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Won't somebody think of the children? photo
Won't somebody think of the children?
by Nic Rowen

When I was a little boy, Mortal Kombat was a tough sell around my home. Like most pre-adolescents of the era, I was darkly attracted to the idea of ninjas and movie stars decapitating each other in bouts of gladiatorial combat. After years of family-friendly games, MK's edgy aggressiveness seemed like tantalizing forbidden fruit and I ate it up. I played it in the arcades every chance and I couldn't wait for a home version where I could practice fatalities in the privacy of our den.

Unfortunately for me and my desire to rip the beating heart from my opponent's rib cage, my mom watched the evening news. Night after night, MK was described by reporters and senators as a murder simulator; a malicious product designed by sick men for the express purpose of desensitizing and warping young minds. It all seems hilarious and idiotic in hindsight, but at the time the concern was real. These were respected authority figures after all, why wouldn't she believe them? Soon I was banned from playing MK at the arcade, and the notion of getting a home copy was dismissed out of hand. There was a dark period of time when it looked like I'd be doomed to never enjoy the simple pleasure of hurling another Kombatant to the spiked bottom of the the Pit ever again. Tragic.

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7:00 AM on 04.07.2015

Game News Haikus: Sexy Final Fantasy, amiibogeddon, Bloodborne trick, and more

Nintendo took a big spot in last week's news, with the highs of the Nintendo Direct and the lows of the Wave 4 amiibo rollout. Does that give the company perfect balance, like a haiku? I'm not sure. In this series, we take a...

Darren Nakamura



The Last of Us multiplayer DLC is not okay photo
The Last of Us multiplayer DLC is not okay
by Darren Nakamura

[An earlier version of this piece had an inaccurate statistical description of one of the downloadable weapons. The offending paragraph has been updated for factual accuracy.]

I know, I'm late to the party. Despite being interested in 2013's The Last of Us on PlayStation 3, I kept putting off getting it. When the current-generation remaster showed up as a pack-in for the PlayStation 4 late last year, I finally took the plunge.

Even then, I played through the entire single player campaign before touching the multiplayer. I only recently got into the online Factions mode, but it has become my latest obsession. Taking the stealth/action/crafting/cover-based shooter gameplay and pitting players against one another is fantastic, and I anticipate it will keep me busy for months.

There is one small problem: the relatively recent multiplayer downloadable content contains some of the worst elements of free-to-play multiplayer -- exacerbated by the fact that The Last of Us is not actually a free-to-play game.

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9:30 AM on 04.06.2015

Podtoid 289: Bloodborne Amiibo

This week on Podtoid the cast welcomes special guest Darren Nakamura to discuss Bloodborne, the latest Nintendo news,  Assassin's Creed Chronicles, and the demise of PlayStation Home. You can subscribe to the podcast on iTunes or listen via direct download.

Kyle MacGregor



Samus and Sagat: Special Effects TurboGrafx burger ***k spectacular photo
Samus and Sagat: Special Effects TurboGrafx burger ***k spectacular
by Jonathan Holmes

[Samus and the burger by Evazhou]

If you live in the Northeastern United States, you are well aware of the historical snowfall we endured this winter. Everyday existence in Boston this past February was like living inside of a stereotypical videogame snow world. There was no way you could escape the slippery, freezing cold level design of your life.

Whenever something terrible happens to me, my first instinct is to make a video record of it. Thankfully, Maddy "Samus" Myers was up to the challenge, and before we knew it, we were in a field of two-foot deep snow during of one of our last major storms, staring down one of Metroid Prime's most memorable bosses. 

The underlying themes of this episode include the ridiculous-but-commonly-held notion of gaming as taboo and/or guilty pleasure, how silly it is to feel disgusted/threatened/affected by other people's personal tastes in game and/or sex practices, and how a hater's hate often melts away as soon as they feel included and appreciated. At least I think that's what's going on here. It also might have just been an excuse for us to bleep out a bunch of swears and reminisce about the TurboGrafx-16's most beloved mascot. Maybe it's all of the above.

Special thanks to Sebastian Alvarez for the amazing Tiger Shot graphics, and to Julien-G for the Smaus Rann art. 

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8:00 PM on 04.03.2015

MLB 15 The Show's best improvement is revenge

SCE San Diego Studio's MLB The Show series has a mode where players can live out fantasies of being a professional baseball player. In "Road to the Show" players can design their own avatars and take them on the long journey ...

Kyle MacGregor

2:00 PM on 04.03.2015

Neverwinter is both a shallow MMO and a fun arcade-like romp on Xbox One

Back in 2013, Neverwinter hit the PC. No, it's not a continuation of Neverwinter Nights, that awesome RPG from BioWare. It's an MMO developed by Cryptic Studios that's light on the "massive" bit, but far more f...

Chris Carter

8:30 PM on 04.02.2015

Beard View: BOXBOY!

HAL Laboratory's BOXBOY! launched today for the Nintendo 3DS via the eshop for $4.99. I purchased BOXBOY! with my hard-earned human dollars to give you all a Beard View! You'll give it a watch, won't you? HAL has p...

Jed Whitaker

9:30 AM on 04.02.2015

Exclusive: Lovers in a Dangerous Spacetime lets you Rollo on Orion

We first heard about Lovers in a Dangerous Spacetime back in 2012, the day after Hotline Miami first turned the world on with its neosmile, and well before Microsoft's latest home console was anywhere on the h...

Jonathan Holmes



Dark Souls II: Scholar of the First Sin's enhancements are minor, but I ended up beating it again photo
Dark Souls II: Scholar of the First Sin's enhancements are minor, but I ended up beating it again
by Chris Carter

Love 'em or hate 'em, this is the generation of remakes. It seems as if remasters of the previous generation pop up more frequently than actual new games, but if said remasters actually end up funding new games rather than the coffers of executives, that can be a good thing.

The newest remake comes by way of From Software in the form of Dark Souls II: Scholar of the First Sin for a variety of different platforms. Unsurprisingly, it holds up as the core experience is fantastic, but it's really hard to suggest buying Scholar unless you haven't played the original in any shape or form.

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4:00 PM on 03.31.2015

The joy of bullet hell

Shoot-'em-ups started innocently enough. Spacewar blasted its way onto computers back in the 1960s, and after Space Invaders was released, the rest was history. Galaga and Galaxian would go on to further popularize the genre,...

Chris Carter





9:00 PM on 03.30.2015

One simple trick to help you kill Bloodborne invaders

Getting invaded sucks. Chances are, you're going to die. There's a reason you're being invaded. The other player is confident in their ability to slaughter you. They are probably nigh impervious to damage and carrying some s...

Kyle MacGregor

6:30 PM on 03.30.2015

Yoshi is trying to seduce me

Remember when I wrote that review and said I fucking hate dinosaurs? I take that statement back. I'm in love with Yoshi in Mario Party 10 -- just look at the fuck-me eyes and seductive tail waggle he gives you when in third ...

Jed Whitaker



Calm down: Nintendo still has a lot in store for Wii U photo
Calm down: Nintendo still has a lot in store for Wii U
by Jed Whitaker

After the recent announcement that Zelda for Wii U wouldn't be releasing in 2015, people all around the Internet have been losing their collective minds screaming that the Wii U is dead when really, it is anything but.

So join me as I refresh your memory and get you back on the Nintendo hype train for 2015.

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1:00 PM on 03.30.2015

Game News Haikus: Bloodborne, Grand Theft Auto V, Evolve, and more

This week I was tempted to do all Bloodborne all the time, because we had so many Bloodborne stories go up that got a ton of attention. Instead, I collected them all into one little Bloodball and turned the abundance in...

Darren Nakamura



Faith in gaming: The influence of Christianity in videogames photo
Faith in gaming: The influence of Christianity in videogames
by Ben Davis

Religion is not something that is discussed much when talking about videogames, even though many games often feature religious themes and stories based on religious texts. It's difficult to avoid these things, since religion has had such an enormous influence on all cultures, so of course we're going to see it making its way into videogames.

I've always appreciated seeing religious themes in games, even though I'm not religious myself. The folklore is very interesting to learn about, and it's not something I've spent a lot of my time reading up on by myself, so experiencing it in a videogame is about as close as I'm gonna get. Christianity in particular seems to be quite rare in videogames, but there are plenty of quality examples if you know where to look.

Here are a few specific examples of Christianity's influence in videogames:

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