 and really wanted Pilotwings 64 (loved the original). In less than a week, I received that with the check." As we are well aware, a pseudo-sequel called Son of the Mask eventually released in 2005. There's no telling if all involved parties would have honored the contest had Nathan not taken the check that day, but it's all for the best. "I would have likely been okay with doing a walk-on in Son of the Mask because, at the time, I didn't know how bad it was going to be. Knowing what I do now and even if that were an option, I'm glad I went with the money." The printed apology on page 39 of Vol. 285. So if everything turned out rosy, why did Nintendo keep quiet about the fate of the contest this whole time? No one knows for certain, but as Nathan theorizes, "[T]hey don't want to be viewed as having ever let their fan base down, which I completely understand. Printing that shows that they failed one of their subscribers (even though they didn't) and it might erode the validity of their contest, even though that would be undeserved. Nintendo has earned the reputation of being a 'good' company, something that I feel is nearly impossible to do." These days, Nathan lives with his wife a short drive away from his childhood home. He's not as huge a gamer as he once was -- he used to be extremely into the XBAND modem and used the handle "King Gorth" -- but he still makes a time for rounds of Mario Kart 8 and the like. And with that, we finally have closure on one of the weirder events in Nintendo Power history. Nathan didn't get his big Hollywood break, but he did make out like a bandit, and that ought to put a smile on everyone's faces. Nathan's smile is probably a bit bigger than most, what with his being treated like a king for the better part of a year. The Player's Poll Contest on pages 82 and 83 of Vol. 77. I'll leave you with Nathan's thoughts regarding Nintendo Power's closure: "It's a bit sad whenever something from your childhood goes away. It was like that store that you really used to like but hadn't been to in years that 'suddenly' closes down. It's a bit of nostalgia that kids nowadays will know nothing about, and that, I think, is the worst part. "My subscription ended in 1999 (still have all my back issues), so when it all ended, I wasn't surprised. I had stopped caring as much, as had most people around me. I was the last of my friends to have a subscription. I really don't think my situation was an isolated incident. But for those of us who had a subscription, it was a magical experience. Every month, you had the inside edge on all the newest games. You could get your friends through any level, find all the secrets and know all the codes. There was no YouTube, no Wiki, no walkthrough. You had to have the Power. "And then, one day, the Power went out."
The Mask II Mystery photo
Consider this mystery... SSSMOKED!
In my heart of hearts, Nintendo Power will never die. If you were an American Nintendo gamer in the late '80s to early '90s, this monthly rag granted you unfettered access to a world of insider news and gossip that made you t...


Smash 3DS reveals photo
Smash 3DS reveals

Every 3DS Super Smash fighter, stage in next month's CoroCoro


One month left of reveals?
Jul 15
// Steven Hansen
Following surprising Fire Emblem additions to Super Smash Bros, CoroCoro announced (translation via GoNintendo): "We're including an additional jam-packed volume containing all of the characters and stages for the u...
Nintendo Force photo
Nintendo Force

Get NF Magazine issue #7 for super cheap


It's a Kickstarter celebration!
Jan 27
// Jonathan Holmes
For the next +40 hours, you can get the latest issue of NF Magazine for $.99 for download, $4.99 for print. It's a pretty great issue, featuring exclusive interviews with Chris Seavor (creator and voice of Conker from Conker...
Sonic Lost World photo
Sonic Lost World

Sonic comic writer will play Lost World for charity


The 24-hour livestream will be held on October 26
Aug 28
// Tony Ponce
My homeboy David Oxford, writer at The Mega Man Network and and fellow editor on NF Magazine, has planned a special charity event alongside Ian Flynn, lead writer on Archie's Mega Man and Sonic the Hedgehog comic series. For ...

A little refresher on the fall of the Dreamcast

Aug 11 // Tony Ponce
Furthermore, SEGA was heavily pushing the Dreamcast's online capabilities, despite the fact that it was pretty much eating all of those costs from the beginning. Said Takezaki, "I think it was the right choice to aim for a net-centric strategy at that time. However, we went through with it even though our break-even was far too high for it to work. The idea of accessing the net for free at that time was simply fantastic, and we were the ones footing the bill, so in a weird way, Sega was the company paying out the most money for its users at the time." On January 31, 2001, Takezaki posted the news online that SEGA was going third party, signalling the beginning of the end of an important era in gaming. "PCs really began to evolve and improve at a dizzying rate beginning then, and it made people begin to wonder if a console tuned exclusively for games had any chance of surviving any longer," he recalled. It's unfortunate that SEGA wound up this way, but that's what happens when you throw all caution to the wind and have nothing to fall back on. Why did the Dreamcast fail? Sega's marketing veteran looks back [Polygon via NeoGAF]
Dreamcast photo
SEGA's Tadashi Takezaki remembers the Dreamcast's struggles
As a young 'un, my only experience with the SEGA Dreamcast was with Sonic Adventure at a Target demo station. I was very much an outsider, admiring the machine as it appeared in magazines and on television. I finally picked u...

Wonderful 101 had longest dev time for a Platinum game

Aug 08 // Tony Ponce
Inaba added, "Kamiya really has no idea when to rein in the volume. This is a weird way of putting it, but with a lot of regular action games, if you try hard enough, oftentimes you can beat them the same day you purchase them, right? That's not happening with this game. There are a lot of features that we haven't revealed yet, but even if you ignore those features and push through the game, we're still talking the same level of volume." You aren't making the wait any easier, fellas. Why The Wonderful 101 doesn't 'really' begin until the second playthrough [Polygon via NeoGAF]
The Wonderful 101 photo
Oh God, I want this game YESTERDAY!
The whole non-American world will be getting their hands on The Wonderful 101 later this month, while US citizens must sit tightly until September 15. The wait has been especially difficult for myself, considering this has be...

Call of Duty: Ghosts photo
Call of Duty: Ghosts

Is Call of Duty: Ghosts coming to Wii U or not?


Preview in Official Nintendo Magazine adds more fuel to the fire
Jun 30
// Tony Ponce
Prior to the Xbox One unveiling, Activision said that it had no news concerning Call of Duty: Ghosts on next-gen platforms, in response to a question about a Wii U version. Then PS4 and Xbox One versions were confirmed, yet W...
A Link to the Past 2 photo
A Link to the Past 2

A Link to the Past 2 will run at 60 fps in 3D mode


Also, producer Aonuma wants to work on something other than Zelda
Jun 07
// Tony Ponce
Nothing gets the blood pumping like new Zelda details, and the July issue of EDGE magazine has got the junk you need. Zelda series producer Eiji Aonuma has confirmed that A Link to the Past 2 will run at 60 frames per second ...
Fire Emblem: Awakening photo
Fire Emblem: Awakening

Awakening was almost the last Fire Emblem game


Needed to sell 250K for the series to continue
May 23
// Tony Ponce
Fire Emblem: Awakening surprised just about everyone with its critical and commercial success. In Japan, the 3DS strategy RPG had sold over 400K units through June 2012, and it's likely continued to grow since then. In the US...
Ace Attorney photo
Ace Attorney

Ace Attorney - Dual Destinies gets a Japanese web demo


A Flash demo? How quaint!
May 15
// Tony Ponce
Capcom has finally slapped a proper localized title onto Ace Attorney 5, hereby known as Phoenix Wright: Ace Attorney - Dual Destinies, and will be bringing it out West this fall. Unfortunately, it will be an eShop-only relea...
Tetris photo
Tetris

Apple co-founder shows off his legendary Tetris skills


Woz the Tetris wiz
Apr 12
// Allistair Pinsof
Steve Wozniak is an oddity. Though many know Wozniak for his work at Apple, in his earlier days he was known for his work with videogames, both as a designer (creating Atari's Breakout) and player. This video shot by Game In...
Rayman Legends photo
Rayman Legends

Rayman Legends will have 30 extra levels


Ubisoft Montpellier is making good on its promise of additional content
Apr 10
// Tony Ponce
The Wii U-exclusive Rayman Legends demo coming out this month will contain the full online challenge mode. A nice treat, sure, but that still doesn't change the fact that the game was already finished and should have been out...
Turrican photo
Turrican

New Turrican title in the works


The classic Amiga game is set to be reborn
Mar 10
// Audun Sorlie
In the newest edition of the German "Retro Gamer" magazine, a complete retrospective of the legendary Turrican game series also delivers some very exciting news for fans of the long lost silver-armored hero. According to the ...
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UK gets an official Pokemon magazine


Hits newsstands March 20
Feb 26
// Dale North
If you desire to be the very best, the best there ever was, you'll want to be a subscriber to Future Publishing's newest magazine. The Official Pokemon Magazine will launch on March 20th in the UK, covering the Pokemon craze ...
Nintendo Force photo
Nintendo Force

Yeah, boi! Nintendo Force subscriptions are live


One-year subscriptions begin at $19.99
Feb 09
// Tony Ponce
The premier issue of Nintendo Force magazine went on sale on January 11, 2013. How did this new fan-driven venture fare in its first month? Pretty well, actually! It's been sitting pretty in the top spot of the MagCloud shop ...
The Witcher 3 photo
The Witcher 3

The Witcher 3 revealed complete with bearded Geralt


Game Informer cover spills the beans
Feb 04
// Jordan Devore
The new issue of Game Informer has apparently gone out to digital subscribers, and on its cover is a brand new game: The Witcher 3. The folks at NeoGAF have uploaded the cover art in full as well as the first details on this ...
Nintendo Force photo
Nintendo Force

Nintendo Force #1 is out, here are my impressions


No subscription option just yet
Jan 12
// Tony Ponce
Nintendo Force magazine, which was only publicly announced a few weeks back, officially launched yesterday, January 11. If you'd like to score yourself a copy of the debut issue, head on over to the Nintendo Force page and cl...
Nintendo Force photo
Jonathan Holmes is one of the founding editors!
So Nintendo Power is over and done with. Tears and all that. Pour one out for our homies. The throne has been abdicated. Time for a new king to rise to power. You've likely heard about a little something called Nintendo Force...

Offbeat Hall of Fame: Nintendo Super Power Supplies

Dec 09 // Tony Ponce
It's easy to forget just how great we have it these days. In the early 90s, aside from the rare Mario or Sonic merch, there was next to nothing on store shelves to feed our gaming appetites when we weren't actually playing games. The Internet has helped to turn the once isolated gaming community into a powerful network linked via cyberspace. Serving such people is as simple as making goods available anywhere. If it exists, we'll find it. This is why digital storefronts like Fangamer and Meat Bun can be so successful. Literally anything you may want in order to express your gaming passion, from toys to music to clothing to the odd bit of paraphernalia, can be yours with a quick Google search and a few mouse clicks. Toss it all in a virtual basket and punch in a credit card number or PayPal password, and within a week your newest gadget or fashion statement will be in your hands. Back in the 90s, ordering anything from the comfort of your home meant suffering the dreaded six-to-eight-week delivery period. If you phoned in your order, you might shave a week or two off that delivery time. Either way, you were waiting at least a full month before anything arrived. By then you probably forgot you had ordered anything at all! On the flip side, coming home to a strange parcel on your doorstep was a little like Christmas. You wondered, what could it be? It's only when you saw the sender's address that you remembered what it was, then you tore open the box like a feverish child. There's nothing quite like being pleasantly surprised by something you forgot was coming in the mail. Nintendo Power's Super Power Supplies catalog was really something out of a young Nintendo child's wildest fantasies. In many ways, it was the precursor to Club Nintendo. Only you spent real money instead of virtual coins. And there was more stuff to buy. And the selection wasn't shit. After launching in 1994, new editions of the catalog would arrive seasonally, swapping out older items with newer ones that ranged from practical to downright strange. I mean, there was a 6.5' Donkey Kong Country inflatable raft shaped like a giant banana! I would love to meet the dude who still has one of those stuffed away in his garage! Of course, there were always items to help with your ever-growing NP library -- plastic protectors, magazine binders and racks, and a full suite of Player's Guides. For your hardware storage needs, you had travel bags for handhelds, organizers for home consoles, and cases to keep the dust out of loose game cartridges. Nintendo gave us the means to fortify our gaming collection against any and all types of damage and degradation. I paid an extra close eye on the available soundtracks. To this day, physical game albums are treated as a pointless novelty by most Western publishers, while Japan gets CDs for even the crappiest of C-grade filth. Nintendo seems especially averse to selling its music -- we're lucky that the Super Mario Galaxy games got the full CD treatment, but it still took a lot of teeth-pulling just to convince Nintendo to bundle the first Galaxy's OST with American Wiis. It wasn't always like that. There was a time when Nintendo happily produced albums for all its biggest software hits and made them available for the NP army. You wanted Killer Cuts, the aptly titled Killer Instinct soundtrack? It was yours! You wanted a trilogy set that included the music from Super Mario 64, Star Fox 64, and Mario Kart 64? No problem, son! You wanted Play It Loud!, a compilation CD that pulled tracks from Super Nintendo titles like F-Zero, Super Metroid, A Link to the Past, and more? Ain't no thing but a chicken wing! My very first game soundtrack purchase was DK Jamz, the Donkey Kong Country OST. I bought that sucker on cassette -- remember those things? You had to rewind them and shit? I loved it! I didn't even own an SNES, much less the game itself, but combined with my copy of the DKC Player's Guide, I felt like I knew that game inside and out. But the best were the special goodies brought out to commemorate Nintendo Power's 100th issue. You could score an "NP100"-stamped watch, T-shirt, or set of collector's coins, or you could hold out for the limited-edition gold N64 controller and Game Boy Pocket. I skipped out on the Game Boy (kinda wish I hadn't) but snatched up the controller. When that hotness showed up at my house two months later, I became the god of GoldenEye 007. I was invincible! Suck on THAT, Gold Nunchuk! I never did buy all that much stuff from Super Power Supplies -- there was no way my parents were buying anything over the phone with a credit card, and they saw mail order offers as not quite a scam but close enough to one. I was lucky enough to receive the items that I did; for the rest, I gazed longingly upon those pages. Take usual fare such as shirts, hoodies, jackets, watches, plush dolls, action figures, wall clocks, console decals, hats, and posters, then toss in amazing pieces of gaming memorabilia like Yoshi's Island animation cels or Donkey Kong Country Blockbuster Video competition carts, and you've got Super Power Supplies. And when you consider that this was merely supplementary to the Nintendo Power reading experience, you can understand how it was so easy to get caught up in Nintendo mania. Nintendo Power was a phenomenon, plain and simple. There will never be anything like it ever again, and that makes me incredibly sad. At the same time, I'm thankful that I was able to be part of a movement that literally changed my life and the lives of millions of others. And if I was able to score some sweet gaming swag out of the deal, so much the better!
Super Power Supplies photo
Nintendo Power had awesome merch
[Offbeat Hall of Fame is a showcase of the cool, often bizarre products and media from years past that celebrate videogames and gamer culture.] Have you picked up your copy of the final Nintendo Power yet? Looking through it ...

Nintendo Power's last hurrah leaves me in tears

Dec 08 // Tony Ponce
You already know about the magazine's cover, which pays tribute to the cover of the very first issue. Perhaps even cooler than that is the included poster, which features a spread of every single issue plus variant covers stretching all the way back to 1988, bringing the total count to 300. I can even see the issue that started it all for me: October 1991, with Star Trek on the front. I was a devoted subscriber until early in the GameCube years, when I foolishly dropped it for the more "mature" Game Informer. I even tossed my entire back catalog in the trash because I was running out of room in my closet! I was soooo stupid. I wish I could go back in time 10 years and punch my high school self in the nuts. The mag is split up into four massive sections: NP's top Nintendo games ever, a recap of all 24 years of NP history, farewells from current and past NP editors, and a review blowout for most of the Wii U launch library. And this time around, the letters to the editors don't only include messages from readers but also from industry faces like WayForward's Matt Bozon and Sean Velasco, DreamRift's Peter Ong, and Game|Life's Chris Kohler, among others. The top 285 games -- one for every issue of the magazine's run -- definitely has some odd placements, especially on the lower rungs. I'm slightly disappointed that the Game Boy got as little representation as it did, but just about all the games you'd expect to make the cut have. These are just the editors' opinions, after all, and it's not like you'll be able to write in your objections. The biggest draw, of course, is the year-by-year retrospective of Nintendo Power. Seeing the scans from those decades-old issues and reading about all the promotions running at the time really sent me back to my childhood. They even highlight one of my favorite moments: a 1995 contest in which the winner would get to be an extra on the set of The Mask II! Whoever won that contest got royally fucked over! Ha! Simply seeing the magazine's progression in an abridged format gives you a true sense of how much effort was put in tailoring Nintendo Power to the fans. From free games for subscribers in the form of Dragon Warrior and The Legend of Zelda: Collector's Edition to full-on monthly comics for Mario, Zelda, Metroid, Star Fox, and more, it was just an avalanche of goodness. Editors from throughout NP's life chime in with their favorite moments and also a couple of their more shameful ones. For instance, I'm glad that Scott Pelland, managing editor from 1988 to 2008, was able to admit that no one on staff was happy to promote the Virtual Boy but were obligated to anyway. And Steve Thomason, editor-in-chief from 2003 to 2012, asks forgiveness for giving Shadow the Hedgehog an 8.0. It's cool, Steve. Nobody's perfect. If there was one thing about this issue I wasn't too pleased by, it was the third-party advertisements. One of the things I admired about Nintendo Power back in the early days was that, unlike competing mags, it was relatively ad-free, and the few ads that were there were for Nintendo's own hardware and software. It wasn't until this past decade that NP started welcoming outside ads. I had hoped that for this big sendoff, the mag would have eschewed any and all ads. I mean, seriously, what's the worst that could have happened? The companies pull support and refuse to print anything in Nintendo Power ever again? Pssssh! The magazine closes with one last surprise: a two-page comic starring Nester and his son Maxwell. Nester was just a spunky kid when he first graced NP alongside "Gamemaster" Howard Phillips. After Nester's Adventures completed its run, he would return sporadically for high-profile events, such as the mag's100th issue. We saw him grow up, go to college, and start a family, but throughout it all, he's still a kid at heart and able to pass that gaming spirit on to his progeny. It was a fun ride, Nintendo Power. You did alright.
Bye bye, Nintendo Power photo
The final issue hits all the right notes
Last night, I noticed that the final issue of Nintendo Power was in stock at Barnes & Noble. Naturally, I bought two copies: one to peruse and one to leave in the shrink wrap FOR. EV. ER. If you've ever been an NP reader ...

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The final Nintendo Power cover is perfect


Simply... perfect...
Nov 30
// Tony Ponce
On the left is Nintendo Power #1. On the right is the final issue, #285. Wow. Bravo. We were hoping to wait until the mag hit newsstands on December 11, but since this photo of its cover has been making the rounds all day, we...
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Future US puts another game mag out to pasture
Damn, son. Future US is on the warpath as of late. It wasn't enough for the publishing house to pull the plug on Nintendo Power; now its sights are set on PlayStation: The Official Magazine (not to be confused with PlayStatio...

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SHAKE IT, BABY, SHAKE IT
What? WHAT? WHAAAAT!? WHAAAAAAAAAAAT!? Suck it down! That's what I'm talkin' 'bout! Hell yeah! The cover of November's Nintendo Power features our half-genie starlet in full pirate garb, teaming up with her archnemesis Risky ...

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Nintendo Power sends out farewell letters to subscribers


Sep 26
// Tony Ponce
It's still hard to believe that, after 24 years, Nintendo Power is about to be laid to rest. Even while current and former fans mourn, there are some who are oblivious to the magazine's fate. To bring those folks up to speed,...
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The Howard & Nester comic Nintendo Power didn't print


Sep 09
// Tony Ponce
Ever since the announcement of Nintendo Power's cancellation, former Nintendo of America spokesman and official Gamemaster Howard Phillips has decided to start sharing all kinds of Nintendo-related goodies on his Facebook pag...
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Virtue's Last Reward is previewed in Nintendo Power


Sep 01
// Tony Ponce
You think I've forgotten about Zero Escape: Virtue's Last Reward? HELL no! I've merely been trying to keep my distance so that I don't work myself up into a spastic frenzy. I was doing such a good job too, until I learned tha...
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Mega Ran's special Nintendo Power farewell rap


Aug 23
// Tony Ponce
Two days ago, we learned the heartbreaking news that Nintendo Power, one of if not the most influential American gaming magazine, would cease publication following the December issue. Maybe you've been a long-time subscriber...
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Proof that Apple co-founder Steve Wozniak is a Tetris god


Jul 19
// Tony Ponce
Steve Wozniak, computer wizard and one of the founding fathers of Apple, has boasted about his mad Game Boy Tetris skills on several occasions. According to Steve, he still walks around town armed with a few Game Boy Lights (...

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