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10:00 AM on 08.14.2013

Celebrate 20 years of Secret of Mana with fan remix album

It's really been 20 years since Secret of Mana was released. I still listen to the game's amazing soundtrack composed by Hiroki Kikuta on a weekly basis, so it's great news that a group of musical masterminds have combin...

Jayson Napolitano



Debut trailer for the social sandbox game, Windborne photo
Debut trailer for the social sandbox game, Windborne
by Hamza CTZ Aziz

Last week, Destructoid brought you the first real details on Windborne, the next game from Hidden Path Entertainment heading to Steam on the PC. Now we can exclusively debut the first gameplay trailer showing off the game's world. Note that while a lot of what you see appears in third-person, the game is actually presented in first-person view.

Windborne is a social sandbox title where you can explore the game's story, or just go play and create stuff with friends. We've so far learned that there will be a tons of places to explore, dragons that you can breed, and there's a big emphasis on community too.

We spoke with Michael Austin, CTO of Hidden Path Entertainment, and he's given us some more details on what we can expect out of the game.

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Build, create, and share your own world in Windborne photo
Build, create, and share your own world in Windborne
by Hamza CTZ Aziz

Hidden Path Entertainment, makers of Defense Grid: The Awakening, Counter-Strike: Global Offensive, and Age of Empires II HD, have exclusively revealed to Destructoid their next project, Windborne.

The new title is a social sandbox creation game where you can create and explore your very own world either by yourself or online with others. You'll be free to create your custom male or female character, then build and craft whatever you can imagine. There's a ton of ruins filled with puzzles and treasures to explore, plus enemies encroaching on your island that you'll have to defend against.

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11:00 PM on 07.22.2013

Nintendo comments on EarthBound's pricing

[Art by Zac Gorman] The cult classic SNES game EarthBound was released on the Wii U Virtual Console last week for $10. That's $2 more than most SNES Virtual Consoles games cost. A couple days later, we posted a feature on wha...

Jonathan Holmes

12:00 PM on 07.20.2013

Dave Cox: Lords of Shadow 2 is 'the last one for us'

Speaking with producer Dave Cox at San Diego Comic Con about Castlevania: Lords of Shadow 2, we found ourselves surprised by the candid response we received when we asked about the future of the franchise: "I’ve always ...

Jayson Napolitano

1:30 PM on 07.09.2013

The world has been shut down in Mega Man #31

I've been so busy diving into Sonic and Mega Man's "Worlds Collide" comic mini-series that I've neglected to talk about Mega's post-crossover story arc. How do you raise the stakes after a dimension-bending war against both D...

Tony Ponce



Teenage Pokemon returns this month with some new friends photo
Teenage Pokemon returns this month with some new friends
by Jonathan Holmes

[Update: Slight delay! The new season is now set to start on June 23rd, with an episode about depression and E3. That's this Sunday! Max Scoville as Spiky-eared Pikachu! Anthony Carboni as his trainer! Eric Stuart as Brock! Real talk with real Brock -- what could be better than that?]

Teenage Pokemon is set to return on June 21st with four new episodes. We're trying hard to make everything twice as good this time around. There are twice the storylines, twice the animators, and twice the voice actors.

One of those actors is not like the others. Can you tell which one?

As great as it is to hear a familiar voice, there is a lot going on in this promo beyond Poke-celebrity involvement. There is no way you'll notice everything on the first, or even second viewing. If you want to be a smart guy and cool guy, try to name all the Pokemon in the teaser. I'll be surprised if you catch 'em all.

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9:30 AM on 06.11.2013

Etrian Odyssey Untold: The Millenium Girl coming our way

Destructoid has confirmed the rumor that Atlus will be localizing 3DS Etrian Odyssey remake Shin Sekaiju no Meikyu: Millenium no Shoujo for North America. They are, and it's coming our way this fall, renamed Etrian Odyss...

Dale North



Feel doubly fine with Adam WarRock's Psychonauts single photo
Feel doubly fine with Adam WarRock's Psychonauts single
by Tony Ponce

Asian sensation Adam WarRock is a pretty chill dude. Our own Tara Long of course loves him to pieces, but it was I who managed to score a brotastic fist bump at last year's Nerdapalooza in Orlando. He's so skilled, he can turn literally anything into hip hop -- hell, he made an entire EP based on the mockumentary show Parks and Recreation! How does he do it?

Adam has offered a new song for exclusive download on Destructoid. Using the beat from the Raz Fresco track "Phony Ones," he whipped up "Basic Braining," an homage to the other Raz, star of Double Fine's Psychonauts. If you've got love for the house that Tim Schafer built, I think you'll enjoy this track.

You can grab "Basic Braining" for free over here. Can ya dig it?

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6:00 AM on 06.03.2013

Preview Mega Ran's Symphony of the Night hip hopera

I gotta give it up for my man Mega Ran, without a doubt one of my favorite nerd music acts around. He's got quite the spread, from Mega Man to Final Fantasy VII and even to River City Ransom. And next on the block is the tur...

Tony Ponce





10:30 AM on 05.18.2013

Cart Life dev reveals new game, is humble and lovable

I'd like to pay Richard Hofmeier to talk to me about videogames. During last week's Sup Holmes (now on iTunes), he told me about so many great things, like the free online "game" Geoguessr, surrealist interactive text auteur...

Jonathan Holmes

5:00 PM on 05.16.2013

Preview the upcoming Banjo-Kazooie Symphony

Abridged soundtracks to Banjo-Kazooie and Banjo-Tooie were recently released online for free, and Banjo composer Grant Kirkhope has been popping his head seemingly everywhere. Is it just me, or is the classic Rare platforming...

Tony Ponce

11:00 AM on 05.14.2013

Confirmed: Game sequel in development right now

Today, Devolver Digital has confirmed that a sequel to a game you like is in development as we speak. This exciting news, delivered by CFO Fork Park via Twitter, could be taken as absolute confirmation that Shadow Hearts IV i...

Jim Sterling



Remember Me exclusive music samples, composer commentary photo
Remember Me exclusive music samples, composer commentary
by Jayson Napolitano

Are you looking forward to Remember Me next month? I've been looking forward to the game's soundtrack, composed by Olivier Deriviere, who some may know from Alone in the Dark and Of Orcs and Men.

We're now getting a sense of what the game will sound like with samples via Deriviere's SoundCloud account, but we've got some exclusive samples of our own which you can find below along with some liner notes-style commentary from Deriviere himself.

Check it out and let us know what you think of the digitized orchestral soundscape that's been created for the game. 

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Meet the StarCraft II: Heart of the Swarm sound team photo
Meet the StarCraft II: Heart of the Swarm sound team
by Jayson Napolitano

Maybe you played StarCraft II: Heart of the Swarm. Maybe you enjoyed the soundtrack disc that came packed in with the collector's edition, or perhaps you simply enjoyed it in-game. With this expansion focusing on the Zerg, I was most looking forward to this installment in terms of its music, and it didn't disappoint as you can read in our soundtrack review.

We've had the opportunity to pull together the key players on the StarCraft II audio team, including six composers and the lead sound designer. They've all provided exclusive audio samples that you can hear below via our SoundCloud, explaining what you're hearing while giving us insight into the behind-the-scenes work and thought processes that went into the game's impressive soundscape.

Check it out below and let us know what you think of StarCraft II: Heart of the Swarm's music! 

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Embracing failure: We're all losers and that's OK photo
Embracing failure: We're all losers and that's OK
by Steven Hansen

As I was knee deep in the glorious Persona 4: Golden, something curious happened. A heavy 50 hours into the game after something resembling a climax, the game ended. It was an ending that felt hollow, strangely devoid of resolution. Something was off. After being treated to a bleak cutscene, everything was over, with little fanfare. It didn't seem right and so I took to the internet to find I had received a bad ending. One of them. Nowhere near the worst one -- I didn't mess up that badly -- but a wholly unsatisfactory one. I reloaded my save, corrected my slight error, and, as it turns out, there were another 30 hours of gameplay waiting for me. That's a lot.

I couldn't help but wonder how many people might have gotten to one of the early alternate endings and thought that was that. Surely everyone would have that drive to figure out what was really going down with so many plot threads left limp, right? That moment was a little sobering. The game was putting the impetus on me. I had to be paying attention. Close attention, it turns out, because there were a few more unwanted endings I could wind up going down if I didn't do some careful detective work.

Failure is fantastic.

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