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Galaga x Tekken photo
Galaga x Tekken

When Tekken met Galaga

Did it for the dumb Photoshop
Apr 27
// Jordan Devore
Can two friends sleep together and still love each other in the morning? I don't know about all that, but the idea of Galaga x Tekken sounds damn fine to me. It originally entered our consciousness on April Fools' Day, but i...

Pixeljam's Glorkian Warrior looks like Galaga on crack

You will die a lot!
Mar 13
// Hamza CTZ Aziz
Glorkian Warrior is the latest from Pixeljam Games and it looks just wonderful. It has elements from Galaga, but it looks like the longer you play the more of a shoot 'em up it turns out to be as you take on procedurally gen...
Music photo

Some classic game songs with a Middle-Eastern twist

Contra, Mario, Angry Birds, and more all get covered
Mar 06
// Hamza CTZ Aziz
I've listened to plenty of videogame musical covers in the seven years I've worked at Destructoid. Yet, this is the first time I've heard of a musical cover montage with a Middle-Eastern twist to them. There's even some games covered here I'd never expect, like Alley Cat. [Via The Awesomer]

Fall PSN sale includes Outland, Limbo, and more

Nov 21
// Jordan Devore
This is your month, frugal gamers. Coming up on PlayStation Network is a deal regarding some still fairly recent, notable titles. Tomorrow through November 29, you can save 30 percent (or 50 percent, if you're a PS Plus membe...


New Destructoid Episode: Insanely Twisted Diablo EVO2K

Aug 01
// Max Scoville
Hey guys, today we're giving a wrap up of EVO2K news, including Capcom's next plans for the 3DS, and two new characters for Street Fighter X Tekken. There's suddenly a bunch of crazy news about Diablo III, like the addition ...

Pac-Man & Galaga Dimensions has ... one save file, folks!

Jul 26
// Jim Sterling
With sad predictability, it would appear that another publisher has cottoned onto the "one save file" scheme experimented with in Resident Evil: The Mercenaries 3D. Namco Bandai is the unsurprising felon, with word that ...

Review: Galaga Legions DX

Jul 04 // Jim Sterling
Galaga Legions DX (PSN, XBLA [reviewed])Developer: Namco BandaiPublisher: Namco BandaiRelease date: June 29, 2011MSRP: 800 Microsoft Points, $10 Namco Bandai does a pretty good job of updating its arcade classics, with Pac-Man: Championship Edition and Pac-Man: Championship Edition DX proving to be unbelievably excellent games. Very much like the last "DX" game, Galaga Legions DX is an updated follow-up to an older game, with 2008's Galaga Legions getting a fresh lick of paint and new features.  Galaga Legions takes only the most core feature of the classic Galaga -- top-down shooting -- and turns it into something magical. With free movement around the map, players must tackle wave after wave of space-faring invertebrates, firing a path through the peons to eliminate the boss creatures and set off a chain reaction that will eliminate a whole squad.  There's almost a puzzle element to the game, as the key to victory lies not so much in avoiding and returning fire, but making use of the space and switching between focused and directional firing patterns in order to destroy a squad in the most efficient way possible. Points are earned through the swift extermination of entire squads rather than attempting to shoot as many enemies as possible, and so your goal is to find the shortest way to access a squad leader and take it out.    [embed]205216:39754[/embed] The squads move in set patterns, and players must tune their movements to match the enemy in order to make an effective strike. They must also make use of floating Galaga Bombs to rip large chunks out of the enemy. There's a unique and rather beautiful flow to Galaga Legions DX, one that can prove quite mesmerizing.  The game features a Championship mode and nine separate levels consisting of five enemy waves, as well as one tutorial level and a time attack mode. Each level can be cleared fairly quickly, and you'll be able to beat everything in an afternoon without any hassle. However, like most score-attack games, the replay value extends as far as you want it to, with plenty of room for players to practice and improve. Despite the replayablity, it would have been nice to have had an "Endless" mode included for those who just want to see how far they can get. Levels also feel a tad short, with gameplay only sustained for short bursts of time. Even Championship mode is over fairly quickly, and I'd have preferred a few lengthier excursions to eliminate the "stop/start/stop/start" feeling that can sometimes occur.  Galaga Legions DX isn't a "hard" game in the traditional sense -- most players can clear every level without dying much at all. However, getting the high scores and an acceptable ranking is a worthy challenge in and of itself. Honing one's skills, taking effective positions, and knowing when to switch between your alternative firing modes -- focused fire will attack singular enemies dead-on, while dual-fire will split your ship's satellites and allow you to tackle enemies approaching from multiple directions -- are all part of the learning curve, and it feels utterly rewarding when one nails the fundamentals and starts to wipe out huge squads within seconds. Some of the best moments, however, come when tactical play is thrown out of the window and maximum genocide is required. At fifth wave of each level, players get to win an army of Galaga soldiers over to their side and fire as one unified army. The game will then proceed to spawn squads that can take over almost the entire screen, and the effect is akin to watching a windshield wiper battling heavy rainfall. There's a gorgeous fluidity to the visuals, and the feeling off pushing back a legion of foes with your squad of defecting space bees is something special indeed.  There's a range of visual styles to choose, ranging from the ultra-modern to enhanced versions of classic arcade sprites. There's a decent little soundtrack too which, while not very memorable, keeps the action subtly pumping.  Galaga Legions DX is a terrific little game that even casual shooter fans ought to find rather addictive. The score-attack gameplay and the uniquely satisfying way in which enemies are swiftly dispatched combine to create a compelling experience that's hard to simply put down and walk away from. Although there's not a huge deal of content, the potential replayability ought to cover the ten dollar entry fee. I just wish levels could have been longer and a few more modes added. What's there is fantastic, but there was definitely room for a lot more and, as such, the title doesn't feel 100% complete.  All told, this is another win for Namco Bandai and its arcade remake initiative.

Space bees are the worst. They think they're so cool, but they're really not. Fortunately, games like Galaga exist to take them down a peg or two, and Galaga Legions DX exists to take them down in the coolest way possible.  Stupid space bees.

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